Player Matchup

Horus
Horus
GhostyGhost
Horus
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
184W - 25L
1,932 Elo+
Party 1
Chang'e
Chang'e
Nikelbag
Chang'e
Level 160
God Stats
3W - 3L
1,569 SR
Queue Stats
81W - 21L
1,875 Elo+
Party 1
Cthulhu
Cthulhu
ShotGunWarrior
Cthulhu
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 71L
1,833 Elo+
Party 1
Ullr
Ullr
twtvReachZer0
Ullr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 138
1,517 SR
1,785 Elo+

VS

Team Averages
Level 123
1,525 SR
1,547 Elo+
Tyr
Tyr
Dborn
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 395L
1,639 Elo+
Solo
Cerberus
Cerberus
EliteSaiyan56
Cerberus
Level 148
God Stats
4W - 3L
1,697 SR
Queue Stats
44W - 62L
1,702 Elo+
Solo
Ra
Ra
Zaarykwa
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
xGEMINEYEx
Neith
Level 98
God Stats
1W - 3L
1,402 SR
Queue Stats
13W - 33L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
9,429
857
7,855
8,407
5,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Nikelbag
Chang'e
14
0 / 3 / 6
8,065
733
8,010
8,912
2,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 9
9,066
824
10,642
10,539
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 6
8,892
808
9,849
6,681
2,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dborn
Tyr
14
3 / 2 / 2
8,307
755
6,145
9,839
9,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
EliteSaiyan56
Cerberus
13
1 / 4 / 6
7,919
720
7,931
14,934
10,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
1 / 3 / 3
8,060
733
5,191
9,443
3,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
2 / 5 / 3
8,353
759
3,967
7,434
2,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
14
Kills
7
7
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
Dborn
Tyr
3
2
2
2
L
Cerberus
EliteSaiyan56
Cerberus
1
4
6
1
W
7
2
2
4
W
Chang'e
Nikelbag
Chang'e
0
3
6
1
W
2
1
9
6.5
L
1
3
3
0.83
W
5
1
6
8
L
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,356
Damage
23,234
34,539
Taken
41,650
18,894
Mitigated
26,017
12,424
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Dborn
Tyr
6,145
617
0
2,455
9,839
9,505
0
4,568
5,171
0
19,779
L
Cerberus
EliteSaiyan56
Cerberus
7,931
157
0
4,539
14,934
10,456
338
8,426
6,396
19,251
0
W
7,855
2,799
608
2,312
8,407
5,656
296
2,468
5,814
6,247
20,289
W
Chang'e
Nikelbag
Chang'e
8,010
394
1,871
3,449
8,912
2,983
299
3,816
5,021
30,070
0
W
10,642
624
308
2,945
10,539
7,487
168
5,176
5,263
30,578
0
L
5,191
249
1,898
3,339
9,443
3,429
352
4,534
4,851
31,862
0
W
9,849
3,177
0
931
6,681
2,768
2,369
2,249
4,382
0
30,932
L
Neith
3,967
1,492
0
1,240
7,434
2,627
1,174
2,146
5,196
0
28,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,452
Gold Earned
32,639
218
Minions Killed
189
11
Camps Cleared
6
882,252
Distance Traveled
796,800
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,307
755
37
3
3
229,129
2
L
Cerberus
7,919
720
24
2
3
195,414
3
W
Horus
9,429
857
47
4
3
217,893
0
W
Chang'e
8,065
733
56
5
2
203,437
2
W
Cthulhu
9,066
824
55
5
4
243,372
0
L
Ra
8,060
733
74
7
0
207,185
4
W
Ullr
8,892
808
60
5
2
217,550
1
L
Neith
8,353
759
54
5
0
165,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role