Player Matchup

Sun Wukong
Sun Wukong
Gold III
Collpase
Sun Wukong
Gold III
Level 116
God Stats
5W - 0L
1,899 SR
Queue Stats
77W - 51L
1,817 MMR
Solo
Ra
Ra
Platinum IV
FrozenPluto
Ra
Platinum IV
Level 159
God Stats
2W - 2L
1,579 SR
Queue Stats
42W - 25L
1,909 MMR
Party 2
Hun Batz
Hun Batz
Platinum IV
JaoYayo
Hun Batz
Platinum IV
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,907 MMR
Party 1
Bellona
Bellona
Gold I
MeSebasplay
Bellona
Gold I
Level 46
God Stats
7W - 3L
1,852 SR
Queue Stats
23W - 18L
1,731 MMR
Party 1
Rama
Rama
Platinum IV
Mouses5
Rama
Platinum IV
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
102W - 89L
1,917 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,666 SR
1,856 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,648 SR
1,855 MMR
Geb
Geb
Gold II
Chisë
Geb
Gold II
Level 159
God Stats
8W - 2L
1,500 SR
Queue Stats
186W - 168L
1,806 MMR
Party 3
Tyr
Tyr
Gold II
Fabiio
Tyr
Gold II
Level 140
God Stats
2W - 4L
1,798 SR
Queue Stats
220W - 211L
1,806 MMR
Party 3
Apollo
Apollo
Platinum V
GammaAkutabi
Apollo
Platinum V
Level 160
God Stats
20W - 19L
1,944 SR
Queue Stats
365W - 359L
1,879 MMR
Solo
Nemesis
Nemesis
Platinum V
crossov3rs
Nemesis
Platinum V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,881 MMR
Solo
Chang'e
Chang'e
Platinum III
scoobycide
Chang'e
Platinum III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Collpase
Sun Wukong
12
3 / 0 / 2
6,926
693
6,029
7,504
3,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 0 / 1
7,398
740
6,446
3,649
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
JaoYayo
Hun Batz
10
1 / 2 / 5
5,742
574
2,884
5,556
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
MeSebasplay
Bellona
8
1 / 1 / 3
5,200
520
3,828
6,835
3,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Mouses5
Rama
11
3 / 0 / 1
6,402
640
4,566
5,238
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetDanzaburouPersephoneTsukuyomiCthulhu

VS

Bans
JanusGaneshaCerberusJing WeiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Chisë
Geb
6
0 / 1 / 0
4,221
422
1,581
5,575
1,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
Fabiio
Tyr
10
1 / 1 / 1
5,333
533
2,690
6,625
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
8
1 / 2 / 0
4,844
484
3,724
6,621
1,395
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
crossov3rs
Nemesis
8
0 / 4 / 3
4,824
482
3,285
7,679
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
scoobycide
Chang'e
9
1 / 5 / 0
5,253
525
3,342
6,798
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
3
3
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
Chisë
Geb
0
1
0
0
W
Sun Wukong
Collpase
Sun Wukong
3
0
2
4
L
Tyr
Fabiio
Tyr
1
1
1
1.5
W
5
0
1
5.5
L
Apollo
1
2
0
0.5
W
Hun Batz
JaoYayo
Hun Batz
1
2
5
1.75
W
Bellona
MeSebasplay
Bellona
1
1
3
2.5
W
Rama
Mouses5
Rama
3
0
1
3.5
L
Nemesis
crossov3rs
Nemesis
0
4
3
0.38
L
Chang'e
scoobycide
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,753
Damage
14,622
28,782
Taken
33,298
11,027
Mitigated
12,883
12,069
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Chisë
Geb
1,581
478
0
1,218
5,575
1,871
0
1,547
3,960
10,049
0
W
Sun Wukong
Collpase
Sun Wukong
6,029
1,083
0
2,774
7,504
3,119
0
1,183
6,134
0
44,513
L
Tyr
Fabiio
Tyr
2,690
493
0
3,457
6,625
5,738
0
568
6,057
0
26,766
W
6,446
990
709
1,970
3,649
1,278
451
1,142
2,403
51,072
0
L
Apollo
3,724
2,613
0
2,378
6,621
1,395
0
263
6,358
0
22,752
W
Hun Batz
JaoYayo
Hun Batz
2,884
1,222
0
1,946
5,556
1,796
0
995
4,435
0
24,523
W
Bellona
MeSebasplay
Bellona
3,828
1,547
0
2,426
6,835
3,258
0
787
6,036
0
15,769
W
Rama
Mouses5
Rama
4,566
3,882
0
2,244
5,238
1,576
0
562
4,676
0
39,035
L
Nemesis
crossov3rs
Nemesis
3,285
1,305
0
2,127
7,679
1,977
0
1,055
6,598
0
19,641
L
Chang'e
scoobycide
Chang'e
3,342
106
294
1,899
6,798
1,902
0
2,777
3,879
30,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
24,475
388
Minions Killed
231
0
Camps Cleared
0
994,574
Distance Traveled
1,007,421
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,221
422
10
1
0
224,051
4
W
Sun Wukong
6,926
693
99
10
0
212,449
1
L
Tyr
5,333
533
59
6
0
214,117
1
W
Ra
7,398
740
113
11
0
210,900
5
L
Apollo
4,844
484
44
4
0
176,336
3
W
Hun Batz
5,742
574
67
7
0
205,297
4
W
Bellona
5,200
520
21
2
0
213,182
5
W
Rama
6,402
640
88
9
0
152,746
3
L
Nemesis
4,824
482
43
4
0
190,203
3
L
Chang'e
5,253
525
75
8
0
202,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role