Player Matchup

Fenrir
Fenrir
HebezZ26
Fenrir
Level 23
God Stats
3W - 4L
1,243 SR
Queue Stats
8W - 7L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
Holyshii1
Nu Wa
Level 69
God Stats
229W - 201L
1,382 SR
Queue Stats
416W - 424L
1,470 Elo+
Solo
Osiris
Osiris
S_Wood16
Osiris
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
209W - 221L
1,354 Elo+
Solo
Janus
Janus
WckDCLoWnMoNsT3R
Janus
Level 60
God Stats
12W - 17L
1,199 SR
Queue Stats
13W - 20L
1,165 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lucicat07
Ah Muzen Cab
Level 118
God Stats
16W - 6L
1,454 SR
Queue Stats
157W - 157L
1,458 Elo+
Solo
Team Averages
Level 67
1,356 SR
1,385 Elo+

VS

Team Averages
Level 56
1,557 SR
1,397 Elo+
Bacchus
Bacchus
BossHellRazor
Bacchus
Level 44
God Stats
2W - 4L
1,681 SR
Queue Stats
89W - 157L
1,288 Elo+
Party 1
Kukulkan
Kukulkan
DANTELODON
Kukulkan
Level 104
God Stats
268W - 271L
1,748 SR
Queue Stats
902W - 920L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Darylthewinner
Danzaburou
Level 44
God Stats
36W - 37L
1,540 SR
Queue Stats
36W - 38L
1,523 Elo+
Solo
King Arthur
King Arthur
Ruthless561
King Arthur
Level 17
God Stats
23W - 59L
1,299 SR
Queue Stats
27W - 68L
1,237 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SmO_QueeD220
Ah Muzen Cab
Level 70
God Stats
22W - 24L
1,516 SR
Queue Stats
23W - 27L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HebezZ26
Fenrir
20
11 / 6 / 12
15,920
1,061
22,306
27,660
13,534
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
Holyshii1
Nu Wa
20
4 / 6 / 24
15,542
1,036
48,329
19,100
8,406
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
S_Wood16
Osiris
20
4 / 6 / 15
13,933
929
16,195
26,839
33,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 6 / 14
15,727
1,048
26,254
17,300
7,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
lucicat07
Ah Muzen Cab
20
3 / 2 / 16
14,688
979
18,570
14,436
5,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
2 / 7 / 10
14,209
947
9,856
30,826
20,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
DANTELODON
Kukulkan
20
4 / 3 / 13
15,050
1,003
30,019
19,420
6,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Darylthewinner
Danzaburou
20
8 / 7 / 11
16,535
1,102
27,264
32,507
11,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Ruthless561
King Arthur
20
5 / 8 / 12
15,212
1,014
11,418
27,753
36,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
SmO_QueeD220
Ah Muzen Cab
20
7 / 6 / 9
15,338
1,023
23,457
27,809
10,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
81
31
Kills
26
26
Deaths
31
81
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
7
10
1
L
Kukulkan
DANTELODON
Kukulkan
4
3
13
3.5
L
Danzaburou
Darylthewinner
Danzaburou
8
7
11
1.93
W
Fenrir
HebezZ26
Fenrir
11
6
12
2.83
W
Nu Wa
Holyshii1
Nu Wa
4
6
24
2.67
L
King Arthur
Ruthless561
King Arthur
5
8
12
1.38
W
Osiris
S_Wood16
Osiris
4
6
15
1.92
L
Ah Muzen Cab
SmO_QueeD220
Ah Muzen Cab
7
6
9
1.92
W
9
6
14
2.67
W
Ah Muzen Cab
lucicat07
Ah Muzen Cab
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,654
Damage
102,014
105,335
Taken
138,315
68,564
Mitigated
86,288
15,117
Healing
31,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
9,856
1,120
0
2,117
30,826
20,242
0
13,162
17,190
22,402
0
L
Kukulkan
DANTELODON
Kukulkan
30,019
1,948
0
260
19,420
6,588
0
12,687
6,131
89,182
0
L
Danzaburou
Darylthewinner
Danzaburou
27,264
15,070
1,521
13,865
32,507
11,580
0
19,866
11,823
0
76,225
W
Fenrir
HebezZ26
Fenrir
22,306
11,820
461
4,440
27,660
13,534
0
10,949
16,711
0
34,213
W
Nu Wa
Holyshii1
Nu Wa
48,329
14,549
750
2,363
19,100
8,406
0
5,054
14,046
70,834
0
L
King Arthur
Ruthless561
King Arthur
11,418
2,118
0
0
27,753
36,896
0
11,786
15,122
0
29,326
W
Osiris
S_Wood16
Osiris
16,195
5,186
554
1,591
26,839
33,963
0
8,636
18,203
998
18,046
L
Ah Muzen Cab
SmO_QueeD220
Ah Muzen Cab
23,457
16,741
872
12,988
27,809
10,982
0
15,533
11,676
0
63,162
W
26,254
3,078
485
1,460
17,300
7,035
0
6,778
10,522
51,934
0
W
Ah Muzen Cab
lucicat07
Ah Muzen Cab
18,570
5,501
0
3,013
14,436
5,626
0
8,458
5,978
0
76,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,810
Gold Earned
76,344
333
Minions Killed
416
7
Camps Cleared
4
1,348,061
Distance Traveled
1,285,516
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,209
947
33
2
0
222,154
0
L
Kukulkan
15,050
1,003
138
9
0
288,249
0
L
Danzaburou
16,535
1,102
107
7
2
227,903
0
W
Fenrir
15,920
1,061
25
2
4
260,610
0
W
Nu Wa
15,542
1,036
65
4
1
229,456
0
L
King Arthur
15,212
1,014
30
2
1
297,448
2
W
Osiris
13,933
929
5
0
0
261,181
0
L
Ah Muzen Cab
15,338
1,023
108
7
1
249,762
0
W
Janus
15,727
1,048
78
5
2
266,881
0
W
Ah Muzen Cab
14,688
979
160
11
0
329,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role