Player Matchup

Cthulhu
Cthulhu
PaC NoNStop
Cthulhu
Level 29
God Stats
19W - 19L
1,579 SR
Queue Stats
58W - 66L
1,557 Elo+
Party 1
Horus
Horus
PureSlux
Horus
Level 23
God Stats
1W - 0L
1,860 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hera
Hera
RuinedChance
Hera
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 60L
1,503 Elo+
Party 1
Medusa
Medusa
ZachariaWeber
Medusa
Level 24
God Stats
9W - 9L
1,508 SR
Queue Stats
16W - 23L
1,575 Elo+
Party 1
Ra
Ra
rynodino
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,659 Elo+
Party 3
Team Averages
Level 41
1,589 SR
1,559 Elo+

VS

Team Averages
Level 64
1,641 SR
1,487 Elo+
Bellona
Bellona
I_Abuse_Skooma
Bellona
Level 35
God Stats
18W - 25L
1,534 SR
Queue Stats
46W - 43L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
Mr_CalviN_25
Nu Wa
Level 122
God Stats
24W - 17L
1,687 SR
Queue Stats
37W - 41L
1,414 Elo+
Solo
Neith
Neith
PeaceSim8
Neith
Level 16
God Stats
1W - 3L
1,502 SR
Queue Stats
1W - 4L
1,428 Elo+
Party 2
Aphrodite
Aphrodite
SummerglausBF
Aphrodite
Level 126
God Stats
12W - 15L
1,749 SR
Queue Stats
65W - 75L
1,621 Elo+
Party 2
Thanatos
Thanatos
TakaOrderPree
Thanatos
Level 20
God Stats
0W - 2L
1,735 SR
Queue Stats
2W - 5L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PaC NoNStop
Cthulhu
19
10 / 1 / 10
13,984
823
17,413
18,551
13,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
PureSlux
Horus
19
5 / 0 / 24
13,066
769
10,286
22,019
16,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 4 / 14
14,109
830
20,172
13,338
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 4 / 14
13,206
777
17,211
16,534
7,757
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 3 / 18
12,432
731
18,106
19,449
9,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 3
10,176
599
13,163
27,031
20,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
2 / 3 / 2
11,980
705
20,074
14,024
5,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
PeaceSim8
Neith
16
2 / 10 / 2
9,945
585
8,972
17,378
6,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Aphrodite
SummerglausBF
Aphrodite
18
4 / 4 / 3
12,078
710
24,836
21,503
10,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
TakaOrderPree
Thanatos
16
2 / 7 / 5
10,553
621
6,210
18,597
7,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
34
Kills
12
12
Deaths
34
80
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
L
2
3
2
1
W
Cthulhu
PaC NoNStop
Cthulhu
10
1
10
15
L
Neith
PeaceSim8
Neith
2
10
2
0.3
W
Horus
PureSlux
Horus
5
0
24
17
W
9
4
14
4
L
Aphrodite
SummerglausBF
Aphrodite
4
4
3
1.38
L
Thanatos
TakaOrderPree
Thanatos
2
7
5
0.64
W
7
4
14
3.5
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,188
Damage
73,255
89,891
Taken
98,533
52,294
Mitigated
50,657
33,319
Healing
35,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,163
2,888
988
4,276
27,031
20,371
874
15,660
11,291
1,177
27,716
L
20,074
7,847
0
2,977
14,024
5,666
840
7,234
6,725
64,542
0
W
Cthulhu
PaC NoNStop
Cthulhu
17,413
434
1,249
1,623
18,551
13,131
542
9,513
9,038
48,636
0
L
Neith
PeaceSim8
Neith
8,972
4,306
0
687
17,378
6,840
893
9,938
7,404
0
22,317
W
Horus
PureSlux
Horus
10,286
4,557
3,123
7,332
22,019
16,323
856
13,704
8,315
96
29,051
W
20,172
5,633
0
1,835
13,338
5,938
629
6,423
6,915
55,751
0
L
Aphrodite
SummerglausBF
Aphrodite
24,836
953
10,443
13,204
21,503
10,542
1
11,907
9,529
69,993
0
L
Thanatos
TakaOrderPree
Thanatos
6,210
597
0
2,428
18,597
7,238
738
10,824
7,741
0
16,257
W
17,211
9,769
0
2,790
16,534
7,757
4,414
7,321
9,213
0
55,841
W
18,106
707
7,782
7,585
19,449
9,145
1,692
8,949
10,500
62,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,797
Gold Earned
54,732
371
Minions Killed
268
8
Camps Cleared
5
1,586,114
Distance Traveled
1,382,359
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,176
599
30
2
1
268,809
0
L
Nu Wa
11,980
705
96
6
2
292,837
3
W
Cthulhu
13,984
823
68
4
1
347,798
0
L
Neith
9,945
585
40
2
0
229,606
0
W
Horus
13,066
769
32
2
1
358,211
1
W
Hera
14,109
830
82
5
0
289,514
0
L
Aphrodite
12,078
710
78
5
2
298,535
1
L
Thanatos
10,553
621
24
1
0
292,572
0
W
Medusa
13,206
777
73
4
4
285,293
2
W
Ra
12,432
731
116
7
2
305,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role