Player Matchup

Yemoja
Yemoja
EssayEasy
Yemoja
Level 17
God Stats
3W - 1L
1,748 SR
Queue Stats
23W - 39L
1,387 Elo+
Party 1
Bellona
Bellona
ItsKeb
Bellona
Level 17
God Stats
20W - 21L
1,523 SR
Queue Stats
48W - 60L
1,355 Elo+
Party 3
Pele
Pele
Mattmaco
Pele
Level 23
God Stats
42W - 30L
1,535 SR
Queue Stats
219W - 210L
1,535 Elo+
Party 3
Olorun
Olorun
Odinsonn52
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,332 Elo+
Party 1
Neith
Neith
Panturra
Neith
Level 25
God Stats
7W - 4L
1,584 SR
Queue Stats
38W - 43L
1,404 Elo+
Solo
Team Averages
Level 18
1,578 SR
1,402 Elo+

VS

Team Averages
Level 22
1,536 SR
1,435 Elo+
Fenrir
Fenrir
BlCrowe
Fenrir
Level 25
God Stats
5W - 10L
1,443 SR
Queue Stats
509W - 542L
1,399 Elo+
Party 2
Artio
Artio
JhoTaro1
Artio
Level 25
God Stats
3W - 3L
1,862 SR
Queue Stats
281W - 317L
1,379 Elo+
Party 2
Chang'e
Chang'e
LucasMarce
Chang'e
Level 18
God Stats
0W - 3L
1,315 SR
Queue Stats
15W - 18L
1,481 Elo+
Solo
Bellona
Bellona
Tyraxore
Bellona
Level 22
God Stats
1W - 5L
1,394 SR
Queue Stats
275W - 300L
1,371 Elo+
Party 2
Loki
Loki
urtrolling
Loki
Level 19
God Stats
3W - 8L
1,668 SR
Queue Stats
87W - 83L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EssayEasy
Yemoja
13
2 / 5 / 13
8,480
499
10,275
13,743
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
ItsKeb
Bellona
15
0 / 1 / 0
8,089
476
2,083
8,250
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
15
5 / 1 / 3
9,156
539
5,528
9,561
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Odinsonn52
Olorun
16
6 / 4 / 5
8,951
527
11,515
11,908
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Panturra
Neith
16
10 / 3 / 9
9,901
582
13,075
11,270
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlCrowe
Fenrir
13
4 / 8 / 4
8,118
478
11,470
12,224
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
JhoTaro1
Artio
12
3 / 4 / 5
8,141
479
5,738
16,475
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
LucasMarce
Chang'e
16
0 / 1 / 1
9,299
547
6,706
8,190
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Tyraxore
Bellona
14
4 / 7 / 0
8,624
507
7,963
15,707
15,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 3 / 3
8,076
475
4,282
7,942
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
23
Kills
14
14
Deaths
23
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BlCrowe
Fenrir
4
8
4
0.75
W
Yemoja
EssayEasy
Yemoja
2
5
13
1.7
W
Bellona
ItsKeb
Bellona
0
1
0
0
L
Artio
JhoTaro1
Artio
3
4
5
1.38
L
Chang'e
LucasMarce
Chang'e
0
1
1
0.5
W
Pele
5
1
3
6.5
W
Olorun
Odinsonn52
Olorun
6
4
5
2.13
W
Neith
Panturra
Neith
10
3
9
4.83
L
Bellona
Tyraxore
Bellona
4
7
0
0.57
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,476
Damage
36,159
54,732
Taken
60,538
26,712
Mitigated
45,295
20,265
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BlCrowe
Fenrir
11,470
2,808
548
1,510
12,224
8,746
452
5,758
6,466
480
27,716
W
Yemoja
EssayEasy
Yemoja
10,275
1,758
1,226
1,634
13,743
8,463
0
3,652
9,841
28,891
0
W
Bellona
ItsKeb
Bellona
2,083
651
0
1,816
8,250
5,832
0
5,487
2,763
3,621
39,191
L
Artio
JhoTaro1
Artio
5,738
955
760
4,695
16,475
12,215
26
7,405
9,070
22,847
0
L
Chang'e
LucasMarce
Chang'e
6,706
1,013
397
4,051
8,190
4,537
730
839
7,351
61,805
0
W
Pele
5,528
816
0
4,758
9,561
3,328
0
550
9,011
0
59,129
W
Olorun
Odinsonn52
Olorun
11,515
5,969
190
5,515
11,908
5,037
2,010
2,353
9,530
43,801
0
W
Neith
Panturra
Neith
13,075
7,678
0
5,126
11,270
4,052
1,048
1,731
9,389
0
56,030
L
Bellona
Tyraxore
Bellona
7,963
3,692
0
2,336
15,707
15,044
558
6,589
9,118
5,346
44,553
L
4,282
834
0
2,071
7,942
4,753
0
1,324
6,618
7,323
32,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,577
Gold Earned
42,258
403
Minions Killed
357
0
Camps Cleared
0
1,506,788
Distance Traveled
1,451,077
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,118
478
42
2
0
293,001
2
W
Yemoja
8,480
499
31
2
0
270,258
0
W
Bellona
8,089
476
99
6
0
350,930
0
L
Artio
8,141
479
32
2
0
261,213
0
L
Chang'e
9,299
547
125
7
0
284,291
3
W
Pele
9,156
539
108
6
0
364,303
1
W
Olorun
8,951
527
74
4
0
269,179
0
W
Neith
9,901
582
91
5
0
252,118
2
L
Bellona
8,624
507
88
5
0
297,312
0
L
Loki
8,076
475
70
4
0
315,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role