Player Matchup

Cu Chulainn
Cu Chulainn
BigPapiSenpaiX_X
Cu Chulainn
Level 114
God Stats
5W - 2L
1,783 SR
Queue Stats
32W - 35L
1,684 Elo+
Party 3
Izanami
Izanami
Chilled-Breeze20
Izanami
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 80L
1,606 Elo+
Solo
Raijin
Raijin
KingOfBlackHRTS
Raijin
Level 105
God Stats
3W - 3L
1,814 SR
Queue Stats
51W - 41L
1,605 Elo+
Party 3
Kali
Kali
UBuntaSunU
Kali
Level 103
God Stats
0W - 3L
1,482 SR
Queue Stats
7W - 9L
1,548 Elo+
Party 3
Sobek
Sobek
superMarioisPro
Sobek
Level 107
God Stats
9W - 9L
1,633 SR
Queue Stats
217W - 169L
1,598 Elo+
Solo
Team Averages
Level 108
1,642 SR
1,608 Elo+

VS

Team Averages
Level 135
1,644 SR
1,536 Elo+
Raijin
Raijin
Go0obz
Raijin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,560 Elo+
Party 2
Arachne
Arachne
JO3YbagOFdonuts
Arachne
Level 102
God Stats
8W - 2L
1,946 SR
Queue Stats
103W - 102L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
SP_AG3
Sylvanus
Level 138
God Stats
5W - 3L
1,700 SR
Queue Stats
487W - 389L
1,570 Elo+
Party 1
Neith
Neith
zBubbleT_
Neith
Level 148
God Stats
17W - 4L
1,830 SR
Queue Stats
623W - 500L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zGiyuTomioka
Cu Chulainn
Level 145
God Stats
7W - 13L
1,244 SR
Queue Stats
93W - 90L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigPapiSenpaiX_X
Cu Chulainn
13
3 / 3 / 1
7,666
590
7,496
9,638
7,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 5 / 2
6,245
480
5,304
7,285
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 0
6,296
484
3,629
6,378
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 1
7,154
550
4,654
8,870
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 5 / 4
5,910
455
4,706
12,187
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Go0obz
Raijin
13
4 / 3 / 1
7,533
579
6,399
5,755
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
6,789
522
4,093
5,061
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SP_AG3
Sylvanus
12
4 / 1 / 7
7,589
584
7,630
10,888
7,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
zBubbleT_
Neith
13
3 / 2 / 5
7,805
600
4,330
6,894
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
zGiyuTomioka
Cu Chulainn
13
5 / 3 / 0
7,859
605
8,561
10,148
8,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
18
18
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BigPapiSenpaiX_X
Cu Chulainn
3
3
1
1.17
L
1
5
2
0.4
W
Raijin
Go0obz
Raijin
4
3
1
1.5
W
2
0
3
3.5
L
2
3
0
0.67
W
Sylvanus
SP_AG3
Sylvanus
4
1
7
7.5
L
3
2
1
1.75
L
0
5
4
0.4
W
Neith
zBubbleT_
Neith
3
2
5
2.75
W
Cu Chulainn
zGiyuTomioka
Cu Chulainn
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,789
Damage
31,013
44,358
Taken
38,746
25,509
Mitigated
23,063
8,812
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BigPapiSenpaiX_X
Cu Chulainn
7,496
1,162
0
2,139
9,638
7,730
27
2,177
7,461
6,388
41,698
L
5,304
2,676
0
884
7,285
3,336
0
4,684
2,601
2,034
34,513
W
Raijin
Go0obz
Raijin
6,399
359
0
1,236
5,755
2,130
64
2,320
3,435
45,116
0
W
4,093
3,019
0
1,460
5,061
2,947
0
1,056
4,005
7,185
29,872
L
3,629
447
0
566
6,378
2,046
224
3,293
3,085
32,618
0
W
Sylvanus
SP_AG3
Sylvanus
7,630
2,677
1,154
5,085
10,888
7,038
146
4,372
6,516
36,000
0
L
4,654
2,257
0
2,110
8,870
5,695
0
2,421
6,449
7,971
33,168
L
4,706
652
0
3,113
12,187
6,702
0
3,715
8,472
17,348
0
W
Neith
zBubbleT_
Neith
4,330
2,001
0
2,358
6,894
2,226
170
949
5,945
0
43,616
W
Cu Chulainn
zGiyuTomioka
Cu Chulainn
8,561
1,731
0
1,333
10,148
8,722
0
1,504
8,644
6,595
36,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,271
Gold Earned
37,575
371
Minions Killed
370
0
Camps Cleared
0
1,279,882
Distance Traveled
1,204,999
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,666
590
106
8
0
281,646
3
L
Izanami
6,245
480
82
6
0
238,187
3
W
Raijin
7,533
579
98
8
0
239,641
1
W
Arachne
6,789
522
57
4
0
292,329
1
L
Raijin
6,296
484
68
5
0
226,608
4
W
Sylvanus
7,589
584
68
5
0
215,487
0
L
Kali
7,154
550
81
6
0
283,172
1
L
Sobek
5,910
455
34
3
0
250,269
5
W
Neith
7,805
600
72
6
0
208,694
1
W
Cu Chulainn
7,859
605
75
6
0
248,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role