Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
CatNipSmoka
Ah Puch
Level 40
God Stats
3W - 1L
1,980 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 2
Heimdallr
Heimdallr
S1NN3R6
Heimdallr
Level 68
God Stats
1W - 3L
1,427 SR
Queue Stats
46W - 78L
1,240 Elo+
Party 2
Set
Set
Sebasprocbg
Set
Level 87
God Stats
11W - 9L
1,355 SR
Queue Stats
120W - 141L
1,459 Elo+
Party 2
King Arthur
King Arthur
v 6lack Pwr
King Arthur
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 36L
1,455 Elo+
Party 2
Team Averages
Level 74
1,552 SR
1,410 Elo+

VS

Team Averages
Level 45
1,311 SR
1,054 Elo+
Bellona
Bellona
DEBASTADOR15
Bellona
Level 25
God Stats
3W - 13L
1,341 SR
Queue Stats
3W - 21L
904 Elo+
Party 1
Yemoja
Yemoja
Kaeth1
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,177 Elo+
Party 1
Thor
Thor
MaMeitor ToXx
Thor
Level 49
God Stats
3W - 6L
1,156 SR
Queue Stats
37W - 86L
1,119 Elo+
Party 1
Izanami
Izanami
fertshooo
Izanami
Level 39
God Stats
1W - 12L
1,247 SR
Queue Stats
32W - 80L
1,044 Elo+
Party 1
Baba Yaga
Baba Yaga
schiifer23
Baba Yaga
Level 105
God Stats
0W - 1L
1,310 SR
Queue Stats
40W - 100L
1,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
8 / 0 / 18
12,767
580
17,846
20,417
18,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
CatNipSmoka
Ah Puch
18
5 / 2 / 5
12,002
546
13,223
15,125
5,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
S1NN3R6
Heimdallr
17
7 / 1 / 17
12,248
557
22,199
14,362
6,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 3 / 4
13,227
601
14,183
22,470
11,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
v 6lack Pwr
King Arthur
19
9 / 0 / 2
13,120
596
8,364
17,135
17,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DEBASTADOR15
Bellona
14
2 / 8 / 0
8,976
408
4,799
21,209
16,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Kaeth1
Yemoja
13
0 / 10 / 2
8,301
377
2,607
20,244
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 8 / 0
9,144
416
5,615
18,654
7,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
fertshooo
Izanami
15
1 / 7 / 2
9,120
415
7,730
20,633
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
schiifer23
Baba Yaga
14
1 / 9 / 3
9,551
434
14,741
18,442
8,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
13
42
Kills
6
6
Deaths
42
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
0
18
17
W
Ah Puch
CatNipSmoka
Ah Puch
5
2
5
3.75
L
Bellona
DEBASTADOR15
Bellona
2
8
0
0.25
L
Yemoja
Kaeth1
Yemoja
0
10
2
0.1
L
2
8
0
0.25
W
Heimdallr
S1NN3R6
Heimdallr
7
1
17
15.5
W
13
3
4
5
L
Izanami
fertshooo
Izanami
1
7
2
0.29
L
Baba Yaga
schiifer23
Baba Yaga
1
9
3
0.28
W
King Arthur
v 6lack Pwr
King Arthur
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,815
Damage
35,492
89,509
Taken
99,182
59,619
Mitigated
57,288
43,100
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,846
202
2,256
9,156
20,417
18,692
1,247
5,166
13,906
53,745
0
W
Ah Puch
CatNipSmoka
Ah Puch
13,223
1,207
984
6,855
15,125
5,800
3,455
4,624
10,476
74,121
0
L
Bellona
DEBASTADOR15
Bellona
4,799
748
0
570
21,209
16,858
170
5,384
15,480
0
28,624
L
Yemoja
Kaeth1
Yemoja
2,607
422
246
573
20,244
16,680
256
5,497
14,722
22,399
0
L
5,615
1,305
0
0
18,654
7,326
0
4,440
14,164
0
63,009
W
Heimdallr
S1NN3R6
Heimdallr
22,199
12,659
1,388
6,981
14,362
6,213
3,752
6,308
8,054
0
68,187
W
14,183
8,132
0
9,641
22,470
11,073
3,680
5,326
17,094
0
107,945
L
Izanami
fertshooo
Izanami
7,730
4,824
0
4,619
20,633
7,705
0
7,487
13,146
0
62,749
L
Baba Yaga
schiifer23
Baba Yaga
14,741
1,488
0
4,870
18,442
8,719
337
8,261
10,131
60,090
0
W
King Arthur
v 6lack Pwr
King Arthur
8,364
1,390
0
5,839
17,135
17,841
1,756
2,248
14,615
0
62,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,364
Gold Earned
45,092
541
Minions Killed
362
0
Camps Cleared
0
2,107,025
Distance Traveled
1,813,937
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,767
580
68
3
0
451,448
1
W
Ah Puch
12,002
546
110
5
0
408,068
8
L
Bellona
8,976
408
49
2
0
452,785
0
L
Yemoja
8,301
377
26
1
0
318,156
0
L
Thor
9,144
416
99
5
0
337,408
0
W
Heimdallr
12,248
557
93
4
0
394,167
1
W
Set
13,227
601
141
6
0
427,111
2
L
Izanami
9,120
415
101
5
0
374,249
3
L
Baba Yaga
9,551
434
87
4
0
331,339
2
W
King Arthur
13,120
596
129
6
0
426,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role