Player Matchup

Neith
Neith
Its_yo_bui
Neith
Level 16
God Stats
9W - 12L
1,495 SR
Queue Stats
57W - 76L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
PapaSmurf9709
Baron Samedi
Level 28
God Stats
3W - 5L
1,608 SR
Queue Stats
61W - 61L
1,589 Elo+
Solo
Susano
Susano
XiuhcoatlXelha
Susano
Level 10
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 2L
1,511 Elo+
Solo
Ares
Ares
agskratos
Ares
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Mercury
Mercury
kaev23
Mercury
Level 8
God Stats
5W - 4L
1,380 SR
Queue Stats
10W - 13L
1,525 Elo+
Solo
Team Averages
Level 14
1,453 SR
1,528 Elo+

VS

Team Averages
Level 18
1,728 SR
1,574 Elo+
Xbalanque
Xbalanque
Benski964
Xbalanque
Level 25
God Stats
22W - 15L
1,500 SR
Queue Stats
165W - 175L
1,544 Elo+
Party 1
Terra
Terra
ComiCeuCool
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,295 Elo+
Solo
Odin
Odin
D-TOWNBROWN9
Odin
Level 25
God Stats
15W - 8L
1,835 SR
Queue Stats
155W - 118L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
Marzen65
Danzaburou
Level 17
God Stats
11W - 4L
1,975 SR
Queue Stats
113W - 103L
1,681 Elo+
Party 1
Baba Yaga
Baba Yaga
SeinaruAkumu
Baba Yaga
Level 7
God Stats
3W - 0L
1,827 SR
Queue Stats
10W - 4L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 7 / 3
6,985
333
5,330
9,569
3,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Baron Samedi
PapaSmurf9709
Baron Samedi
16
5 / 7 / 3
10,217
487
18,536
25,480
12,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 10 / 5
7,193
343
7,140
16,892
5,664
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
16
7 / 4 / 1
11,052
526
10,162
16,253
14,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
kaev23
Mercury
13
0 / 13 / 2
7,816
372
2,233
17,517
5,705
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Benski964
Xbalanque
15
4 / 7 / 8
10,450
498
13,515
20,606
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 16
10,149
483
4,889
16,621
19,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
13 / 1 / 12
11,746
559
12,083
14,341
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Marzen65
Danzaburou
18
16 / 2 / 8
12,557
598
16,623
13,055
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
SeinaruAkumu
Baba Yaga
18
7 / 1 / 15
12,196
581
19,349
12,053
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
12
Kills
41
41
Deaths
13
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Benski964
Xbalanque
4
7
8
1.14
W
1
2
16
4.5
W
13
1
12
19
L
Neith
0
7
3
0.21
W
Danzaburou
Marzen65
Danzaburou
16
2
8
10
L
Baron Samedi
PapaSmurf9709
Baron Samedi
5
7
3
0.93
W
Baba Yaga
SeinaruAkumu
Baba Yaga
7
1
15
14.5
L
0
10
5
0.25
L
Ares
7
4
1
1.88
L
Mercury
kaev23
Mercury
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,401
Damage
66,459
85,711
Taken
76,676
41,757
Mitigated
51,547
16,661
Healing
29,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Benski964
Xbalanque
13,515
6,831
0
8,371
20,606
8,217
2,351
14,050
6,556
0
56,249
W
4,889
863
3,312
4,758
16,621
19,210
794
6,061
10,560
16,518
0
W
12,083
3,822
0
3,771
14,341
11,914
2,031
2,874
11,467
0
47,165
L
Neith
5,330
2,171
0
1,244
9,569
3,037
569
3,873
5,431
0
21,772
W
Danzaburou
Marzen65
Danzaburou
16,623
10,113
0
3,498
13,055
6,502
4,324
2,898
10,157
0
94,226
L
Baron Samedi
PapaSmurf9709
Baron Samedi
18,536
1,029
2,141
10,696
25,480
12,670
525
4,442
20,835
75,724
0
W
Baba Yaga
SeinaruAkumu
Baba Yaga
19,349
1,044
0
5,772
12,053
5,704
3,617
2,815
9,238
85,755
0
L
7,140
1,536
0
250
16,892
5,664
0
6,560
10,082
0
22,768
L
Ares
10,162
123
0
1,412
16,253
14,681
226
5,370
10,453
30,142
0
L
Mercury
kaev23
Mercury
2,233
265
0
918
17,517
5,705
0
3,083
14,072
0
30,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,263
Gold Earned
57,098
279
Minions Killed
518
0
Camps Cleared
0
1,582,151
Distance Traveled
1,874,178
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,450
498
95
5
0
325,970
0
W
Terra
10,149
483
32
2
0
376,963
4
W
Odin
11,746
559
95
5
0
417,797
2
L
Neith
6,985
333
36
2
0
262,481
3
W
Danzaburou
12,557
598
145
7
0
364,217
0
L
Baron Samedi
10,217
487
126
6
0
288,698
4
W
Baba Yaga
12,196
581
151
7
0
389,231
4
L
Susano
7,193
343
26
1
0
358,189
1
L
Ares
11,052
526
29
1
0
354,493
0
L
Mercury
7,816
372
62
3
0
318,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role