Player Matchup

King Arthur
King Arthur
AshenHero
King Arthur
Level 14
God Stats
2W - 4L
1,627 SR
Queue Stats
2W - 5L
1,494 Elo+
Party 2
Ah Puch
Ah Puch
SirDirk
Ah Puch
Level 61
God Stats
1W - 3L
1,528 SR
Queue Stats
8W - 16L
1,491 Elo+
Party 2
Serqet
Serqet
WasteofOregon
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,477 Elo+

VS

Team Averages
Level 42
1,587 SR
1,716 Elo+
Chronos
Chronos
D14Z
Chronos
Level 48
God Stats
2W - 1L
1,843 SR
Queue Stats
34W - 29L
1,850 Elo+
Party 1
Heimdallr
Heimdallr
T0YKARNAGE
Heimdallr
Level 48
God Stats
4W - 7L
1,419 SR
Queue Stats
49W - 53L
1,448 Elo+
Solo
Yemoja
Yemoja
TraxxMatter
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AshenHero
King Arthur
13
3 / 6 / 3
10,517
657
10,024
20,278
16,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
SirDirk
Ah Puch
15
4 / 4 / 2
10,617
664
12,390
9,091
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 9 / 5
9,117
570
3,955
11,883
4,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
D14Z
Chronos
15
11 / 3 / 8
12,140
759
16,101
14,398
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
T0YKARNAGE
Heimdallr
13
3 / 2 / 10
10,625
664
7,543
10,861
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
15
5 / 2 / 12
11,673
730
10,587
12,931
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
19
19
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AshenHero
King Arthur
3
6
3
0.75
W
Chronos
D14Z
Chronos
11
3
8
5
L
Ah Puch
SirDirk
Ah Puch
4
4
2
1.25
W
Heimdallr
T0YKARNAGE
Heimdallr
3
2
10
4
W
Yemoja
5
2
12
5.5
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
34,231
41,252
Taken
38,190
23,228
Mitigated
15,733
2,414
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AshenHero
King Arthur
10,024
402
0
590
20,278
16,084
0
12,088
7,806
0
33,628
W
Chronos
D14Z
Chronos
16,101
4,158
0
3,569
14,398
5,782
2,022
4,020
10,378
40,022
0
L
Ah Puch
SirDirk
Ah Puch
12,390
245
0
1,145
9,091
3,095
0
7,050
1,713
54,143
0
W
Heimdallr
T0YKARNAGE
Heimdallr
7,543
2,636
0
2,199
10,861
3,962
433
5,011
5,768
0
27,468
W
Yemoja
10,587
2,643
2,869
3,462
12,931
5,989
1,060
3,383
9,310
46,277
0
L
3,955
806
0
679
11,883
4,049
0
6,762
4,885
0
28,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
34,438
143
Minions Killed
169
0
Camps Cleared
0
937,375
Distance Traveled
807,778
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,517
657
29
2
0
351,718
1
W
Chronos
12,140
759
54
3
0
281,729
2
L
Ah Puch
10,617
664
76
5
0
291,117
2
W
Heimdallr
10,625
664
54
3
0
274,438
0
W
Yemoja
11,673
730
61
4
0
251,611
1
L
Serqet
9,117
570
38
2
0
294,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role