Player Matchup

Scylla
Scylla
Luccckyyy
Scylla
Level 17
God Stats
27W - 28L
1,647 SR
Queue Stats
309W - 272L
1,403 Elo+
Party 2
Bellona
Bellona
Struttingant
Bellona
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 144L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
SwiggitySwotty
Danzaburou
Level 84
God Stats
21W - 9L
1,312 SR
Queue Stats
318W - 201L
1,517 Elo+
Party 2
Team Averages
Level 54
1,487 SR
1,433 Elo+

VS

Team Averages
Level 55
1,619 SR
1,404 Elo+
Heimdallr
Heimdallr
BrokenCrayon
Heimdallr
Level 42
God Stats
1W - 3L
1,585 SR
Queue Stats
11W - 11L
1,356 Elo+
Party 1
Ymir
Ymir
Dumagamabeastx
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
TooWoozy
Janus
Level 105
God Stats
0W - 1L
1,771 SR
Queue Stats
5W - 4L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Luccckyyy
Scylla
14
3 / 5 / 10
10,945
684
7,618
9,290
3,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Struttingant
Bellona
14
7 / 2 / 6
11,904
744
12,791
14,342
13,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SwiggitySwotty
Danzaburou
16
11 / 2 / 8
13,239
827
20,072
14,948
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrokenCrayon
Heimdallr
15
5 / 7 / 4
12,081
755
14,972
14,684
8,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 4
9,070
567
4,836
18,961
15,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
TooWoozy
Janus
13
4 / 6 / 5
10,649
666
8,344
12,235
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
21
Kills
9
9
Deaths
21
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BrokenCrayon
Heimdallr
5
7
4
1
L
0
8
4
0.25
W
Scylla
Luccckyyy
Scylla
3
5
10
1.6
W
Bellona
Struttingant
Bellona
7
2
6
5
W
Danzaburou
SwiggitySwotty
Danzaburou
11
2
8
7.5
L
Janus
TooWoozy
Janus
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,481
Damage
28,152
38,580
Taken
45,880
22,546
Mitigated
27,868
15,690
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BrokenCrayon
Heimdallr
14,972
8,731
0
1,946
14,684
8,653
84
3,276
11,280
3,257
39,083
L
4,836
971
0
400
18,961
15,325
0
1,708
17,015
17,080
0
W
Scylla
Luccckyyy
Scylla
7,618
820
0
2,848
9,290
3,164
397
4,574
4,535
33,735
0
W
Bellona
Struttingant
Bellona
12,791
4,658
0
3,909
14,342
13,386
779
5,204
8,806
0
48,099
W
Danzaburou
SwiggitySwotty
Danzaburou
20,072
11,066
0
8,933
14,948
5,996
2,075
3,980
10,772
0
73,494
L
Janus
TooWoozy
Janus
8,344
444
0
1,257
12,235
3,890
0
2,674
9,390
44,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,088
Gold Earned
31,800
170
Minions Killed
152
0
Camps Cleared
0
884,649
Distance Traveled
782,075
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,081
755
58
4
0
291,067
2
L
Ymir
9,070
567
20
1
0
240,043
3
W
Scylla
10,945
684
53
3
0
286,124
0
W
Bellona
11,904
744
47
3
0
337,483
1
W
Danzaburou
13,239
827
70
4
0
261,042
4
L
Janus
10,649
666
74
5
0
250,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role