Player Matchup

Da Ji
Da Ji
MercurianLich13
Da Ji
Level 156
God Stats
4W - 2L
1,293 SR
Queue Stats
63W - 102L
1,392 Elo+
Party 2
King Arthur
King Arthur
PierrePapichulo
King Arthur
Level 95
God Stats
8W - 5L
1,415 SR
Queue Stats
181W - 189L
1,639 Elo+
Party 2
Ra
Ra
XxXLilf1ashxXx
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
shardguru
Cerberus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 149L
1,495 Elo+
Solo
Cupid
Cupid
wewillmoo42
Cupid
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 90L
1,500 Elo+
Party 2
Team Averages
Level 124
1,442 SR
1,505 Elo+

VS

Team Averages
Level 100
1,651 SR
1,550 Elo+
Hun Batz
Hun Batz
Danspiration
Hun Batz
Level 84
God Stats
2W - 1L
1,856 SR
Queue Stats
21W - 18L
1,634 Elo+
Party 1
Raijin
Raijin
Dilleted
Raijin
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 220L
1,655 Elo+
Party 1
Hercules
Hercules
ERROR-37195
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,312 Elo+
Solo
Cthulhu
Cthulhu
jairus45
Cthulhu
Level 109
God Stats
8W - 9L
1,645 SR
Queue Stats
356W - 305L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
nomadicwolf490
Danzaburou
Level 87
God Stats
7W - 8L
1,756 SR
Queue Stats
162W - 146L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 7
12,565
571
12,119
14,521
9,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
PierrePapichulo
King Arthur
16
6 / 4 / 9
10,813
492
13,163
19,754
13,312
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 3 / 7
11,128
506
11,753
10,602
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
shardguru
Cerberus
15
2 / 5 / 8
9,349
425
9,450
16,664
14,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 6 / 10
9,373
426
6,646
14,362
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Danspiration
Hun Batz
16
2 / 8 / 8
10,166
462
7,297
18,207
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Dilleted
Raijin
16
7 / 4 / 3
11,013
501
8,138
12,316
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ERROR-37195
Hercules
16
4 / 5 / 1
10,224
465
10,919
19,030
22,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
jairus45
Cthulhu
15
5 / 2 / 7
10,713
487
12,689
18,162
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
nomadicwolf490
Danzaburou
18
2 / 4 / 7
11,722
533
9,527
16,654
6,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
46
22
Kills
20
20
Deaths
23
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Danspiration
Hun Batz
2
8
8
0.75
L
Raijin
Dilleted
Raijin
7
4
3
2.13
L
Hercules
ERROR-37195
Hercules
4
5
1
0.9
W
11
2
7
7.25
W
King Arthur
PierrePapichulo
King Arthur
6
4
9
2.63
W
3
3
7
2.17
L
Cthulhu
jairus45
Cthulhu
5
2
7
4.25
L
Danzaburou
nomadicwolf490
Danzaburou
2
4
7
1.38
W
Cerberus
shardguru
Cerberus
2
5
8
1.2
W
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,131
Damage
48,570
75,903
Taken
84,369
45,512
Mitigated
49,237
16,742
Healing
20,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Danspiration
Hun Batz
7,297
1,463
0
5,133
18,207
6,219
282
2,858
15,349
0
73,101
L
Raijin
Dilleted
Raijin
8,138
756
153
2,479
12,316
4,021
901
5,825
6,491
59,064
0
L
Hercules
ERROR-37195
Hercules
10,919
2,406
0
2,976
19,030
22,832
256
4,184
14,564
0
41,916
W
12,119
3,286
0
1,246
14,521
9,120
242
3,972
10,439
5,725
79,133
W
King Arthur
PierrePapichulo
King Arthur
13,163
2,487
0
2,660
19,754
13,312
228
2,616
16,818
456
51,024
W
11,753
177
2,266
3,707
10,602
4,060
192
4,272
6,280
72,385
0
L
Cthulhu
jairus45
Cthulhu
12,689
701
0
4,908
18,162
9,738
506
4,228
13,934
60,693
0
L
Danzaburou
nomadicwolf490
Danzaburou
9,527
4,329
0
5,240
16,654
6,427
186
5,620
11,034
0
78,239
W
Cerberus
shardguru
Cerberus
9,450
495
0
1,905
16,664
14,290
410
6,032
10,582
32,232
0
W
6,646
1,882
907
4,051
14,362
4,730
816
6,426
7,936
0
54,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,228
Gold Earned
53,838
489
Minions Killed
526
0
Camps Cleared
0
2,017,424
Distance Traveled
1,850,611
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,166
462
115
5
0
364,584
0
L
Raijin
11,013
501
122
6
0
365,696
4
L
Hercules
10,224
465
81
4
0
372,663
0
W
Da Ji
12,565
571
129
6
0
434,754
7
W
King Arthur
10,813
492
78
4
0
396,862
3
W
Ra
11,128
506
134
6
0
433,835
13
L
Cthulhu
10,713
487
78
4
0
376,834
4
L
Danzaburou
11,722
533
130
6
0
370,834
7
W
Cerberus
9,349
425
37
2
0
369,394
3
W
Cupid
9,373
426
111
5
0
382,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role