Player Matchup

Izanami
Izanami
Bronze III
ThrivingBTW
Izanami
Bronze III
Level 48
God Stats
1W - 2L
1,302 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,302 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 85
1,639 SR
1,588 MMR
Neith
Neith
Gold III
AlaskanCardigan
Neith
Gold III
Level 85
God Stats
66W - 61L
1,639 SR
Queue Stats
66W - 62L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ThrivingBTW
Izanami
13
0 / 4 / 0
7,484
748
2,019
11,559
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
SetKaliSkadiDanzaburouCu Chulainn

VS

Bans
HadesCabrakanHeraAnubisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
9,571
957
8,999
4,812
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Izanami
ThrivingBTW
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,019
Damage
8,999
11,559
Taken
4,812
4,143
Mitigated
3,149
1,659
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,999
4,478
0
2,165
4,812
3,149
1,886
16
4,796
4,965
65,208
L
Izanami
ThrivingBTW
Izanami
2,019
1,455
0
1,659
11,559
4,143
826
791
10,768
0
41,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,484
Gold Earned
9,571
86
Minions Killed
128
0
Camps Cleared
0
157,996
Distance Traveled
187,724
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,571
957
128
13
0
187,724
3
L
Izanami
7,484
748
86
9
0
157,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role