Player Matchup

Apollo
Apollo
AbdSam1r
Apollo
Level 34
God Stats
1W - 2L
1,290 SR
Queue Stats
4W - 5L
1,198 Elo+
Party 2
Sol
Sol
FELIPE-WXZ
Sol
Level 20
God Stats
5W - 11L
1,573 SR
Queue Stats
52W - 53L
1,574 Elo+
Party 1
Horus
Horus
Oestuprador
Horus
Level 15
God Stats
3W - 3L
1,189 SR
Queue Stats
84W - 52L
1,327 Elo+
Party 2
Kukulkan
Kukulkan
Roulmer
Kukulkan
Level 11
God Stats
2W - 0L
1,319 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
lstzera
Anubis
Level 21
God Stats
33W - 22L
1,654 SR
Queue Stats
60W - 56L
1,597 Elo+
Party 1
Team Averages
Level 20
1,405 SR
1,439 Elo+

VS

Team Averages
Level 4
1,450 SR
1,385 Elo+
Olorun
Olorun
AlineBr
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Solo
Artemis
Artemis
ChrisBass21
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
redoliver
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
shisui0001969
Amaterasu
Level 2
God Stats
17W - 17L
1,252 SR
Queue Stats
149W - 211L
1,278 Elo+
Party 3
Loki
Loki
valeniko7L2R2
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AbdSam1r
Apollo
10
3 / 2 / 2
7,114
508
2,739
5,478
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
9 / 2 / 3
7,909
565
5,540
8,618
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 4
7,831
559
2,748
7,866
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Roulmer
Kukulkan
9
1 / 3 / 3
6,242
446
3,594
6,151
1,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
lstzera
Anubis
11
5 / 5 / 4
7,725
552
5,331
10,945
4,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlineBr
Olorun
3
0 / 2 / 0
4,288
306
31
1,676
389
Artemis
ChrisBass21
Artemis
11
4 / 7 / 1
7,034
502
5,305
11,262
3,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
redoliver
Neith
10
5 / 10 / 3
6,606
472
8,984
11,413
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
shisui0001969
Amaterasu
4
0 / 1 / 3
4,865
348
884
3,676
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
1 / 4 / 3
4,871
348
908
3,134
675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
21
Kills
10
13
Deaths
24
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
AbdSam1r
Apollo
3
2
2
2
L
Olorun
AlineBr
Olorun
0
2
0
0
L
Artemis
ChrisBass21
Artemis
4
7
1
0.64
W
9
2
3
5.25
W
3
1
4
5
W
Kukulkan
Roulmer
Kukulkan
1
3
3
0.83
W
Anubis
lstzera
Anubis
5
5
4
1.4
L
Neith
redoliver
Neith
5
10
3
0.65
L
Amaterasu
shisui0001969
Amaterasu
0
1
3
1.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,952
Damage
16,112
39,058
Taken
31,161
14,529
Mitigated
8,823
15,918
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AbdSam1r
Apollo
2,739
1,605
0
0
5,478
1,917
2,441
0
5,478
0
36,257
L
Olorun
AlineBr
Olorun
31
31
0
29
1,676
389
0
711
965
3,386
0
L
Artemis
ChrisBass21
Artemis
5,305
3,126
0
2,094
11,262
3,516
336
4,195
7,067
0
30,529
W
5,540
2,026
627
5,240
8,618
2,338
2,351
31
8,587
26,727
0
W
2,748
939
1,082
2,259
7,866
4,387
944
0
7,014
0
16,262
W
Kukulkan
Roulmer
Kukulkan
3,594
627
0
907
6,151
1,474
1,577
0
5,281
20,735
0
W
Anubis
lstzera
Anubis
5,331
1,297
171
5,632
10,945
4,413
1,335
0
10,945
47,535
0
L
Neith
redoliver
Neith
8,984
4,696
0
2,199
11,413
3,024
0
5,371
6,042
0
20,904
L
Amaterasu
shisui0001969
Amaterasu
884
265
0
896
3,676
1,219
0
2,247
1,429
0
5,685
L
908
582
0
93
3,134
675
0
1,941
1,193
0
1,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
27,664
247
Minions Killed
86
0
Camps Cleared
0
1,093,415
Distance Traveled
705,817
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,114
508
67
5
0
208,948
1
L
Olorun
4,288
306
6
0
0
67,309
1
L
Artemis
7,034
502
51
4
0
203,947
1
W
Sol
7,909
565
39
3
0
201,226
1
W
Horus
7,831
559
23
2
0
250,091
0
W
Kukulkan
6,242
446
40
3
0
236,150
0
W
Anubis
7,725
552
78
6
0
197,000
0
L
Neith
6,606
472
16
1
0
212,752
2
L
Amaterasu
4,865
348
12
1
0
125,297
0
L
Loki
4,871
348
1
0
0
96,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role