Player Matchup

Sylvanus
Sylvanus
Silver III
HayamaKenichigo
Sylvanus
Silver III
Level 125
God Stats
2W - 1L
1,696 SR
Queue Stats
10W - 6L
1,535 MMR
Solo
Nemesis
Nemesis
Silver II
PapiShampooo
Nemesis
Silver II
Level 69
God Stats
4W - 2L
1,719 SR
Queue Stats
12W - 13L
1,493 MMR
Party 2
Janus
Janus
Gold V
Sogggy
Janus
Gold V
Level 155
God Stats
9W - 8L
1,606 SR
Queue Stats
33W - 38L
1,582 MMR
Party 2
Anhur
Anhur
Gold II
oMahka
Anhur
Gold II
Level 118
God Stats
4W - 4L
1,401 SR
Queue Stats
116W - 110L
1,571 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
xNorzy
Sun Wukong
Silver I
Level 130
God Stats
7W - 8L
1,904 SR
Queue Stats
136W - 132L
1,508 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,665 SR
1,538 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,653 SR
1,527 MMR
Izanami
Izanami
Silver I
BigDaddyCole
Izanami
Silver I
Level 101
God Stats
32W - 17L
1,891 SR
Queue Stats
174W - 158L
1,540 MMR
Solo
Ymir
Ymir
Gold V
DButtersnaps
Ymir
Gold V
Level 104
God Stats
11W - 6L
1,662 SR
Queue Stats
130W - 122L
1,637 MMR
Party 3
Thoth
Thoth
Bronze III
GenosShoutout
Thoth
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,416 MMR
Party 3
Hun Batz
Hun Batz
Silver I
Global0629
Hun Batz
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
KRATOSDEAD
Chaac
Gold IV
Level 151
God Stats
99W - 70L
1,710 SR
Queue Stats
200W - 208L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
5 / 1 / 17
11,773
561
12,177
14,705
16,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
PapiShampooo
Nemesis
18
8 / 6 / 12
12,195
581
12,221
16,759
8,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Sogggy
Janus
20
10 / 3 / 8
13,251
631
11,280
11,598
3,954
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
oMahka
Anhur
20
4 / 1 / 7
13,157
627
14,012
12,006
6,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
xNorzy
Sun Wukong
20
4 / 1 / 1
13,395
638
10,485
17,624
18,374
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
The MorriganNu WaApolloSetCu Chulainn

VS

Bans
DanzaburouCupidScyllaGebTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigDaddyCole
Izanami
20
2 / 4 / 1
12,360
589
6,681
15,071
4,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 3
9,305
443
3,549
18,925
13,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 9 / 4
10,506
500
10,220
13,111
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Global0629
Hun Batz
17
7 / 7 / 2
11,425
544
12,214
17,024
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
20
1 / 3 / 1
12,529
597
11,035
16,415
10,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
31
Kills
12
12
Deaths
31
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigDaddyCole
Izanami
2
4
1
0.63
L
1
8
3
0.31
L
1
9
4
0.33
L
Hun Batz
Global0629
Hun Batz
7
7
2
1.14
W
Sylvanus
5
1
17
13.5
L
Chaac
1
3
1
0.5
W
Nemesis
PapiShampooo
Nemesis
8
6
12
2.33
W
Janus
Sogggy
Janus
10
3
8
4.67
W
Anhur
oMahka
Anhur
4
1
7
7.5
W
Sun Wukong
xNorzy
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,175
Damage
43,699
72,692
Taken
80,546
53,177
Mitigated
39,774
31,184
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigDaddyCole
Izanami
6,681
4,040
0
5,450
15,071
4,629
3,400
2,519
12,470
0
98,373
L
3,549
1,072
0
1,029
18,925
13,469
0
7,782
10,985
10,403
0
L
10,220
497
0
1,661
13,111
4,148
0
5,444
7,320
83,155
0
L
Hun Batz
Global0629
Hun Batz
12,214
2,754
0
2,812
17,024
6,680
0
5,676
11,185
0
62,582
W
Sylvanus
12,177
3,130
2,544
5,425
14,705
16,071
1,132
4,649
9,939
49,692
0
L
Chaac
11,035
3,187
0
5,645
16,415
10,848
2
2,072
13,993
0
94,968
W
Nemesis
PapiShampooo
Nemesis
12,221
4,832
0
2,047
16,759
8,715
1,880
4,585
11,940
11,446
90,283
W
Janus
Sogggy
Janus
11,280
919
0
2,755
11,598
3,954
384
2,826
8,564
88,244
0
W
Anhur
oMahka
Anhur
14,012
8,593
0
7,341
12,006
6,063
2,146
1,582
10,396
0
105,888
W
Sun Wukong
xNorzy
Sun Wukong
10,485
2,456
0
11,072
17,624
18,374
773
617
16,976
0
95,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,771
Gold Earned
56,125
695
Minions Killed
676
0
Camps Cleared
0
2,109,705
Distance Traveled
2,007,548
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,360
589
180
9
0
374,629
9
L
Ymir
9,305
443
17
1
0
403,030
5
L
Thoth
10,506
500
171
8
0
363,086
0
L
Hun Batz
11,425
544
99
5
0
424,283
6
W
Sylvanus
11,773
561
57
3
0
392,599
5
L
Chaac
12,529
597
209
10
0
442,520
4
W
Nemesis
12,195
581
107
5
0
454,169
3
W
Janus
13,251
631
177
8
0
453,218
1
W
Anhur
13,157
627
162
8
0
383,177
6
W
Sun Wukong
13,395
638
192
9
0
426,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role