Player Matchup

Amaterasu
Amaterasu
Oblivionxxc
Amaterasu
Level 106
God Stats
1W - 1L
1,889 SR
Queue Stats
40W - 47L
1,160 Elo+
Party 3
Sylvanus
Sylvanus
austinpowers023
Sylvanus
Level 126
God Stats
28W - 19L
1,623 SR
Queue Stats
220W - 201L
1,585 Elo+
Solo
Hun Batz
Hun Batz
hehner91
Hun Batz
Level 68
God Stats
3W - 9L
1,314 SR
Queue Stats
343W - 381L
1,383 Elo+
Solo
Merlin
Merlin
p69syDestroyer
Merlin
Level 68
God Stats
15W - 17L
1,522 SR
Queue Stats
586W - 556L
1,505 Elo+
Solo
Rama
Rama
twigmytwig
Rama
Level 128
God Stats
14W - 8L
1,500 SR
Queue Stats
45W - 54L
1,052 Elo+
Party 3
Team Averages
Level 99
1,570 SR
1,337 Elo+

VS

Team Averages
Level 123
1,547 SR
1,658 Elo+
Ne Zha
Ne Zha
EphilefGates21
Ne Zha
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 175L
1,560 Elo+
Party 2
Jing Wei
Jing Wei
Legendex2000
Jing Wei
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 25L
1,724 Elo+
Party 1
Baron Samedi
Baron Samedi
Skynopsis
Baron Samedi
Level 157
God Stats
3W - 2L
1,736 SR
Queue Stats
109W - 86L
1,739 Elo+
Party 1
Zhong Kui
Zhong Kui
Tylerdarkblade
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 74L
1,700 Elo+
Party 1
Ra
Ra
XxJosshwarXx
Ra
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 25L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Oblivionxxc
Amaterasu
9
0 / 3 / 1
5,860
419
5,093
12,564
7,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
11
1 / 8 / 0
6,844
489
8,647
11,671
7,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
hehner91
Hun Batz
11
2 / 4 / 1
7,067
505
4,717
12,091
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 4 / 1
7,617
544
9,489
7,776
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 1
7,417
530
4,845
6,184
2,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,683
549
4,128
7,990
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Legendex2000
Jing Wei
13
1 / 0 / 4
7,247
518
2,284
6,739
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Skynopsis
Baron Samedi
12
3 / 1 / 5
7,398
528
6,086
11,850
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Tylerdarkblade
Zhong Kui
14
6 / 2 / 6
8,151
582
9,821
11,306
7,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 2 / 4
8,747
625
12,325
14,263
10,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
21
21
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Jing Wei
Legendex2000
Jing Wei
1
0
4
3
L
Amaterasu
Oblivionxxc
Amaterasu
0
3
1
0.17
W
Baron Samedi
Skynopsis
Baron Samedi
3
1
5
5.5
W
Zhong Kui
Tylerdarkblade
Zhong Kui
6
2
6
4.5
W
9
2
4
5.5
L
Sylvanus
1
8
0
0.13
L
Hun Batz
hehner91
Hun Batz
2
4
1
0.63
L
2
4
1
0.63
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,791
Damage
34,644
50,286
Taken
52,148
23,354
Mitigated
30,249
13,963
Healing
26,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,128
1,020
0
4,274
7,990
2,653
0
833
7,131
0
51,695
W
Jing Wei
Legendex2000
Jing Wei
2,284
1,828
0
2,267
6,739
1,811
0
636
6,101
0
37,684
L
Amaterasu
Oblivionxxc
Amaterasu
5,093
1,602
0
4,287
12,564
7,010
0
7,201
5,188
0
20,822
W
Baron Samedi
Skynopsis
Baron Samedi
6,086
828
933
4,644
11,850
7,747
0
1,855
9,865
22,565
0
W
Zhong Kui
Tylerdarkblade
Zhong Kui
9,821
1,385
0
6,852
11,306
7,205
144
6,059
4,779
48,077
0
W
12,325
2,232
764
6,733
14,263
10,833
76
8,083
6,136
56,705
0
L
Sylvanus
8,647
3,142
437
2,153
11,671
7,369
470
7,985
3,402
40,702
0
L
Hun Batz
hehner91
Hun Batz
4,717
638
0
2,908
12,091
4,246
0
5,909
6,012
0
35,192
L
9,489
641
0
1,155
7,776
2,639
732
3,969
3,759
48,366
0
L
4,845
4,062
0
3,023
6,184
2,090
0
2,491
3,693
0
54,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
39,226
373
Minions Killed
404
0
Camps Cleared
0
1,334,529
Distance Traveled
1,443,692
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,683
549
100
7
0
324,204
2
W
Jing Wei
7,247
518
77
6
0
278,465
0
L
Amaterasu
5,860
419
43
3
0
315,723
1
W
Baron Samedi
7,398
528
28
2
0
277,336
2
W
Zhong Kui
8,151
582
94
7
0
281,896
2
W
Ra
8,747
625
105
8
0
281,791
2
L
Sylvanus
6,844
489
69
5
0
215,571
4
L
Hun Batz
7,067
505
71
5
0
297,181
3
L
Merlin
7,617
544
96
7
0
253,503
5
L
Rama
7,417
530
94
7
0
252,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role