Player Matchup

Jormungandr
Jormungandr
ActualRadish
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,550 Elo+
Party 3
Ao Kuang
Ao Kuang
Beoknight
Ao Kuang
Level 29
God Stats
3W - 2L
1,716 SR
Queue Stats
57W - 74L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hyperaktiv03
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,394 Elo+
Party 1
Hachiman
Hachiman
speeby27
Hachiman
Level 13
God Stats
0W - 1L
1,285 SR
Queue Stats
27W - 21L
1,550 Elo+
Party 3
Odin
Odin
tybaker60
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,310 Elo+
Party 3
Team Averages
Level 16
1,500 SR
1,437 Elo+

VS

Team Averages
Level 17
1,387 SR
1,390 Elo+
Jormungandr
Jormungandr
FrecklyCorn178
Jormungandr
Level 23
God Stats
32W - 29L
1,398 SR
Queue Stats
134W - 118L
1,422 Elo+
Solo
Ymir
Ymir
GrandeDaddy
Ymir
Level 17
God Stats
15W - 8L
1,714 SR
Queue Stats
89W - 81L
1,418 Elo+
Party 2
Hou Yi
Hou Yi
JEFCHEN
Hou Yi
Level 16
God Stats
20W - 47L
1,277 SR
Queue Stats
30W - 51L
1,288 Elo+
Solo
Bellona
Bellona
ThiccHoesOnly
Bellona
Level 16
God Stats
36W - 20L
1,376 SR
Queue Stats
210W - 188L
1,447 Elo+
Party 2
Tsukuyomi
Tsukuyomi
batoats
Tsukuyomi
Level 14
God Stats
1W - 2L
1,171 SR
Queue Stats
22W - 24L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ActualRadish
Jormungandr
18
5 / 7 / 11
12,390
1,126
16,342
22,830
30,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Beoknight
Ao Kuang
18
7 / 11 / 9
12,087
1,099
9,810
19,890
9,676
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Hyperaktiv03
Tsukuyomi
16
4 / 11 / 4
10,811
983
8,868
18,742
7,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
speeby27
Hachiman
18
4 / 10 / 12
11,814
1,074
16,040
27,030
11,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Odin
17
0 / 12 / 10
10,021
911
3,998
22,533
25,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrecklyCorn178
Jormungandr
20
4 / 4 / 33
13,110
1,192
18,333
15,567
16,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
10 / 3 / 24
12,925
1,175
17,109
13,725
8,914
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
JEFCHEN
Hou Yi
16
2 / 3 / 17
10,621
966
6,628
6,287
2,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
20
26 / 3 / 14
15,735
1,430
39,885
13,841
10,143
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
batoats
Tsukuyomi
20
9 / 7 / 33
13,403
1,218
22,118
16,919
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
172
20
Kills
51
51
Deaths
20
46
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ActualRadish
Jormungandr
5
7
11
1.5
L
Ao Kuang
Beoknight
Ao Kuang
7
11
9
1.05
W
Jormungandr
FrecklyCorn178
Jormungandr
4
4
33
5.13
W
10
3
24
7.33
L
Tsukuyomi
Hyperaktiv03
Tsukuyomi
4
11
4
0.55
W
Hou Yi
JEFCHEN
Hou Yi
2
3
17
3.5
W
Bellona
26
3
14
11
W
Tsukuyomi
batoats
Tsukuyomi
9
7
33
3.64
L
Hachiman
speeby27
Hachiman
4
10
12
1
L
Odin
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,058
Damage
104,073
111,025
Taken
66,339
84,463
Mitigated
44,967
8,956
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ActualRadish
Jormungandr
16,342
4,362
0
508
22,830
30,917
0
6,532
16,156
43,479
0
L
Ao Kuang
Beoknight
Ao Kuang
9,810
3,195
0
2,720
19,890
9,676
0
6,959
12,781
18,570
0
W
Jormungandr
FrecklyCorn178
Jormungandr
18,333
3,817
0
630
15,567
16,254
0
6,619
8,580
38,704
0
W
17,109
3,740
0
2,087
13,725
8,914
0
4,281
9,344
27,985
0
L
Tsukuyomi
Hyperaktiv03
Tsukuyomi
8,868
2,274
0
2,311
18,742
7,676
0
6,986
11,606
0
33,159
W
Hou Yi
JEFCHEN
Hou Yi
6,628
2,843
0
0
6,287
2,441
0
2,450
3,737
0
16,620
W
Bellona
39,885
28,457
0
1,333
13,841
10,143
0
5,813
7,828
0
51,704
W
Tsukuyomi
batoats
Tsukuyomi
22,118
8,152
0
4,760
16,919
7,215
0
6,416
8,744
0
47,166
L
Hachiman
speeby27
Hachiman
16,040
10,005
0
3,213
27,030
11,154
0
8,005
18,900
0
32,349
L
Odin
3,998
1,907
0
204
22,533
25,040
0
6,232
16,140
3
9,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,123
Gold Earned
65,794
164
Minions Killed
172
4
Camps Cleared
7
914,979
Distance Traveled
880,310
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,390
1,126
50
5
1
191,946
0
L
Ao Kuang
12,087
1,099
20
2
1
172,069
0
W
Jormungandr
13,110
1,192
41
4
1
200,160
2
W
Ymir
12,925
1,175
31
3
1
161,267
1
L
Tsukuyomi
10,811
983
48
4
0
149,587
0
W
Hou Yi
10,621
966
22
2
0
139,732
0
W
Bellona
15,735
1,430
19
2
4
203,073
0
W
Tsukuyomi
13,403
1,218
59
5
1
176,078
0
L
Hachiman
11,814
1,074
29
3
1
199,236
0
L
Odin
10,021
911
17
2
1
202,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role