Player Matchup

Ymir
Ymir
ColonelTubs
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 184L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
DivineKhaiden
Danzaburou
Level 73
God Stats
3W - 8L
1,445 SR
Queue Stats
79W - 111L
1,385 Elo+
Party 1
Mercury
Mercury
DrippyCJ242
Mercury
Level 75
God Stats
33W - 55L
1,430 SR
Queue Stats
510W - 585L
1,416 Elo+
Party 1
Osiris
Osiris
NickyLc07
Osiris
Level 93
God Stats
1W - 2L
1,832 SR
Queue Stats
97W - 113L
1,632 Elo+
Solo
Zhong Kui
Zhong Kui
ooJhartoo
Zhong Kui
Level 89
God Stats
24W - 15L
1,906 SR
Queue Stats
242W - 242L
1,514 Elo+
Party 2
Team Averages
Level 86
1,623 SR
1,481 Elo+

VS

Team Averages
Level 93
1,406 SR
1,489 Elo+
Ah Muzen Cab
Ah Muzen Cab
AVanityAffair
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,330 SR
Queue Stats
19W - 13L
1,592 Elo+
Solo
Merlin
Merlin
Joeker_BS
Merlin
Level 89
God Stats
5W - 8L
1,500 SR
Queue Stats
380W - 366L
1,486 Elo+
Party 3
Kali
Kali
MisterMeowCat
Kali
Level 134
God Stats
16W - 17L
1,262 SR
Queue Stats
117W - 149L
1,360 Elo+
Solo
Cu Chulainn
Cu Chulainn
Salazarrow
Cu Chulainn
Level 91
God Stats
4W - 3L
1,440 SR
Queue Stats
31W - 34L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
WAGONSAMA2
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 6
11,208
431
10,413
23,126
25,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
DivineKhaiden
Danzaburou
16
2 / 6 / 10
11,052
425
19,484
22,731
15,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
DrippyCJ242
Mercury
17
3 / 8 / 4
11,533
444
7,293
20,862
8,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
NickyLc07
Osiris
19
4 / 8 / 3
12,037
463
17,771
22,708
27,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
ooJhartoo
Zhong Kui
20
4 / 3 / 0
13,239
509
11,466
18,406
13,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AVanityAffair
Ah Muzen Cab
19
6 / 5 / 8
12,523
482
20,229
13,690
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Joeker_BS
Merlin
20
2 / 0 / 8
14,386
553
14,498
12,085
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 3 / 6
15,337
590
17,761
25,942
12,948
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Salazarrow
Cu Chulainn
20
7 / 6 / 4
14,329
551
13,915
24,079
30,043
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
WAGONSAMA2
Cthulhu
18
2 / 6 / 8
11,931
459
13,217
22,661
23,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
20
Kills
28
29
Deaths
20
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AVanityAffair
Ah Muzen Cab
6
5
8
2
L
7
4
6
2.5
L
Danzaburou
DivineKhaiden
Danzaburou
2
6
10
1.17
L
Mercury
DrippyCJ242
Mercury
3
8
4
0.63
W
Merlin
Joeker_BS
Merlin
2
0
8
6
W
11
3
6
4.67
L
Osiris
NickyLc07
Osiris
4
8
3
0.69
W
Cu Chulainn
Salazarrow
Cu Chulainn
7
6
4
1.5
W
Cthulhu
WAGONSAMA2
Cthulhu
2
6
8
1
L
Zhong Kui
ooJhartoo
Zhong Kui
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,427
Damage
79,620
107,833
Taken
98,457
90,445
Mitigated
77,383
28,603
Healing
29,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AVanityAffair
Ah Muzen Cab
20,229
6,790
366
5,578
13,690
5,134
5,449
2,738
10,912
0
58,845
L
10,413
1,636
1,030
2,296
23,126
25,870
146
6,182
16,944
52,398
0
L
Danzaburou
DivineKhaiden
Danzaburou
19,484
9,301
0
8,132
22,731
15,045
1,266
5,695
17,036
4,906
66,472
L
Mercury
DrippyCJ242
Mercury
7,293
4,600
0
6,538
20,862
8,224
0
6,314
14,548
0
72,112
W
Merlin
Joeker_BS
Merlin
14,498
786
1,318
6,984
12,085
5,774
1,274
4,374
7,547
102,929
0
W
17,761
9,597
0
11,297
25,942
12,948
0
5,221
20,599
0
122,827
L
Osiris
NickyLc07
Osiris
17,771
6,678
0
425
22,708
27,675
699
4,949
17,759
6,931
67,464
W
Cu Chulainn
Salazarrow
Cu Chulainn
13,915
3,687
0
2,932
24,079
30,043
1,633
3,875
20,165
4,597
82,829
W
Cthulhu
WAGONSAMA2
Cthulhu
13,217
1,095
0
1,236
22,661
23,484
718
7,805
14,794
59,789
0
L
Zhong Kui
ooJhartoo
Zhong Kui
11,466
2,632
291
9,891
18,406
13,631
1,008
5,144
13,262
90,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,069
Gold Earned
68,506
637
Minions Killed
684
0
Camps Cleared
0
2,073,240
Distance Traveled
2,370,204
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,523
482
77
3
0
420,379
3
L
Ymir
11,208
431
82
3
0
409,967
4
L
Danzaburou
11,052
425
140
5
0
353,969
11
L
Mercury
11,533
444
112
4
0
493,145
1
W
Merlin
14,386
553
192
7
0
485,092
4
W
Kali
15,337
590
160
6
0
575,592
2
L
Osiris
12,037
463
113
4
0
443,522
2
W
Cu Chulainn
14,329
551
153
6
0
450,939
0
W
Cthulhu
11,931
459
102
4
0
438,202
0
L
Zhong Kui
13,239
509
190
7
0
372,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role