Player Matchup

Kali
Kali
FunkehMonkeh69
Kali
Level 18
God Stats
16W - 12L
1,440 SR
Queue Stats
149W - 140L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
MagnetKSA
Cthulhu
Level 27
God Stats
22W - 25L
1,542 SR
Queue Stats
72W - 78L
1,429 Elo+
Party 4
Hou Yi
Hou Yi
etts92
Hou Yi
Level 14
God Stats
13W - 13L
1,208 SR
Queue Stats
64W - 68L
1,429 Elo+
Party 4
Neith
Neith
gimpho
Neith
Level 8
God Stats
5W - 5L
1,265 SR
Queue Stats
30W - 39L
1,335 Elo+
Party 1
Ra
Ra
whiteySquad
Ra
Level 6
God Stats
2W - 1L
1,750 SR
Queue Stats
9W - 18L
1,356 Elo+
Party 1
Team Averages
Level 15
1,441 SR
1,402 Elo+

VS

Team Averages
Level 16
1,537 SR
1,363 Elo+
Hera
Hera
BrainSmart21
Hera
Level 15
God Stats
0W - 4L
1,239 SR
Queue Stats
161W - 175L
1,373 Elo+
Solo
Yemoja
Yemoja
GameLover109
Yemoja
Level 17
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SebQc420
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 91L
1,073 Elo+
Party 3
Aphrodite
Aphrodite
Yeoxry
Aphrodite
Level 29
God Stats
104W - 70L
1,926 SR
Queue Stats
266W - 215L
1,478 Elo+
Party 2
Apollo
Apollo
sim_habs_qc
Apollo
Level 18
God Stats
21W - 22L
1,314 SR
Queue Stats
327W - 350L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 4
15,072
520
20,413
23,659
10,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
MagnetKSA
Cthulhu
17
2 / 1 / 10
12,540
432
9,318
20,880
20,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
etts92
Hou Yi
16
3 / 5 / 5
12,112
418
8,005
18,915
6,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
gimpho
Neith
18
6 / 4 / 5
14,457
499
14,818
18,819
7,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 6
14,491
500
11,735
16,051
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
8,639
298
2,999
5,913
3,891
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
18
2 / 2 / 5
10,908
376
6,985
15,139
11,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
SebQc420
Tsukuyomi
14
3 / 13 / 1
11,009
380
9,650
21,964
8,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Yeoxry
Aphrodite
20
7 / 3 / 4
14,395
496
26,773
30,263
14,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
18
5 / 5 / 4
11,833
408
12,512
21,206
9,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
24
Kills
18
19
Deaths
27
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
9
4
4
2.75
L
Yemoja
2
2
5
2.25
W
Cthulhu
MagnetKSA
Cthulhu
2
1
10
7
L
Tsukuyomi
SebQc420
Tsukuyomi
3
13
1
0.27
L
Aphrodite
Yeoxry
Aphrodite
7
3
4
3
W
Hou Yi
etts92
Hou Yi
3
5
5
1.1
W
Neith
gimpho
Neith
6
4
5
2.13
L
Apollo
5
5
4
1.4
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,289
Damage
58,919
98,324
Taken
94,485
50,442
Mitigated
47,891
25,717
Healing
36,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,999
1,303
0
473
5,913
3,891
0
0
5,913
13,772
0
W
20,413
10,012
0
8,027
23,659
10,048
3,090
6,789
16,870
0
93,423
L
Yemoja
6,985
1,103
5,095
1,788
15,139
11,441
60
2,633
12,381
41,096
0
W
Cthulhu
MagnetKSA
Cthulhu
9,318
707
168
6,515
20,880
20,820
2,668
7,590
13,290
47,743
0
L
Tsukuyomi
SebQc420
Tsukuyomi
9,650
1,813
0
3,182
21,964
8,416
665
3,708
18,091
0
40,635
L
Aphrodite
Yeoxry
Aphrodite
26,773
4,591
4,702
16,864
30,263
14,769
1,844
8,676
21,562
125,329
0
W
Hou Yi
etts92
Hou Yi
8,005
3,661
0
6,994
18,915
6,437
5,954
9,469
9,446
0
48,987
W
Neith
gimpho
Neith
14,818
6,863
0
1,452
18,819
7,262
6,170
9,110
9,709
0
80,579
L
Apollo
12,512
8,371
0
4,310
21,206
9,374
1,251
5,571
15,485
0
58,633
W
11,735
1,101
596
1,965
16,051
5,875
399
9,459
6,592
76,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,672
Gold Earned
56,784
491
Minions Killed
391
0
Camps Cleared
0
2,511,551
Distance Traveled
2,118,005
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,639
298
21
1
0
143,895
0
W
Kali
15,072
520
98
3
0
604,932
1
L
Yemoja
10,908
376
45
2
0
527,160
3
W
Cthulhu
12,540
432
47
2
0
512,227
4
L
Tsukuyomi
11,009
380
62
2
0
468,080
0
L
Aphrodite
14,395
496
194
7
0
539,972
9
W
Hou Yi
12,112
418
77
3
0
390,897
2
W
Neith
14,457
499
129
4
0
481,677
0
L
Apollo
11,833
408
69
2
0
438,898
0
W
Ra
14,491
500
140
5
0
521,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role