Player Matchup

Hachiman
Hachiman
Deminovich
Hachiman
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
650W - 644L
1,453 Elo+
Solo
Artio
Artio
Estebanrl
Artio
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Miss Ampersand
Nu Wa
Level 107
God Stats
4W - 3L
1,960 SR
Queue Stats
85W - 88L
1,918 Elo+
Party 2
Fenrir
Fenrir
Smexeh
Fenrir
Level 158
God Stats
10W - 11L
1,500 SR
Queue Stats
453W - 414L
1,670 Elo+
Party 2
Scylla
Scylla
TheBanjo1
Scylla
Level 115
God Stats
3W - 7L
1,500 SR
Queue Stats
641W - 572L
1,432 Elo+
Solo
Team Averages
Level 123
1,592 SR
1,595 Elo+

VS

Team Averages
Level 99
1,567 SR
1,502 Elo+
Mercury
Mercury
Brookboy4
Mercury
Level 100
God Stats
7W - 3L
1,285 SR
Queue Stats
146W - 131L
1,498 Elo+
Solo
Kukulkan
Kukulkan
GoHaLiAn
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HerdofTurtles
Cerberus
Level 141
God Stats
4W - 2L
1,657 SR
Queue Stats
131W - 125L
1,448 Elo+
Solo
Cthulhu
Cthulhu
LovePirate
Cthulhu
Level 49
God Stats
6W - 1L
1,767 SR
Queue Stats
10W - 7L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
MrErrl
Danzaburou
Level 45
God Stats
10W - 5L
1,624 SR
Queue Stats
10W - 7L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deminovich
Hachiman
16
3 / 6 / 3
9,277
464
6,561
13,600
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Artio
Estebanrl
Artio
3
1 / 2 / 0
5,571
279
860
2,744
800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 11 / 4
9,770
489
7,835
15,205
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Smexeh
Fenrir
18
9 / 8 / 4
11,015
551
15,170
21,888
11,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
TheBanjo1
Scylla
15
1 / 4 / 7
9,580
479
9,991
13,394
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brookboy4
Mercury
15
4 / 5 / 12
10,561
528
6,609
13,669
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
GoHaLiAn
Kukulkan
19
6 / 2 / 4
12,934
647
13,963
10,542
5,709
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
HerdofTurtles
Cerberus
17
6 / 4 / 4
11,247
562
12,262
18,590
17,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
LovePirate
Cthulhu
15
6 / 7 / 11
10,504
525
9,172
21,135
19,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
MrErrl
Danzaburou
17
9 / 4 / 8
12,454
623
10,320
14,241
5,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
19
Kills
31
31
Deaths
22
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Mercury
Brookboy4
Mercury
4
5
12
2
L
Hachiman
Deminovich
Hachiman
3
6
3
0.75
L
Artio
Estebanrl
Artio
1
2
0
0.5
W
Kukulkan
GoHaLiAn
Kukulkan
6
2
4
4
W
Cerberus
HerdofTurtles
Cerberus
6
4
4
2
W
Cthulhu
LovePirate
Cthulhu
6
7
11
1.64
L
5
11
4
0.64
W
Danzaburou
MrErrl
Danzaburou
9
4
8
3.25
L
Fenrir
Smexeh
Fenrir
9
8
4
1.38
L
Scylla
TheBanjo1
Scylla
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,417
Damage
52,326
66,831
Taken
78,177
26,333
Mitigated
53,886
14,006
Healing
21,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Brookboy4
Mercury
6,609
1,862
0
4,004
13,669
5,446
1,071
4,810
8,859
0
39,890
L
Hachiman
Deminovich
Hachiman
6,561
2,830
0
3,936
13,600
4,171
0
6,546
7,054
0
46,539
L
Artio
Estebanrl
Artio
860
60
64
422
2,744
800
0
730
2,014
2,077
0
W
Kukulkan
GoHaLiAn
Kukulkan
13,963
661
0
1,488
10,542
5,709
2,564
3,048
7,494
96,840
0
W
Cerberus
HerdofTurtles
Cerberus
12,262
1,691
0
7,238
18,590
17,419
232
5,307
13,283
56,361
0
W
Cthulhu
LovePirate
Cthulhu
9,172
576
1,813
1,995
21,135
19,749
390
6,282
14,853
30,237
0
L
7,835
1,354
0
734
15,205
5,040
539
8,887
6,243
46,095
0
W
Danzaburou
MrErrl
Danzaburou
10,320
4,365
0
5,409
14,241
5,563
6,378
4,264
9,977
0
95,663
L
Fenrir
Smexeh
Fenrir
15,170
5,041
0
5,647
21,888
11,688
99
12,310
9,051
0
51,908
L
Scylla
TheBanjo1
Scylla
9,991
995
0
3,203
13,394
4,634
0
6,297
7,072
60,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,213
Gold Earned
57,700
376
Minions Killed
503
0
Camps Cleared
0
1,423,216
Distance Traveled
1,860,277
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,561
528
62
3
0
429,015
6
L
Hachiman
9,277
464
94
5
0
333,307
1
L
Artio
5,571
279
3
0
0
66,849
0
W
Kukulkan
12,934
647
164
8
0
361,300
0
W
Cerberus
11,247
562
119
6
0
341,658
5
W
Cthulhu
10,504
525
42
2
0
366,421
1
L
Nu Wa
9,770
489
85
4
0
301,999
3
W
Danzaburou
12,454
623
116
6
0
361,883
2
L
Fenrir
11,015
551
83
4
0
326,657
4
L
Scylla
9,580
479
111
6
0
394,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role