Player Matchup

Neith
Neith
Allvatr
Neith
Level 29
God Stats
19W - 25L
1,629 SR
Queue Stats
21W - 31L
1,564 Elo+
Party 1
Zhong Kui
Zhong Kui
Bilbo-Bangings
Zhong Kui
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,591 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PiRaT_-
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,613 Elo+
Party 1
Team Averages
Level 58
1,543 SR
1,590 Elo+

VS

Team Averages
Level 45
1,521 SR
1,557 Elo+
Nemesis
Nemesis
Bonhm
Nemesis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 116L
1,596 Elo+
Party 2
Ares
Ares
Masterxpaintj13
Ares
Level 13
God Stats
10W - 5L
1,766 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 2
Scylla
Scylla
Myszaty0705
Scylla
Level 45
God Stats
1W - 0L
1,297 SR
Queue Stats
46W - 68L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allvatr
Neith
13
0 / 10 / 3
10,928
546
11,760
16,472
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Bilbo-Bangings
Zhong Kui
15
2 / 6 / 1
11,900
595
11,211
18,262
13,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
PiRaT_-
Tsukuyomi
15
1 / 7 / 2
11,260
563
8,184
19,214
7,778
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bonhm
Nemesis
17
8 / 1 / 13
14,473
724
16,026
18,502
15,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 3 / 15
13,005
650
11,173
18,023
19,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
11 / 0 / 10
14,397
720
19,093
6,239
3,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
23
23
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
Allvatr
Neith
0
10
3
0.15
L
Zhong Kui
Bilbo-Bangings
Zhong Kui
2
6
1
0.42
W
Nemesis
Bonhm
Nemesis
8
1
13
14.5
W
4
3
15
3.83
W
Scylla
11
0
10
16
L
Tsukuyomi
PiRaT_-
Tsukuyomi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
46,292
53,948
Taken
42,764
25,722
Mitigated
37,919
7,484
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Allvatr
Neith
11,760
6,048
0
1,775
16,472
4,640
0
10,270
6,202
0
37,387
L
Zhong Kui
Bilbo-Bangings
Zhong Kui
11,211
984
0
4,740
18,262
13,304
34
10,226
8,036
56,860
0
W
Nemesis
Bonhm
Nemesis
16,026
6,787
0
4,308
18,502
15,380
2,010
5,984
12,518
5,821
84,063
W
11,173
195
0
1,555
18,023
19,491
277
4,085
13,938
16,923
0
W
Scylla
19,093
559
0
580
6,239
3,048
1,355
1,394
4,845
82,372
0
L
Tsukuyomi
PiRaT_-
Tsukuyomi
8,184
1,569
0
969
19,214
7,778
79
10,240
8,974
0
58,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,088
Gold Earned
41,875
203
Minions Killed
231
0
Camps Cleared
0
986,726
Distance Traveled
1,120,894
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,928
546
52
3
0
272,553
4
L
Zhong Kui
11,900
595
99
5
0
324,430
2
W
Nemesis
14,473
724
125
6
0
389,941
3
W
Ares
13,005
650
17
1
0
391,310
2
W
Scylla
14,397
720
89
4
0
339,643
1
L
Tsukuyomi
11,260
563
52
3
0
389,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role