Player Matchup

Medusa
Medusa
DaaReaper
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ThankGaud
Cthulhu
Level 31
God Stats
4W - 3L
1,640 SR
Queue Stats
25W - 28L
1,465 Elo+
Party 2
Skadi
Skadi
TheeSinOfPride
Skadi
Level 66
God Stats
2W - 2L
1,116 SR
Queue Stats
91W - 88L
1,507 Elo+
Party 2
Hera
Hera
iX BLUE BOY Xi
Hera
Level 59
God Stats
3W - 3L
1,415 SR
Queue Stats
20W - 19L
1,313 Elo+
Party 2
Nu Wa
Nu Wa
krufuffle
Nu Wa
Level 18
God Stats
3W - 0L
1,876 SR
Queue Stats
11W - 10L
1,542 Elo+
Party 2
Team Averages
Level 62
1,509 SR
1,465 Elo+

VS

Team Averages
Level 69
1,527 SR
1,565 Elo+
Kali
Kali
AbyssalPanda
Kali
Level 129
God Stats
0W - 1L
1,544 SR
Queue Stats
40W - 37L
1,488 Elo+
Party 1
Hachiman
Hachiman
ArcticThunda
Hachiman
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,559 Elo+
Party 1
Scylla
Scylla
IAmASociopath
Scylla
Level 25
God Stats
3W - 3L
1,447 SR
Queue Stats
3W - 3L
1,700 Elo+
Party 1
Bellona
Bellona
JD8335RT
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,486 Elo+
Solo
Aphrodite
Aphrodite
Seraph465
Aphrodite
Level 63
God Stats
4W - 5L
1,645 SR
Queue Stats
11W - 15L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaaReaper
Medusa
19
5 / 2 / 10
11,890
849
13,010
13,258
8,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ThankGaud
Cthulhu
18
5 / 4 / 8
11,459
819
8,503
19,942
13,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 1 / 7
11,058
790
8,720
9,506
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 1 / 9
12,438
888
10,942
6,003
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
krufuffle
Nu Wa
17
3 / 4 / 8
11,247
803
11,290
8,226
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 5
11,419
816
22,128
18,864
10,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
ArcticThunda
Hachiman
17
1 / 6 / 5
9,566
683
6,649
14,198
5,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 4 / 2
10,629
759
11,668
10,596
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
JD8335RT
Bellona
10
0 / 1 / 1
7,008
501
1,289
4,054
2,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Seraph465
Aphrodite
16
0 / 4 / 4
8,804
629
3,207
12,746
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
22
Kills
12
12
Deaths
22
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
L
Hachiman
ArcticThunda
Hachiman
1
6
5
0.58
W
Medusa
DaaReaper
Medusa
5
2
10
5
L
4
4
2
1.25
L
Bellona
JD8335RT
Bellona
0
1
1
0.5
L
Aphrodite
Seraph465
Aphrodite
0
4
4
0.5
W
Cthulhu
ThankGaud
Cthulhu
5
4
8
2.25
W
3
1
7
6.5
W
6
1
9
10.5
W
Nu Wa
krufuffle
Nu Wa
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,465
Damage
44,941
56,935
Taken
60,458
30,840
Mitigated
29,574
10,281
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,128
9,991
0
2,828
18,864
10,780
0
9,816
9,048
2,871
47,371
L
Hachiman
ArcticThunda
Hachiman
6,649
2,436
0
3,397
14,198
5,950
0
7,202
6,996
0
39,486
W
Medusa
DaaReaper
Medusa
13,010
5,377
0
2,122
13,258
8,397
4,213
1,785
11,394
1,815
48,581
L
11,668
1,086
0
907
10,596
4,114
0
5,454
5,142
32,215
0
L
Bellona
JD8335RT
Bellona
1,289
216
0
668
4,054
2,534
0
2,122
1,932
0
3,003
L
Aphrodite
Seraph465
Aphrodite
3,207
335
3,713
5,969
12,746
6,196
0
6,896
5,850
47,718
0
W
Cthulhu
ThankGaud
Cthulhu
8,503
320
920
3,533
19,942
13,392
539
7,827
11,739
20,591
0
W
8,720
2,054
0
1,226
9,506
3,711
775
1,261
8,187
0
41,618
W
10,942
2,940
1,254
852
6,003
2,241
508
1,975
3,879
41,176
0
W
Nu Wa
krufuffle
Nu Wa
11,290
2,750
138
236
8,226
3,099
1,692
2,689
5,483
34,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,092
Gold Earned
47,426
350
Minions Killed
298
10
Camps Cleared
5
1,209,913
Distance Traveled
974,103
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,419
816
57
4
5
224,839
0
L
Hachiman
9,566
683
77
6
0
204,171
0
W
Medusa
11,890
849
80
6
1
267,359
5
L
Scylla
10,629
759
73
5
0
244,928
0
L
Bellona
7,008
501
1
0
0
67,509
0
L
Aphrodite
8,804
629
90
6
0
232,656
0
W
Cthulhu
11,459
819
40
3
3
249,776
0
W
Skadi
11,058
790
84
6
1
242,202
1
W
Hera
12,438
888
90
6
2
253,083
0
W
Nu Wa
11,247
803
56
4
3
197,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role