Player Matchup

Susano
Susano
HARZBRO
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
SpizyMeatBalls
Ares
Level 127
God Stats
3W - 1L
1,699 SR
Queue Stats
128W - 152L
1,467 Elo+
Party 1
Anhur
Anhur
StarRaven
Anhur
Level 102
God Stats
5W - 3L
1,643 SR
Queue Stats
38W - 42L
1,492 Elo+
Solo
Zeus
Zeus
TechRune
Zeus
Level 121
God Stats
37W - 29L
1,516 SR
Queue Stats
462W - 564L
1,380 Elo+
Solo
Hercules
Hercules
ooJiraiya
Hercules
Level 155
God Stats
13W - 14L
1,669 SR
Queue Stats
451W - 599L
1,436 Elo+
Solo
Team Averages
Level 107
1,605 SR
1,455 Elo+

VS

Team Averages
Level 81
1,545 SR
1,444 Elo+
Ganesha
Ganesha
Il-Elias-lI
Ganesha
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
317W - 401L
1,445 Elo+
Solo
Ares
Ares
Jackaroo1
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,543 Elo+
Solo
Terra
Terra
Nawts-Baby
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 379L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
REAPER260691
Cthulhu
Level 4
God Stats
22W - 38L
1,500 SR
Queue Stats
132W - 190L
1,167 Elo+
Party 2
Neith
Neith
TVPViano
Neith
Level 123
God Stats
10W - 6L
1,727 SR
Queue Stats
135W - 138L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HARZBRO
Susano
14
4 / 1 / 4
8,038
574
4,242
8,375
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 11
7,744
553
4,628
7,489
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
StarRaven
Anhur
15
7 / 2 / 5
9,302
664
14,131
9,002
3,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
17
8 / 0 / 2
9,406
672
10,523
5,413
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ooJiraiya
Hercules
14
2 / 2 / 1
8,010
572
7,131
12,162
5,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Il-Elias-lI
Ganesha
14
1 / 3 / 1
7,581
542
7,006
12,263
9,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
10
1 / 5 / 2
6,487
463
5,713
11,833
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
8
0 / 5 / 1
5,209
372
526
8,373
3,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
REAPER260691
Cthulhu
9
2 / 7 / 1
6,125
438
3,008
12,758
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
TVPViano
Neith
13
1 / 2 / 0
7,426
530
5,428
6,349
2,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
5
5
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
HARZBRO
Susano
4
1
4
6
L
Ganesha
Il-Elias-lI
Ganesha
1
3
1
0.5
L
Ares
1
5
2
0.4
L
Terra
0
5
1
0.1
L
Cthulhu
REAPER260691
Cthulhu
2
7
1
0.36
W
1
0
11
6.5
W
Anhur
StarRaven
Anhur
7
2
5
4.75
L
Neith
TVPViano
Neith
1
2
0
0.5
W
Zeus
8
0
2
9
W
Hercules
ooJiraiya
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,655
Damage
21,681
42,441
Taken
51,576
19,365
Mitigated
23,090
20,658
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
HARZBRO
Susano
4,242
423
0
3,650
8,375
2,830
0
1,927
6,448
0
37,067
L
Ganesha
Il-Elias-lI
Ganesha
7,006
1,514
0
4,358
12,263
9,590
0
1,440
10,777
45,621
0
L
Ares
5,713
346
0
1,511
11,833
3,914
0
3,620
8,089
35,280
0
L
Terra
526
210
132
637
8,373
3,310
0
3,374
4,903
9,503
0
L
Cthulhu
REAPER260691
Cthulhu
3,008
98
0
192
12,758
4,079
0
2,796
9,890
13,599
0
W
4,628
1,035
0
2,888
7,489
5,685
62
2,434
5,025
19,135
0
W
Anhur
StarRaven
Anhur
14,131
8,940
0
3,512
9,002
3,389
2,544
3,787
5,215
0
65,084
L
Neith
TVPViano
Neith
5,428
1,752
0
2,436
6,349
2,197
0
3,483
2,766
0
51,396
W
Zeus
10,523
1,096
189
3,329
5,413
1,947
174
1,109
4,304
74,491
0
W
Hercules
ooJiraiya
Hercules
7,131
3,202
0
7,090
12,162
5,514
0
6,429
5,196
0
41,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
32,828
454
Minions Killed
302
0
Camps Cleared
0
1,355,545
Distance Traveled
1,338,178
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,038
574
78
6
0
297,292
4
L
Ganesha
7,581
542
76
5
0
261,850
4
L
Ares
6,487
463
75
5
0
257,041
3
L
Terra
5,209
372
18
1
0
281,484
1
L
Cthulhu
6,125
438
19
1
0
281,337
0
W
Ares
7,744
553
12
1
0
272,653
3
W
Anhur
9,302
664
128
9
0
237,798
3
L
Neith
7,426
530
114
8
0
256,466
6
W
Zeus
9,406
672
149
11
0
270,682
6
W
Hercules
8,010
572
87
6
0
277,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role