Player Matchup

Scylla
Scylla
BossPrincess100
Scylla
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,358 Elo+
Solo
Skadi
Skadi
DragonTigress25
Skadi
Level 68
God Stats
9W - 5L
1,374 SR
Queue Stats
32W - 48L
1,288 Elo+
Party 1
Ymir
Ymir
Master_Of_The_L
Ymir
Level 18
God Stats
3W - 3L
1,374 SR
Queue Stats
14W - 14L
1,288 Elo+
Party 1
Xbalanque
Xbalanque
Sentry0789
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,154 Elo+
Solo
Yemoja
Yemoja
solifro
Yemoja
Level 17
God Stats
7W - 11L
1,231 SR
Queue Stats
19W - 41L
1,163 Elo+
Party 1
Team Averages
Level 27
1,396 SR
1,250 Elo+

VS

Team Averages
Level 15
1,465 SR
1,347 Elo+
Sun Wukong
Sun Wukong
Chief_Silent
Sun Wukong
Level 24
God Stats
117W - 98L
1,473 SR
Queue Stats
173W - 193L
1,358 Elo+
Solo
Awilix
Awilix
Projectz US
Awilix
Level 35
God Stats
12W - 6L
1,500 SR
Queue Stats
34W - 22L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
Zandaka-_-
Danzaburou
Level 7
God Stats
12W - 18L
1,324 SR
Queue Stats
12W - 20L
1,244 Elo+
Party 3
Thor
Thor
jaketrapp
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,377 Elo+
Party 2
Ullr
Ullr
riceKrispies248
Ullr
Level 5
God Stats
3W - 4L
1,529 SR
Queue Stats
5W - 7L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 21
10,600
964
4,806
9,691
4,828
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
29 / 1 / 10
16,301
1,482
39,509
5,035
2,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 1 / 31
13,893
1,263
10,023
7,431
11,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Sentry0789
Xbalanque
18
4 / 6 / 22
11,310
1,028
16,587
13,290
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
solifro
Yemoja
16
1 / 3 / 17
10,373
943
2,992
8,618
4,776
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chief_Silent
Sun Wukong
16
5 / 8 / 4
10,770
979
7,318
15,605
13,750
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
18
8 / 7 / 6
12,608
1,146
17,736
17,657
6,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Zandaka-_-
Danzaburou
16
3 / 15 / 3
10,578
962
9,383
25,256
9,668
Thor
16
0 / 9 / 4
9,886
899
2,561
16,225
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 3
9,538
867
4,387
11,023
3,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
36
42
Kills
16
16
Deaths
42
101
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
5
21
2.1
L
Sun Wukong
Chief_Silent
Sun Wukong
5
8
4
0.88
W
29
1
10
34
W
8
1
31
23.5
L
Awilix
8
7
6
1.57
W
Xbalanque
Sentry0789
Xbalanque
4
6
22
2.5
L
Danzaburou
Zandaka-_-
Danzaburou
3
15
3
0.3
L
Thor
0
9
4
0.22
L
0
3
3
0.5
W
Yemoja
solifro
Yemoja
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,917
Damage
41,385
44,065
Taken
85,766
29,419
Mitigated
39,981
6,803
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,806
2,603
0
0
9,691
4,828
0
0
9,691
11,779
0
L
Sun Wukong
Chief_Silent
Sun Wukong
7,318
1,204
0
539
15,605
13,750
0
4,122
11,483
0
21,133
W
39,509
24,610
621
1,379
5,035
2,283
0
0
5,035
0
64,786
W
10,023
3,594
0
0
7,431
11,316
0
0
7,431
18,165
0
L
Awilix
17,736
11,511
0
0
17,657
6,996
0
4,164
13,493
0
25,077
W
Xbalanque
Sentry0789
Xbalanque
16,587
7,694
582
2,697
13,290
6,216
0
0
13,290
0
46,449
L
Danzaburou
Zandaka-_-
Danzaburou
9,383
2,197
0
1,711
25,256
9,668
0
4,017
21,239
0
28,335
L
Thor
2,561
1,379
0
557
16,225
5,712
0
2,863
13,362
0
13,828
L
4,387
2,336
0
113
11,023
3,855
0
2,655
8,368
0
16,563
W
Yemoja
solifro
Yemoja
2,992
976
1,524
0
8,618
4,776
0
0
8,618
9,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,477
Gold Earned
53,380
174
Minions Killed
114
2
Camps Cleared
0
835,225
Distance Traveled
862,785
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,600
964
7
1
0
165,377
1
L
Sun Wukong
10,770
979
27
2
0
193,784
0
W
Skadi
16,301
1,482
69
6
1
180,617
0
W
Ymir
13,893
1,263
18
2
1
190,548
0
L
Awilix
12,608
1,146
5
0
0
219,565
0
W
Xbalanque
11,310
1,028
74
7
0
155,153
0
L
Danzaburou
10,578
962
36
3
0
166,663
0
L
Thor
9,886
899
18
2
0
135,520
0
L
Ullr
9,538
867
28
3
0
147,253
2
W
Yemoja
10,373
943
6
1
0
143,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role