Player Matchup

Fafnir
Fafnir
AleCervantes
Fafnir
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
2,006 Elo+
Party 1
Baron Samedi
Baron Samedi
Edgarherbert
Baron Samedi
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 26L
2,026 Elo+
Party 1
Thanatos
Thanatos
manbearpig3443
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,844 Elo+

VS

Team Averages
Level 99
1,564 SR
1,586 Elo+
Cupid
Cupid
ALovingCactus
Cupid
Level 104
God Stats
8W - 6L
1,500 SR
Queue Stats
503W - 480L
1,618 Elo+
Party 2
Chaac
Chaac
alovingdinosaur
Chaac
Level 110
God Stats
35W - 26L
1,691 SR
Queue Stats
545W - 489L
1,639 Elo+
Party 2
Hel
Hel
pokezam
Hel
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
2 / 2 / 7
7,552
755
5,198
10,681
10,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Edgarherbert
Baron Samedi
12
7 / 1 / 3
8,232
823
7,604
7,414
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
9
1 / 2 / 3
6,652
665
1,805
3,505
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
7,210
721
4,789
8,397
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 2
7,504
750
4,182
5,354
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hel
6
0 / 8 / 0
5,490
549
1,044
6,749
2,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
5
5
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Fafnir
2
2
7
2.75
W
Baron Samedi
Edgarherbert
Baron Samedi
7
1
3
8.5
L
3
1
2
4
W
Thanatos
1
2
3
1.25
L
Hel
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,607
Damage
10,015
21,600
Taken
20,500
15,434
Mitigated
7,542
10,833
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,789
2,822
86
2,056
8,397
2,786
0
5,462
2,755
0
20,634
W
Fafnir
5,198
1,428
0
3,793
10,681
10,376
215
904
9,777
11,128
0
W
Baron Samedi
Edgarherbert
Baron Samedi
7,604
1,243
1,092
3,964
7,414
3,178
1,061
416
6,998
38,509
0
L
4,182
661
0
1,470
5,354
2,676
0
2,614
2,590
0
12,982
W
Thanatos
1,805
294
0
1,984
3,505
1,880
0
336
2,905
3,527
14,444
L
Hel
1,044
213
140
290
6,749
2,080
0
4,385
2,280
3,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,436
Gold Earned
20,204
97
Minions Killed
54
0
Camps Cleared
0
559,295
Distance Traveled
312,050
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,210
721
38
4
0
117,751
0
W
Fafnir
7,552
755
13
1
0
191,757
2
W
Baron Samedi
8,232
823
57
6
0
178,414
3
L
Chaac
7,504
750
12
1
0
106,392
1
W
Thanatos
6,652
665
27
3
0
189,124
0
L
Hel
5,490
549
4
0
0
87,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role