Player Matchup

Tsukuyomi
Tsukuyomi
ALTLiger
Tsukuyomi
Level 69
God Stats
14W - 5L
1,545 SR
Queue Stats
35W - 27L
1,459 Elo+
Party 1
Baba Yaga
Baba Yaga
AirwayJay
Baba Yaga
Level 103
God Stats
6W - 3L
1,576 SR
Queue Stats
44W - 49L
1,432 Elo+
Party 1
Apollo
Apollo
PandaProdigy22
Apollo
Level 123
God Stats
10W - 7L
1,780 SR
Queue Stats
40W - 41L
1,375 Elo+
Party 1
Cerberus
Cerberus
PoweredBySwag30
Cerberus
Level 79
God Stats
11W - 4L
1,783 SR
Queue Stats
35W - 32L
1,506 Elo+
Party 1
King Arthur
King Arthur
TheShadowRaven13
King Arthur
Level 39
God Stats
10W - 7L
1,724 SR
Queue Stats
28W - 32L
1,579 Elo+
Party 1
Team Averages
Level 83
1,682 SR
1,470 Elo+

VS

Team Averages
Level 101
1,449 SR
1,509 Elo+
Neith
Neith
Black3arth
Neith
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,604 Elo+
Party 2
Arachne
Arachne
KingExcaliberxX
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,620 Elo+
Party 2
Xing Tian
Xing Tian
LordOTheLash
Xing Tian
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MinkfordBrimley
Cu Chulainn
Level 123
God Stats
0W - 2L
1,328 SR
Queue Stats
11W - 16L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
The Green Ghoul
Nu Wa
Level 127
God Stats
1W - 4L
1,417 SR
Queue Stats
5W - 12L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ALTLiger
Tsukuyomi
19
12 / 1 / 6
11,679
649
15,799
13,583
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
AirwayJay
Baba Yaga
18
7 / 1 / 9
10,692
594
15,944
9,394
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 6
8,865
493
8,394
15,019
4,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
2 / 3 / 7
9,096
505
6,878
16,270
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
TheShadowRaven13
King Arthur
14
2 / 2 / 3
8,609
478
6,736
12,709
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 5 / 2
9,128
507
13,091
13,939
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 2 / 0
7,477
415
1,112
11,153
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
LordOTheLash
Xing Tian
10
0 / 6 / 4
7,380
410
5,115
16,328
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
MinkfordBrimley
Cu Chulainn
14
2 / 4 / 1
8,433
469
11,269
15,831
14,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 9 / 1
8,551
475
9,530
14,331
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
25
Kills
12
12
Deaths
26
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ALTLiger
Tsukuyomi
12
1
6
15
W
Baba Yaga
AirwayJay
Baba Yaga
7
1
9
11.5
L
Neith
5
5
2
1.2
L
1
2
0
0.5
L
Xing Tian
LordOTheLash
Xing Tian
0
6
4
0.33
L
Cu Chulainn
MinkfordBrimley
Cu Chulainn
2
4
1
0.63
W
2
5
6
1
W
Cerberus
2
3
7
1.83
L
4
9
1
0.5
W
King Arthur
TheShadowRaven13
King Arthur
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,751
Damage
40,117
66,975
Taken
71,582
36,199
Mitigated
39,295
23,781
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ALTLiger
Tsukuyomi
15,799
4,367
0
5,786
13,583
5,854
1,054
3,073
10,236
0
96,530
W
Baba Yaga
AirwayJay
Baba Yaga
15,944
601
0
2,525
9,394
4,277
266
3,419
5,541
71,985
0
L
Neith
13,091
7,206
0
3,235
13,939
4,597
1,092
4,437
9,368
0
54,894
L
1,112
898
0
5,093
11,153
3,664
0
79
11,024
0
31,914
L
Xing Tian
LordOTheLash
Xing Tian
5,115
844
0
580
16,328
11,754
94
7,138
9,001
17,798
0
L
Cu Chulainn
MinkfordBrimley
Cu Chulainn
11,269
1,176
0
1,601
15,831
14,845
0
4,340
10,978
1,135
44,366
W
8,394
4,603
0
6,746
15,019
4,998
739
1,911
12,980
0
54,104
W
Cerberus
6,878
673
0
5,380
16,270
10,266
94
3,905
12,180
39,061
0
L
9,530
1,469
219
1,595
14,331
4,435
261
6,106
7,827
43,910
0
W
King Arthur
TheShadowRaven13
King Arthur
6,736
874
0
3,344
12,709
10,804
0
1,897
10,231
0
44,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,941
Gold Earned
40,969
528
Minions Killed
366
0
Camps Cleared
0
1,791,110
Distance Traveled
1,459,820
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,679
649
149
8
0
412,138
7
W
Baba Yaga
10,692
594
130
7
0
380,105
1
L
Neith
9,128
507
103
6
0
281,068
5
L
Arachne
7,477
415
63
4
0
252,396
2
L
Xing Tian
7,380
410
22
1
0
335,426
2
L
Cu Chulainn
8,433
469
94
5
0
316,775
9
W
Apollo
8,865
493
95
5
0
281,995
0
W
Cerberus
9,096
505
81
5
0
353,194
1
L
Nu Wa
8,551
475
84
5
0
274,155
4
W
King Arthur
8,609
478
73
4
0
363,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role