Player Matchup

Cupid
Cupid
J_Wall_West
Cupid
Level 18
God Stats
12W - 4L
1,774 SR
Queue Stats
130W - 108L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Reactive_Rainn
Tsukuyomi
Level 28
God Stats
6W - 1L
1,373 SR
Queue Stats
49W - 55L
1,491 Elo+
Party 1
Fenrir
Fenrir
Squid_Nija92
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,267 Elo+
Solo
Kukulkan
Kukulkan
TTV Venom783
Kukulkan
Level 26
God Stats
5W - 3L
1,293 SR
Queue Stats
65W - 67L
1,591 Elo+
Party 1
Yemoja
Yemoja
ZIatanforprez
Yemoja
Level 3
God Stats
2W - 3L
1,270 SR
Queue Stats
71W - 67L
1,146 Elo+
Party 2
Team Averages
Level 17
1,442 SR
1,394 Elo+

VS

Team Averages
Level 19
1,459 SR
1,359 Elo+
Cthulhu
Cthulhu
Bigballedmedic
Cthulhu
Level 25
God Stats
1W - 4L
1,308 SR
Queue Stats
55W - 77L
1,468 Elo+
Party 4
Ra
Ra
Papa_Earl_Thicc
Ra
Level 6
God Stats
1W - 4L
1,413 SR
Queue Stats
11W - 12L
1,229 Elo+
Party 3
Da Ji
Da Ji
Xzombieman1233X
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,276 Elo+
Party 3
Nemesis
Nemesis
aerobane3
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,285 Elo+
Party 3
Izanami
Izanami
eXhaLe Mystic
Izanami
Level 33
God Stats
29W - 43L
1,572 SR
Queue Stats
131W - 147L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 2
9,771
465
12,257
13,352
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Reactive_Rainn
Tsukuyomi
18
3 / 3 / 6
10,570
503
6,503
14,677
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
2
0 / 0 / 0
5,848
278
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Kukulkan
TTV Venom783
Kukulkan
20
23 / 0 / 5
13,271
632
26,402
11,415
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 1 / 5
9,985
475
4,579
8,532
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,612
362
6,117
13,338
8,843
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 13 / 1
8,116
386
3,024
16,004
7,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 0
7,789
371
4,424
16,688
5,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
aerobane3
Nemesis
13
2 / 5 / 0
8,798
419
4,078
13,671
6,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
15
3 / 3 / 1
9,069
432
10,368
9,026
4,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
32
Kills
6
6
Deaths
32
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
5
2
2
3
L
0
13
1
0.04
W
Tsukuyomi
Reactive_Rainn
Tsukuyomi
3
3
6
2
W
Fenrir
0
0
0
0
W
Kukulkan
TTV Venom783
Kukulkan
23
0
5
25.5
L
0
7
0
0
W
1
1
5
3.5
L
Nemesis
aerobane3
Nemesis
2
5
0
0.4
L
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,741
Damage
28,011
47,976
Taken
68,727
20,479
Mitigated
33,159
23,786
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,117
126
0
780
13,338
8,843
0
4,409
8,929
18,340
0
W
12,257
7,537
436
7,079
13,352
4,075
3,924
3,001
10,351
0
66,414
L
3,024
935
0
780
16,004
7,045
120
14,065
1,939
31,273
0
W
Tsukuyomi
Reactive_Rainn
Tsukuyomi
6,503
1,578
0
7,213
14,677
5,729
0
400
14,277
0
64,924
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
TTV Venom783
Kukulkan
26,402
5,054
0
5,410
11,415
5,259
250
3,376
8,039
101,788
0
L
4,424
638
0
3,756
16,688
5,899
0
3,989
12,699
0
46,157
W
4,579
887
1,660
1,988
8,532
5,416
1,071
3,093
5,439
32,123
0
L
Nemesis
aerobane3
Nemesis
4,078
1,457
0
828
13,671
6,544
2,102
4,981
8,690
0
30,508
L
Izanami
10,368
5,773
0
869
9,026
4,828
477
3,537
5,489
4,241
57,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
41,384
441
Minions Killed
320
0
Camps Cleared
0
1,477,762
Distance Traveled
1,596,827
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,612
362
15
1
0
368,509
1
W
Cupid
9,771
465
110
5
0
347,402
6
L
Ra
8,116
386
47
2
0
270,323
0
W
Tsukuyomi
10,570
503
108
5
0
363,813
0
W
Fenrir
5,848
278
0
0
0
4,524
0
W
Kukulkan
13,271
632
167
8
0
399,292
1
L
Da Ji
7,789
371
73
3
0
302,654
0
W
Yemoja
9,985
475
56
3
0
362,731
0
L
Nemesis
8,798
419
70
3
0
320,277
1
L
Izanami
9,069
432
115
5
0
335,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role