Player Matchup

Hel
Hel
Iyanox
Hel
Level 108
God Stats
1W - 1L
1,180 SR
Queue Stats
55W - 44L
1,487 Elo+
Party 2
Chernobog
Chernobog
Red Negative
Chernobog
Level 119
God Stats
21W - 13L
1,441 SR
Queue Stats
113W - 89L
1,497 Elo+
Party 2
Terra
Terra
RideThePipe
Terra
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 135L
1,487 Elo+
Party 2
Mercury
Mercury
Spinabenzo
Mercury
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,627 Elo+
Solo
King Arthur
King Arthur
Uwuboogaloo
King Arthur
Level 105
God Stats
28W - 34L
1,586 SR
Queue Stats
346W - 301L
1,487 Elo+
Party 2
Team Averages
Level 116
1,441 SR
1,517 Elo+

VS

Team Averages
Level 121
1,445 SR
1,486 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Call_Me_Dada-
Artemis
Level 123
God Stats
14W - 12L
1,523 SR
Queue Stats
426W - 446L
1,491 Elo+
Party 1
The Morrigan
The Morrigan
ThePandaJew0609
The Morrigan
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 51L
1,450 Elo+
Party 3
Izanami
Izanami
Touche2Sly
Izanami
Level 129
God Stats
0W - 2L
1,200 SR
Queue Stats
174W - 197L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
creamator__3
Hun Batz
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 169L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Iyanox
Hel
10
1 / 1 / 1
6,110
555
2,854
4,649
1,869
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Red Negative
Chernobog
10
4 / 1 / 5
6,089
554
7,909
4,538
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 5
5,401
491
2,195
6,146
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
Spinabenzo
Mercury
11
4 / 1 / 1
6,247
568
2,134
6,287
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Uwuboogaloo
King Arthur
13
3 / 0 / 2
7,252
659
6,489
8,316
6,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 4 / 1
5,516
501
2,821
9,417
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
10
0 / 4 / 0
5,423
493
3,201
7,461
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
ThePandaJew0609
The Morrigan
10
1 / 2 / 1
5,630
512
2,049
3,996
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Touche2Sly
Izanami
8
1 / 3 / 1
5,436
494
3,512
7,961
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
creamator__3
Hun Batz
8
1 / 0 / 1
5,078
462
1,885
4,848
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
4
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
1
0.38
L
Artemis
0
4
0
0
W
Hel
Iyanox
Hel
1
1
1
1.5
W
Chernobog
Red Negative
Chernobog
4
1
5
6.5
W
0
1
5
2.5
W
Mercury
Spinabenzo
Mercury
4
1
1
4.5
L
The Morrigan
ThePandaJew0609
The Morrigan
1
2
1
0.75
L
Izanami
Touche2Sly
Izanami
1
3
1
0.5
W
King Arthur
Uwuboogaloo
King Arthur
3
0
2
4
L
Hun Batz
creamator__3
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,581
Damage
13,468
29,936
Taken
33,683
14,111
Mitigated
14,769
12,946
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,821
1,111
0
1,986
9,417
5,940
25
1,323
8,048
8,006
0
L
Artemis
3,201
1,733
0
1,567
7,461
4,437
451
0
7,153
2,454
21,894
W
Hel
Iyanox
Hel
2,854
249
572
2,829
4,649
1,869
508
464
4,145
36,095
0
W
Chernobog
Red Negative
Chernobog
7,909
3,849
0
2,585
4,538
1,260
315
1,096
3,402
0
34,576
W
2,195
834
104
1,708
6,146
2,378
0
1,073
5,073
16,107
0
W
Mercury
Spinabenzo
Mercury
2,134
1,214
0
683
6,287
1,996
0
1,147
5,046
0
33,748
L
The Morrigan
ThePandaJew0609
The Morrigan
2,049
470
0
250
3,996
1,172
0
1,477
2,519
25,028
421
L
Izanami
Touche2Sly
Izanami
3,512
2,455
0
3,385
7,961
1,859
1,040
762
7,199
0
37,299
W
King Arthur
Uwuboogaloo
King Arthur
6,489
1,184
0
4,465
8,316
6,608
112
772
7,544
0
44,957
L
Hun Batz
creamator__3
Hun Batz
1,885
379
0
2,803
4,848
1,361
0
1,487
3,361
0
15,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
27,083
341
Minions Killed
239
0
Camps Cleared
0
1,094,730
Distance Traveled
871,574
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,516
501
17
2
0
187,021
6
L
Artemis
5,423
493
60
5
0
143,744
0
W
Hel
6,110
555
86
8
0
198,984
4
W
Chernobog
6,089
554
61
6
0
209,166
4
W
Terra
5,401
491
26
2
0
230,922
5
W
Mercury
6,247
568
63
6
0
234,267
3
L
The Morrigan
5,630
512
55
5
0
199,191
2
L
Izanami
5,436
494
65
6
0
177,893
5
W
King Arthur
7,252
659
105
10
0
221,391
4
L
Hun Batz
5,078
462
42
4
0
163,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role