Player Matchup

Kukulkan
Kukulkan
Gorerelic
Kukulkan
Level 5
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 2
Bacchus
Bacchus
Lumancer
Bacchus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,637 Elo+
Solo
Pele
Pele
OWENWHO
Pele
Level 29
God Stats
3W - 9L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 3
Izanami
Izanami
itsturkk_
Izanami
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 8L
1,295 Elo+
Party 3
Bellona
Bellona
lowrider834
Bellona
Level 97
God Stats
0W - 2L
1,533 SR
Queue Stats
2W - 6L
1,755 Elo+
Party 2
Team Averages
Level 37
1,424 SR
1,492 Elo+

VS

Team Averages
Level 23
1,525 SR
1,500 Elo+
Ares
Ares
BlorgBob
Ares
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
421W - 446L
1,584 Elo+
Solo
Neith
Neith
IplayMyRole
Neith
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
56W - 47L
1,266 Elo+
Solo
Anhur
Anhur
Mookman11
Anhur
Level 25
God Stats
1W - 1L
1,324 SR
Queue Stats
104W - 104L
1,573 Elo+
Party 1
Bellona
Bellona
TheBurgerK1ng
Bellona
Level 14
God Stats
9W - 5L
1,799 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Olorun
Olorun
Wrath0GX
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gorerelic
Kukulkan
7
0 / 2 / 1
4,698
470
668
2,590
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Lumancer
Bacchus
7
1 / 3 / 0
4,786
479
2,431
6,169
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
OWENWHO
Pele
8
0 / 4 / 1
4,959
496
3,638
7,658
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
itsturkk_
Izanami
8
0 / 2 / 0
4,764
476
2,031
2,922
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
lowrider834
Bellona
9
1 / 1 / 0
5,474
547
4,526
6,594
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
4 / 1 / 4
6,080
608
3,654
6,493
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 6
5,682
568
4,355
3,477
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Mookman11
Anhur
12
5 / 0 / 3
6,524
652
2,987
3,764
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
10
1 / 1 / 0
5,841
584
4,641
6,520
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Wrath0GX
Olorun
10
0 / 0 / 4
5,383
538
1,511
2,239
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
12
12
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
4
1
4
6
L
Kukulkan
Gorerelic
Kukulkan
0
2
1
0.25
W
2
0
6
5
L
Bacchus
Lumancer
Bacchus
1
3
0
0.33
W
Anhur
Mookman11
Anhur
5
0
3
6.5
L
Pele
OWENWHO
Pele
0
4
1
0.13
W
Bellona
1
1
0
1
W
Olorun
Wrath0GX
Olorun
0
0
4
2
L
Izanami
itsturkk_
Izanami
0
2
0
0
L
Bellona
lowrider834
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,294
Damage
17,148
25,933
Taken
22,493
13,288
Mitigated
15,269
6,846
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,654
368
0
2,025
6,493
4,266
282
1,402
5,091
18,830
0
L
Kukulkan
Gorerelic
Kukulkan
668
151
0
500
2,590
901
499
1,719
871
15,452
0
W
4,355
1,857
0
2,047
3,477
1,228
442
627
2,850
0
28,046
L
Bacchus
Lumancer
Bacchus
2,431
701
0
1,194
6,169
3,144
0
1,844
4,325
7,340
0
W
Anhur
Mookman11
Anhur
2,987
801
0
250
3,764
2,490
126
534
3,230
6,344
38,468
L
Pele
OWENWHO
Pele
3,638
1,211
0
2,762
7,658
1,702
0
921
6,737
0
28,791
W
Bellona
4,641
1,735
0
3,365
6,520
6,636
721
496
6,024
3,514
27,704
W
Olorun
Wrath0GX
Olorun
1,511
657
74
1,697
2,239
649
52
833
1,406
19,955
0
L
Izanami
itsturkk_
Izanami
2,031
1,301
0
250
2,922
1,446
87
819
2,103
2,292
26,353
L
Bellona
lowrider834
Bellona
4,526
1,752
0
2,140
6,594
6,095
0
451
6,143
2,814
25,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
29,510
233
Minions Killed
278
0
Camps Cleared
0
851,548
Distance Traveled
901,742
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,080
608
23
2
0
178,344
1
L
Kukulkan
4,698
470
38
4
0
97,062
1
W
Neith
5,682
568
54
5
0
173,707
5
L
Bacchus
4,786
479
11
1
0
203,035
5
W
Anhur
6,524
652
82
8
0
184,502
1
L
Pele
4,959
496
60
6
0
186,543
4
W
Bellona
5,841
584
75
8
0
197,476
2
W
Olorun
5,383
538
44
4
0
167,713
0
L
Izanami
4,764
476
64
6
0
170,538
0
L
Bellona
5,474
547
60
6
0
194,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role