Player Matchup

Rama
Rama
 
Rama
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Finstere_Seele
Chaac
Level 65
God Stats
9W - 5L
1,275 SR
Queue Stats
301W - 298L
1,485 Elo+
Party 2
Anubis
Anubis
Momo_zockt
Anubis
Level 47
God Stats
24W - 12L
1,865 SR
Queue Stats
321W - 289L
1,489 Elo+
Party 2
Cerberus
Cerberus
N3X3N_T4L0N
Cerberus
Level 121
God Stats
11W - 13L
1,382 SR
Queue Stats
189W - 173L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
haridestroyer
Ne Zha
Level 93
God Stats
14W - 25L
1,230 SR
Queue Stats
109W - 147L
1,319 Elo+
Party 3
Team Averages
Level 83
1,450 SR
1,466 Elo+

VS

Team Averages
Level 63
1,385 SR
1,367 Elo+
Pele
Pele
ImFalseSocrates
Pele
Level 29
God Stats
4W - 7L
1,446 SR
Queue Stats
28W - 55L
1,354 Elo+
Party 1
Thoth
Thoth
PituMartin
Thoth
Level 28
God Stats
10W - 12L
1,388 SR
Queue Stats
119W - 159L
1,388 Elo+
Party 1
Yemoja
Yemoja
franshooten
Yemoja
Level 101
God Stats
1W - 3L
1,292 SR
Queue Stats
325W - 363L
1,412 Elo+
Party 1
Cabrakan
Cabrakan
hamad1dragon
Cabrakan
Level 129
God Stats
17W - 10L
1,500 SR
Queue Stats
399W - 382L
1,367 Elo+
Solo
Olorun
Olorun
jpe_xxiii
Olorun
Level 30
God Stats
12W - 41L
1,301 SR
Queue Stats
113W - 162L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
10 / 0 / 2
7,102
646
5,005
3,570
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,491
499
2,614
8,521
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Momo_zockt
Anubis
11
1 / 1 / 3
6,236
567
3,699
3,628
1,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
N3X3N_T4L0N
Cerberus
11
5 / 0 / 8
6,896
627
6,074
6,456
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 3 / 2
5,515
501
3,404
5,967
2,051
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,283
480
2,281
7,697
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
9
1 / 3 / 0
5,244
477
1,574
5,181
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
7
0 / 5 / 2
4,822
438
3,188
7,418
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
hamad1dragon
Cabrakan
11
3 / 2 / 0
6,197
563
5,855
6,371
6,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
jpe_xxiii
Olorun
8
0 / 5 / 0
4,649
423
3,026
8,335
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
5
5
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
0
2
11
W
1
1
0
1
L
1
3
0
0.33
W
Anubis
Momo_zockt
Anubis
1
1
3
2.5
W
Cerberus
N3X3N_T4L0N
Cerberus
5
0
8
9
L
Thoth
1
3
0
0.33
L
Yemoja
0
5
2
0.2
L
Cabrakan
hamad1dragon
Cabrakan
3
2
0
1.5
W
1
3
2
0.67
L
Olorun
jpe_xxiii
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,796
Damage
15,924
28,142
Taken
35,002
13,664
Mitigated
14,096
11,415
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,005
3,057
0
1,679
3,570
1,659
458
2,021
1,549
3,056
27,941
W
2,614
218
0
4,110
8,521
5,188
0
4,871
3,397
0
20,530
L
2,281
1,077
0
3,041
7,697
1,544
0
2,574
5,123
0
25,397
W
Anubis
Momo_zockt
Anubis
3,699
98
0
1,234
3,628
1,653
265
1,627
1,823
31,321
0
W
Cerberus
N3X3N_T4L0N
Cerberus
6,074
951
0
2,998
6,456
3,113
0
3,350
3,054
26,869
0
L
Thoth
1,574
81
99
705
5,181
1,216
0
1,347
3,834
22,172
0
L
Yemoja
3,188
611
197
980
7,418
3,120
0
2,740
4,678
15,056
0
L
Cabrakan
hamad1dragon
Cabrakan
5,855
936
0
1,899
6,371
6,222
468
1,060
4,951
30,071
0
W
3,404
708
0
1,394
5,967
2,051
0
1,199
4,676
0
27,826
L
Olorun
jpe_xxiii
Olorun
3,026
1,259
95
3,185
8,335
1,994
20
2,653
5,682
18,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
26,195
288
Minions Killed
217
0
Camps Cleared
0
961,724
Distance Traveled
970,871
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,102
646
66
6
0
185,083
1
W
Chaac
5,491
499
52
5
0
187,013
0
L
Pele
5,283
480
53
5
0
230,754
4
W
Anubis
6,236
567
64
6
0
168,607
1
W
Cerberus
6,896
627
55
5
0
213,918
5
L
Thoth
5,244
477
48
4
0
189,099
1
L
Yemoja
4,822
438
16
1
0
201,417
2
L
Cabrakan
6,197
563
68
6
0
169,248
0
W
Ne Zha
5,515
501
51
5
0
207,103
2
L
Olorun
4,649
423
32
3
0
180,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role