Player Matchup

Medusa
Medusa
Silver III
Kill291
Medusa
Silver III
Level 67
God Stats
1W - 5L
1,670 SR
Queue Stats
12W - 23L
1,314 MMR
Solo
Kukulkan
Kukulkan
Bronze III
bamelzorro200
Kukulkan
Bronze III
Level 94
God Stats
1W - 5L
1,500 SR
Queue Stats
47W - 120L
1,263 MMR
Solo
Osiris
Osiris
Silver II
luisbeto144
Osiris
Silver II
Level 146
God Stats
0W - 4L
1,299 SR
Queue Stats
61W - 81L
1,345 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,490 SR
1,307 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,500 SR
1,339 MMR
Achilles
Achilles
Gold IV
BOF007
Achilles
Gold IV
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 168L
1,368 MMR
Party 1
Janus
Janus
Silver III
eresgay
Janus
Silver III
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 83L
1,246 MMR
Solo
Tyr
Tyr
Gold IV
lordjaden
Tyr
Gold IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 124L
1,402 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kill291
Medusa
11
4 / 2 / 1
6,527
725
7,200
7,520
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
bamelzorro200
Kukulkan
3
0 / 0 / 1
4,870
541
0
0
0
Osiris
9
1 / 5 / 3
5,816
646
5,415
9,814
6,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
CthulhuAphroditePersephoneThothTsukuyomi

VS

Bans
BacchusScyllaNoxHeraDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BOF007
Achilles
11
5 / 1 / 2
7,498
833
6,575
7,794
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
eresgay
Janus
10
1 / 2 / 5
6,289
699
4,062
4,533
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
1 / 2 / 5
6,418
713
4,230
6,840
3,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
7
7
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
BOF007
Achilles
5
1
2
6
L
Medusa
Kill291
Medusa
4
2
1
2.25
L
Kukulkan
bamelzorro200
Kukulkan
0
0
1
0.5
W
Janus
eresgay
Janus
1
2
5
1.75
W
1
2
5
1.75
L
Osiris
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,615
Damage
14,867
17,334
Taken
19,167
8,663
Mitigated
10,906
2,843
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BOF007
Achilles
6,575
1,816
0
3,748
7,794
6,484
699
0
7,794
0
23,900
L
Medusa
Kill291
Medusa
7,200
2,550
0
1,301
7,520
2,574
81
1,343
5,896
0
23,186
L
Kukulkan
bamelzorro200
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Janus
eresgay
Janus
4,062
314
0
1,140
4,533
1,173
146
0
4,533
23,977
0
W
4,230
681
0
1,584
6,840
3,249
203
28
6,812
0
16,132
L
Osiris
5,415
1,002
168
1,374
9,814
6,089
0
2,485
6,945
0
14,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,213
Gold Earned
20,205
48
Minions Killed
107
0
Camps Cleared
0
322,884
Distance Traveled
500,241
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,498
833
31
3
0
180,154
2
L
Medusa
6,527
725
28
3
0
174,957
2
L
Kukulkan
4,870
541
0
0
0
0
0
W
Janus
6,289
699
58
6
0
148,322
0
W
Tyr
6,418
713
18
2
0
171,765
1
L
Osiris
5,816
646
20
2
0
147,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role