Player Matchup

Osiris
Osiris
Glide oKi
Osiris
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 109L
1,316 Elo+
Party 1
Sobek
Sobek
Inavodap
Sobek
Level 149
God Stats
4W - 7L
1,286 SR
Queue Stats
317W - 285L
1,506 Elo+
Solo
Heimdallr
Heimdallr
Mincono
Heimdallr
Level 60
God Stats
2W - 2L
1,310 SR
Queue Stats
18W - 18L
1,304 Elo+
Party 1
Bakasura
Bakasura
RiceRhino
Bakasura
Level 75
God Stats
5W - 0L
1,500 SR
Queue Stats
134W - 156L
1,296 Elo+
Party 1
Hades
Hades
Zeefon
Hades
Level 121
God Stats
16W - 11L
1,574 SR
Queue Stats
74W - 89L
1,218 Elo+
Party 1
Team Averages
Level 103
1,434 SR
1,328 Elo+

VS

Team Averages
Level 81
1,559 SR
1,610 Elo+
Bellona
Bellona
Enoraptor
Bellona
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 26L
1,660 Elo+
Party 3
Neith
Neith
GawkGawk3OOO
Neith
Level 50
God Stats
4W - 5L
1,575 SR
Queue Stats
242W - 209L
1,518 Elo+
Party 2
Scylla
Scylla
Haixxi
Scylla
Level 84
God Stats
4W - 2L
1,545 SR
Queue Stats
34W - 22L
1,660 Elo+
Party 3
Fenrir
Fenrir
Sebbiemaster
Fenrir
Level 65
God Stats
29W - 16L
1,676 SR
Queue Stats
33W - 23L
1,660 Elo+
Party 3
Aphrodite
Aphrodite
cjsmitty99
Aphrodite
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
436W - 372L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Glide oKi
Osiris
8
1 / 2 / 0
4,458
557
1,963
3,681
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Inavodap
Sobek
8
0 / 0 / 3
4,696
587
1,757
4,106
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Mincono
Heimdallr
8
3 / 0 / 0
4,567
571
2,646
3,077
836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
RiceRhino
Bakasura
9
0 / 0 / 2
4,773
597
850
2,402
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hades
Zeefon
Hades
10
4 / 0 / 0
5,960
745
3,075
3,505
1,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Enoraptor
Bellona
9
2 / 1 / 0
4,856
607
3,493
3,724
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 0
3,725
466
2,170
4,245
955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Haixxi
Scylla
8
0 / 4 / 0
4,086
511
272
4,354
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
1
0 / 0 / 0
2,946
368
0
0
0
Aphrodite
cjsmitty99
Aphrodite
6
0 / 0 / 0
3,653
457
1,793
2,620
1,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
Enoraptor
Bellona
2
1
0
2
L
0
3
0
0
W
Osiris
Glide oKi
Osiris
1
2
0
0.5
L
Scylla
Haixxi
Scylla
0
4
0
0
W
Sobek
Inavodap
Sobek
0
0
3
1.5
W
Heimdallr
Mincono
Heimdallr
3
0
0
3
W
Bakasura
RiceRhino
Bakasura
0
0
2
1
L
Fenrir
0
0
0
0
W
Hades
Zeefon
Hades
4
0
0
4
L
Aphrodite
cjsmitty99
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,291
Damage
7,728
16,771
Taken
14,943
8,567
Mitigated
6,702
8,202
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Enoraptor
Bellona
3,493
1,295
0
1,422
3,724
3,223
0
302
3,140
2,900
18,283
L
2,170
1,102
0
720
4,245
955
0
1,257
2,988
0
13,690
W
Osiris
Glide oKi
Osiris
1,963
607
0
500
3,681
2,828
0
351
3,330
1,727
13,035
L
Scylla
Haixxi
Scylla
272
0
0
147
4,354
1,349
0
3,075
1,279
15,140
0
W
Sobek
Inavodap
Sobek
1,757
217
0
2,800
4,106
2,107
0
1,247
2,859
10,138
0
W
Heimdallr
Mincono
Heimdallr
2,646
1,559
0
1,460
3,077
836
0
546
2,531
0
21,399
W
Bakasura
RiceRhino
Bakasura
850
444
0
556
2,402
1,605
106
27
2,375
4,038
17,781
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Hades
Zeefon
Hades
3,075
448
0
2,886
3,505
1,191
554
192
3,233
35,780
0
L
Aphrodite
cjsmitty99
Aphrodite
1,793
615
411
972
2,620
1,175
0
500
2,120
12,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,454
Gold Earned
19,266
242
Minions Killed
144
0
Camps Cleared
0
742,263
Distance Traveled
600,170
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,856
607
51
6
0
160,196
2
L
Neith
3,725
466
34
4
0
170,222
2
W
Osiris
4,458
557
41
5
0
145,984
1
L
Scylla
4,086
511
41
5
0
148,978
1
W
Sobek
4,696
587
10
1
0
151,253
4
W
Heimdallr
4,567
571
47
6
0
128,442
1
W
Bakasura
4,773
597
60
8
0
179,503
3
L
Fenrir
2,946
368
0
0
0
0
0
W
Hades
5,960
745
84
11
0
137,081
3
L
Aphrodite
3,653
457
18
2
0
120,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role