Player Matchup

Chronos
Chronos
KqreemSohda
Chronos
Level 38
God Stats
2W - 7L
1,292 SR
Queue Stats
207W - 246L
1,555 Elo+
Party 4
Nu Wa
Nu Wa
WhiskeyTree
Nu Wa
Level 50
God Stats
0W - 3L
1,255 SR
Queue Stats
7W - 12L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
WoozyTibba
Jormungandr
Level 47
God Stats
0W - 2L
1,255 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 1
Set
Set
meatmas
Set
Level 25
God Stats
8W - 8L
1,541 SR
Queue Stats
229W - 234L
1,577 Elo+
Party 4
Fafnir
Fafnir
ryo3000
Fafnir
Level 29
God Stats
0W - 2L
1,297 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 1
Team Averages
Level 38
1,328 SR
1,456 Elo+

VS

Team Averages
Level 43
1,620 SR
1,578 Elo+
Izanami
Izanami
Jeezus87
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
JimHalbert
Ravana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 168L
1,316 Elo+
Party 3
Xing Tian
Xing Tian
Nerf Gem
Xing Tian
Level 25
God Stats
2W - 0L
1,750 SR
Queue Stats
108W - 26L
2,001 Elo+
Party 2
Fafnir
Fafnir
PamHalbert_
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,160 Elo+
Party 3
Ra
Ra
Tanjuiko
Ra
Level 19
God Stats
4W - 1L
1,849 SR
Queue Stats
437W - 131L
1,913 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KqreemSohda
Chronos
11
1 / 4 / 0
6,408
427
5,326
9,581
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 4 / 0
8,026
535
8,212
7,169
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
WoozyTibba
Jormungandr
12
0 / 3 / 1
7,278
485
3,653
6,030
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
13
1 / 5 / 3
7,682
512
4,763
11,297
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
ryo3000
Fafnir
11
0 / 1 / 1
6,875
458
2,718
5,835
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jeezus87
Izanami
14
3 / 0 / 2
7,967
531
9,099
8,038
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
JimHalbert
Ravana
14
7 / 2 / 3
8,710
581
4,662
5,547
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Nerf Gem
Xing Tian
15
2 / 0 / 2
8,523
568
3,913
10,213
7,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
8
0 / 2 / 2
5,920
395
1,065
7,510
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 5
9,794
653
8,333
10,126
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
17
17
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Jeezus87
Izanami
3
0
2
4
W
Ravana
JimHalbert
Ravana
7
2
3
4.25
L
Chronos
KqreemSohda
Chronos
1
4
0
0.25
W
Xing Tian
Nerf Gem
Xing Tian
2
0
2
3
W
Fafnir
0
2
2
0.5
W
5
1
5
7.5
L
3
4
0
0.75
L
Jormungandr
WoozyTibba
Jormungandr
0
3
1
0.17
L
Set
1
5
3
0.5
L
Fafnir
ryo3000
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,672
Damage
27,072
39,912
Taken
41,434
19,350
Mitigated
21,692
10,160
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Jeezus87
Izanami
9,099
6,465
0
4,850
8,038
2,661
90
4,697
3,245
0
63,171
W
Ravana
JimHalbert
Ravana
4,662
920
0
2,254
5,547
2,364
0
1,357
4,110
0
47,221
L
Chronos
KqreemSohda
Chronos
5,326
2,753
0
3,685
9,581
4,761
859
615
8,930
49,135
0
W
Xing Tian
Nerf Gem
Xing Tian
3,913
471
0
2,862
10,213
7,755
0
3,854
6,268
50,681
0
W
Fafnir
1,065
377
0
1,028
7,510
5,088
0
4,587
2,827
4,992
0
W
8,333
1,641
706
6,208
10,126
3,824
1,328
4,827
5,075
83,463
0
L
8,212
1,485
0
924
7,169
2,287
0
4,219
2,860
42,020
0
L
Jormungandr
WoozyTibba
Jormungandr
3,653
1,031
0
1,264
6,030
3,030
0
3,701
2,257
42,762
0
L
Set
4,763
2,387
0
2,806
11,297
4,263
0
3,260
7,961
0
52,241
L
Fafnir
ryo3000
Fafnir
2,718
476
0
1,481
5,835
5,009
20
1,168
4,593
10,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,269
Gold Earned
40,914
389
Minions Killed
489
0
Camps Cleared
0
1,285,056
Distance Traveled
1,332,582
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,967
531
123
8
0
263,905
4
W
Ravana
8,710
581
86
6
0
311,317
4
L
Chronos
6,408
427
85
6
0
230,678
1
W
Xing Tian
8,523
568
123
8
0
281,881
1
W
Fafnir
5,920
395
6
0
0
196,137
0
W
Ra
9,794
653
151
10
0
279,342
3
L
Nu Wa
8,026
535
95
6
0
268,959
1
L
Jormungandr
7,278
485
96
6
0
223,616
4
L
Set
7,682
512
101
7
0
288,081
4
L
Fafnir
6,875
458
12
1
0
273,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role