Player Matchup

Ullr
Ullr
 
Ullr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Skelonius
Cerberus
Level 18
God Stats
58W - 66L
1,322 SR
Queue Stats
402W - 465L
1,266 Elo+
Party 2
Cthulhu
Cthulhu
TheYesManHenry
Cthulhu
Level 9
God Stats
23W - 59L
1,260 SR
Queue Stats
57W - 115L
1,266 Elo+
Party 2
Bellona
Bellona
jonhysejugar
Bellona
Level 22
God Stats
18W - 8L
1,711 SR
Queue Stats
367W - 328L
1,429 Elo+
Solo
Hel
Hel
oscarsalva1
Hel
Level 29
God Stats
12W - 16L
1,619 SR
Queue Stats
18W - 32L
1,339 Elo+
Solo
Team Averages
Level 18
1,482 SR
1,360 Elo+

VS

Team Averages
Level 21
1,524 SR
1,506 Elo+
Pele
Pele
AdamDeLaFlare
Pele
Level 26
God Stats
9W - 4L
1,500 SR
Queue Stats
37W - 27L
1,517 Elo+
Party 1
Izanami
Izanami
Eazysqueezy
Izanami
Level 47
God Stats
5W - 2L
1,734 SR
Queue Stats
71W - 77L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
Kràtos
Xing Tian
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
237W - 237L
1,561 Elo+
Party 1
Thor
Thor
LawnKiller
Thor
Level 14
God Stats
2W - 3L
1,385 SR
Queue Stats
14W - 14L
1,439 Elo+
Solo
Ra
Ra
SuGxONxDeeZ
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 5 / 0
4,282
428
1,351
6,613
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Skelonius
Cerberus
5
0 / 6 / 1
4,461
446
2,846
8,580
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 0
5,071
507
3,182
7,212
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
jonhysejugar
Bellona
11
0 / 1 / 0
6,110
611
3,477
5,249
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 1
4,519
452
2,070
6,026
1,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
5,841
584
2,471
5,533
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Eazysqueezy
Izanami
10
12 / 0 / 5
6,805
681
10,051
5,401
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Kràtos
Xing Tian
9
3 / 1 / 11
6,313
631
3,854
5,974
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 0 / 0
4,748
475
1,872
4,575
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 0 / 2
5,916
592
3,697
4,147
1,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
0
Kills
20
20
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
0
0
W
3
0
3
4.5
W
Izanami
Eazysqueezy
Izanami
12
0
5
14.5
W
Xing Tian
Kràtos
Xing Tian
3
1
11
8.5
W
0
0
0
0
L
Cerberus
Skelonius
Cerberus
0
6
1
0.08
W
2
0
2
3
L
0
4
0
0
L
Bellona
jonhysejugar
Bellona
0
1
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,926
Damage
21,945
33,680
Taken
25,630
15,170
Mitigated
9,595
6,040
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,351
918
0
670
6,613
1,481
352
860
5,753
0
10,988
W
2,471
700
0
3,408
5,533
1,421
248
239
5,294
0
30,433
W
Izanami
Eazysqueezy
Izanami
10,051
7,001
0
2,046
5,401
1,370
616
2,951
2,450
0
29,718
W
Xing Tian
Kràtos
Xing Tian
3,854
1,065
0
751
5,974
2,792
332
2,672
3,302
14,141
0
W
1,872
445
0
2,037
4,575
2,499
284
137
4,438
0
17,250
L
Cerberus
Skelonius
Cerberus
2,846
725
0
866
8,580
4,635
265
1,717
6,863
12,294
0
W
3,697
751
168
1,320
4,147
1,513
687
2,302
1,845
28,616
0
L
3,182
203
0
0
7,212
3,284
182
3,809
3,403
22,791
0
L
Bellona
jonhysejugar
Bellona
3,477
1,024
0
1,684
5,249
4,386
0
72
4,891
3,016
27,209
L
2,070
316
1,313
1,507
6,026
1,384
342
1,093
4,933
18,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,443
Gold Earned
29,623
193
Minions Killed
214
0
Camps Cleared
0
997,298
Distance Traveled
947,011
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,282
428
15
2
0
196,949
0
W
Pele
5,841
584
64
6
0
217,176
0
W
Izanami
6,805
681
48
5
0
195,628
0
W
Xing Tian
6,313
631
19
2
0
171,516
0
W
Thor
4,748
475
26
3
0
160,160
1
L
Cerberus
4,461
446
36
4
0
188,495
0
W
Ra
5,916
592
57
6
0
202,531
0
L
Cthulhu
5,071
507
35
4
0
200,462
2
L
Bellona
6,110
611
79
8
0
201,376
3
L
Hel
4,519
452
28
3
0
210,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role