Player Matchup

Ra
Ra
Bronze IV
LordSwell
Ra
Bronze IV
Level 84
God Stats
0W - 3L
1,249 SR
Queue Stats
0W - 8L
1,040 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
Schmangdangl
Xing Tian
Bronze IV
Level 64
God Stats
0W - 4L
1,163 SR
Queue Stats
82W - 151L
952 MMR
Party 2
Neith
Neith
Bronze IV
UGetBussed
Neith
Bronze IV
Level 58
God Stats
1W - 6L
1,500 SR
Queue Stats
55W - 119L
952 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 69
1,304 SR
982 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 65
1,494 SR
1,046 MMR
Sobek
Sobek
Gold IV
ELmatoss_Qc
Sobek
Gold IV
Level 79
God Stats
51W - 49L
1,483 SR
Queue Stats
77W - 89L
1,001 MMR
Party 1
Skadi
Skadi
Silver III
IcedCrumbs
Skadi
Silver III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 119L
880 MMR
Party 1
Nu Wa
Nu Wa
Silver III
curvydrag0n
Nu Wa
Silver III
Level 52
God Stats
2W - 5L
1,500 SR
Queue Stats
63W - 83L
1,255 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
10,716
595
9,465
13,564
6,591
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Schmangdangl
Xing Tian
13
1 / 3 / 6
11,352
631
5,370
14,682
16,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
15
6 / 2 / 2
11,817
657
16,689
12,656
5,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AnubisAphroditeZeusPersephone

VS

Bans
ChaacAh Muzen CabMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
11,799
656
8,972
19,261
19,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
15
5 / 3 / 5
12,656
703
13,596
12,724
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 6
11,619
646
11,183
11,825
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
8
Kills
10
10
Deaths
8
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
W
Skadi
5
3
5
2.5
L
1
5
7
0.9
L
Xing Tian
Schmangdangl
Xing Tian
1
3
6
1.33
L
Neith
6
2
2
3.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,524
Damage
33,751
40,902
Taken
43,810
28,160
Mitigated
27,719
12,596
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,972
525
0
3,806
19,261
19,668
254
6,042
13,219
26,372
0
W
Skadi
13,596
6,617
0
3,032
12,724
4,271
1,889
5,137
7,587
0
62,011
L
9,465
861
1,337
3,672
13,564
6,591
244
7,933
5,631
70,751
0
L
Xing Tian
Schmangdangl
Xing Tian
5,370
21
0
2,471
14,682
16,144
245
6,365
8,317
21,502
0
L
Neith
16,689
6,546
0
5,116
12,656
5,425
1,211
6,199
6,457
0
69,225
W
11,183
3,119
106
3,704
11,825
3,780
1,453
3,838
7,987
55,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
36,074
217
Minions Killed
183
0
Camps Cleared
0
901,368
Distance Traveled
979,402
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,799
656
24
1
0
325,991
9
W
Skadi
12,656
703
83
5
0
336,189
0
L
Ra
10,716
595
110
6
0
291,625
2
L
Xing Tian
11,352
631
18
1
0
316,224
4
L
Neith
11,817
657
89
5
0
293,519
4
W
Nu Wa
11,619
646
76
4
0
317,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role