Player Matchup

Raijin
Raijin
Bronze III
DiSenpai
Raijin
Bronze III
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
618W - 625L
1,508 MMR
Solo
Arachne
Arachne
Bronze III
ILANIL
Arachne
Bronze III
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
NelaV
Ymir
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
SmokéyJóhn
Anhur
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
lorkah
Cu Chulainn
Bronze III
Level 125
God Stats
1W - 4L
1,657 SR
Queue Stats
72W - 73L
1,507 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,531 SR
1,503 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,491 SR
1,520 MMR
Serqet
Serqet
Gold II
Asashìn
Serqet
Gold II
Level 158
God Stats
5W - 5L
1,266 SR
Queue Stats
321W - 314L
1,609 MMR
Party 1
Geb
Geb
Bronze III
LuisPapo88
Geb
Bronze III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Marneuss
Cthulhu
Silver II
Level 157
God Stats
40W - 34L
1,688 SR
Queue Stats
42W - 40L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
PVNCHLNRS
Chronos
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Gold V
toxostoma88
Jing Wei
Gold V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DiSenpai
Raijin
9
0 / 4 / 0
5,351
446
4,015
6,966
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
ILANIL
Arachne
9
0 / 4 / 3
5,893
491
3,499
10,618
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
NelaV
Ymir
6
0 / 6 / 1
4,822
402
1,158
9,270
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 5 / 0
6,686
557
5,175
8,778
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
lorkah
Cu Chulainn
10
1 / 2 / 0
5,762
480
4,932
8,422
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
ApolloSetNu WaJanusXing Tian

VS

Bans
TsukuyomiKhepriHeimdallrDanzaburouAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Asashìn
Serqet
13
3 / 2 / 5
7,578
632
4,212
7,429
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 3 / 11
6,078
507
2,401
5,298
2,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Marneuss
Cthulhu
13
3 / 0 / 1
7,564
630
8,325
8,610
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
PVNCHLNRS
Chronos
13
12 / 1 / 4
8,624
719
13,045
9,690
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
toxostoma88
Jing Wei
12
2 / 0 / 2
6,992
583
3,589
6,022
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
21
21
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
Asashìn
Serqet
3
2
5
2.75
L
Raijin
DiSenpai
Raijin
0
4
0
0
L
Arachne
ILANIL
Arachne
0
4
3
0.38
W
1
3
11
2.17
W
Cthulhu
Marneuss
Cthulhu
3
0
1
3.5
L
Ymir
NelaV
Ymir
0
6
1
0.08
W
Chronos
PVNCHLNRS
Chronos
12
1
4
14
L
4
5
0
0.8
L
Cu Chulainn
lorkah
Cu Chulainn
1
2
0
0.5
W
Jing Wei
toxostoma88
Jing Wei
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
31,572
44,054
Taken
37,049
17,699
Mitigated
19,842
10,108
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Asashìn
Serqet
4,212
411
0
3,372
7,429
2,552
691
3
7,426
0
43,279
L
Raijin
DiSenpai
Raijin
4,015
65
0
490
6,966
1,940
0
2,449
4,517
18,265
0
L
Arachne
ILANIL
Arachne
3,499
1,830
0
4,755
10,618
3,231
306
4,589
5,805
0
25,851
W
2,401
188
0
828
5,298
2,656
653
472
4,802
8,966
0
W
Cthulhu
Marneuss
Cthulhu
8,325
397
99
3,322
8,610
8,960
34
205
8,405
44,095
0
L
Ymir
NelaV
Ymir
1,158
102
0
742
9,270
4,437
0
5,924
3,206
7,478
0
W
Chronos
PVNCHLNRS
Chronos
13,045
6,511
0
5,933
9,690
2,762
3,650
1,699
7,903
55,968
0
L
5,175
2,390
0
1,736
8,778
2,459
0
5,161
3,571
0
33,042
L
Cu Chulainn
lorkah
Cu Chulainn
4,932
868
0
2,385
8,422
5,632
0
5,451
2,619
2,707
27,011
W
Jing Wei
toxostoma88
Jing Wei
3,589
1,927
0
1,879
6,022
2,912
814
2,484
3,132
5,998
36,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
36,836
228
Minions Killed
378
0
Camps Cleared
0
1,125,607
Distance Traveled
1,255,809
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,578
632
108
9
0
270,377
3
L
Raijin
5,351
446
44
4
0
206,243
1
L
Arachne
5,893
491
67
6
0
252,089
1
W
Geb
6,078
507
14
1
0
252,390
2
W
Cthulhu
7,564
630
80
7
0
249,223
4
L
Ymir
4,822
402
10
1
0
195,595
3
W
Chronos
8,624
719
91
8
0
230,981
0
L
Anhur
6,686
557
56
5
0
214,511
6
L
Cu Chulainn
5,762
480
51
4
0
257,169
2
W
Jing Wei
6,992
583
85
7
0
252,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role