Player Matchup

Neith
Neith
ChieƒCode
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,580 Elo+
Party 1
Fenrir
Fenrir
CynideWra
Fenrir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 196L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
IceColdPepsi
Baron Samedi
Level 154
God Stats
2W - 1L
1,867 SR
Queue Stats
12W - 16L
1,569 Elo+
Party 3
Chang'e
Chang'e
Kittyguns
Chang'e
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,584 Elo+
Party 3
Yemoja
Yemoja
LlamaQueen17
Yemoja
Level 34
God Stats
8W - 7L
1,670 SR
Queue Stats
439W - 389L
1,395 Elo+
Party 1
Team Averages
Level 79
1,607 SR
1,541 Elo+

VS

Team Averages
Level 92
1,499 SR
1,624 Elo+
Zeus
Zeus
Myskoro
Zeus
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
143W - 87L
1,800 Elo+
Party 2
Fenrir
Fenrir
Pollodrilo
Fenrir
Level 28
God Stats
45W - 23L
1,631 SR
Queue Stats
264W - 215L
1,651 Elo+
Party 2
Ares
Ares
YourWakfuIsWeak
Ares
Level 129
God Stats
10W - 7L
1,500 SR
Queue Stats
120W - 116L
1,454 Elo+
Solo
Ganesha
Ganesha
mastermartinez
Ganesha
Level 115
God Stats
5W - 3L
1,219 SR
Queue Stats
146W - 109L
1,642 Elo+
Party 2
Neith
Neith
punkelle
Neith
Level 41
God Stats
59W - 42L
1,648 SR
Queue Stats
253W - 256L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 5 / 12
17,101
1,006
47,314
26,938
8,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
CynideWra
Fenrir
20
5 / 7 / 16
15,403
906
24,453
37,562
50,021
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
IceColdPepsi
Baron Samedi
20
8 / 5 / 10
16,432
967
35,170
26,717
9,875
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Kittyguns
Chang'e
20
1 / 8 / 15
14,707
865
11,734
24,737
9,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
20
0 / 9 / 21
14,687
864
10,797
30,948
22,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Myskoro
Zeus
20
15 / 6 / 15
17,517
1,030
59,248
19,551
10,005
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Pollodrilo
Fenrir
20
5 / 6 / 17
14,651
862
12,345
37,742
46,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 2 / 21
16,035
943
24,863
30,006
29,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
0 / 5 / 29
15,207
895
23,885
31,840
43,962
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
punkelle
Neith
20
8 / 4 / 12
16,337
961
19,409
17,421
9,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
128
23
Kills
34
34
Deaths
23
74
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Neith
9
5
12
3
L
Fenrir
CynideWra
Fenrir
5
7
16
1.86
L
Baron Samedi
IceColdPepsi
Baron Samedi
8
5
10
2.6
L
Chang'e
Kittyguns
Chang'e
1
8
15
1.06
L
Yemoja
0
9
21
1.17
W
Zeus
Myskoro
Zeus
15
6
15
3.75
W
Fenrir
Pollodrilo
Fenrir
5
6
17
2.25
W
6
2
21
8.25
W
0
5
29
2.9
W
Neith
punkelle
Neith
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,468
Damage
139,750
146,902
Taken
136,560
100,726
Mitigated
139,756
51,902
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
47,314
36,453
0
7,508
26,938
8,311
0
22,817
3,832
0
95,678
L
Fenrir
CynideWra
Fenrir
24,453
7,688
0
6,041
37,562
50,021
0
21,596
14,981
0
45,533
L
Baron Samedi
IceColdPepsi
Baron Samedi
35,170
1,595
10,411
10,012
26,717
9,875
0
19,620
6,804
59,570
0
L
Chang'e
Kittyguns
Chang'e
11,734
2,175
4,095
2,808
24,737
9,899
0
18,058
6,280
41,915
0
L
Yemoja
10,797
3,323
9,411
1,616
30,948
22,620
0
24,751
5,851
32,815
0
W
Zeus
Myskoro
Zeus
59,248
4,510
0
1,697
19,551
10,005
0
9,212
9,948
91,808
0
W
Fenrir
Pollodrilo
Fenrir
12,345
1,785
0
1,033
37,742
46,861
0
14,976
22,262
0
22,759
W
24,863
356
0
0
30,006
29,926
0
11,057
18,495
32,438
0
W
23,885
1,218
0
250
31,840
43,962
0
13,563
17,582
49,447
0
W
Neith
punkelle
Neith
19,409
11,500
0
2,487
17,421
9,002
0
8,893
8,375
0
65,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,330
Gold Earned
79,747
321
Minions Killed
304
10
Camps Cleared
6
1,520,594
Distance Traveled
1,637,687
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
17,101
1,006
101
6
3
310,322
1
L
Fenrir
15,403
906
33
2
2
348,193
0
L
Baron Samedi
16,432
967
49
3
1
323,867
3
L
Chang'e
14,707
865
91
5
1
290,948
0
L
Yemoja
14,687
864
47
3
3
247,264
0
W
Zeus
17,517
1,030
119
7
2
277,521
0
W
Fenrir
14,651
862
32
2
2
334,102
1
W
Ares
16,035
943
35
2
2
400,193
0
W
Ganesha
15,207
895
5
0
0
327,517
0
W
Neith
16,337
961
113
7
0
298,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role