Player Matchup

Sobek
Sobek
Claudiox
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 2
Skadi
Skadi
Hiel109
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,527 Elo+
Party 2
Anubis
Anubis
Krasther
Anubis
Level 7
God Stats
5W - 3L
1,783 SR
Queue Stats
6W - 4L
1,385 Elo+
Party 4
Kali
Kali
Luan_Menilo
Kali
Level 29
God Stats
1W - 3L
1,449 SR
Queue Stats
52W - 50L
1,467 Elo+
Party 4
Scylla
Scylla
Paladiel
Scylla
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 4L
1,385 Elo+
Party 4
Team Averages
Level 15
1,547 SR
1,437 Elo+

VS

Team Averages
Level 13
1,494 SR
1,420 Elo+
Anhur
Anhur
BigMineLeo
Anhur
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Odin
Odin
Katherine1
Odin
Level 29
God Stats
5W - 2L
1,632 SR
Queue Stats
62W - 71L
1,481 Elo+
Party 1
Da Ji
Da Ji
Nooahz
Da Ji
Level 28
God Stats
4W - 6L
1,574 SR
Queue Stats
56W - 73L
1,483 Elo+
Party 1
Artemis
Artemis
pedro_bala8
Artemis
Level 3
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 1L
1,134 Elo+
Solo
Ra
Ra
trakinas2-
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Claudiox
Sobek
8
2 / 4 / 4
5,432
453
4,084
9,357
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Hiel109
Skadi
9
2 / 5 / 1
5,782
482
2,846
6,597
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Krasther
Anubis
10
3 / 6 / 2
5,884
490
4,141
8,322
3,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 7 / 1
5,013
418
3,637
11,510
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Paladiel
Scylla
6
0 / 5 / 3
4,548
379
1,221
4,252
835
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
4 / 0 / 0
6,242
520
5,124
4,831
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 9
5,963
497
5,012
6,498
2,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Nooahz
Da Ji
14
18 / 1 / 4
8,887
741
12,639
7,450
3,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
pedro_bala8
Artemis
10
3 / 2 / 6
6,233
519
4,471
5,410
1,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 2
5,222
435
980
4,020
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
26
27
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
0
0
4
L
Sobek
Claudiox
Sobek
2
4
4
1
L
Skadi
Hiel109
Skadi
2
5
1
0.5
W
1
2
9
2.75
L
Anubis
Krasther
Anubis
3
6
2
0.67
L
0
7
1
0.07
W
Da Ji
Nooahz
Da Ji
18
1
4
20
L
Scylla
Paladiel
Scylla
0
5
3
0.3
W
Artemis
pedro_bala8
Artemis
3
2
6
3
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
28,226
40,038
Taken
28,209
13,658
Mitigated
10,170
8,291
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,124
3,204
0
2,186
4,831
1,301
1,520
2,221
2,610
0
23,182
L
Sobek
Claudiox
Sobek
4,084
903
0
1,533
9,357
4,615
48
469
8,888
11,290
0
L
Skadi
Hiel109
Skadi
2,846
1,261
0
920
6,597
1,849
595
0
6,597
0
20,343
W
5,012
2,139
0
500
6,498
2,665
807
3,296
3,202
56
19,824
L
Anubis
Krasther
Anubis
4,141
343
0
2,228
8,322
3,052
252
45
8,277
23,434
0
L
3,637
1,954
0
3,336
11,510
3,307
0
511
10,999
0
27,130
W
Da Ji
Nooahz
Da Ji
12,639
5,557
0
2,088
7,450
3,322
243
783
6,667
0
42,395
L
Scylla
Paladiel
Scylla
1,221
326
0
274
4,252
835
195
0
4,252
8,120
0
W
Artemis
pedro_bala8
Artemis
4,471
1,881
0
384
5,410
1,691
952
1,776
3,634
0
24,365
W
980
90
116
108
4,020
1,191
693
1,370
2,650
16,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
32,547
157
Minions Killed
231
0
Camps Cleared
0
960,410
Distance Traveled
1,067,094
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,242
520
52
4
0
189,659
0
L
Sobek
5,432
453
12
1
0
212,406
2
L
Skadi
5,782
482
37
3
0
187,446
0
W
Odin
5,963
497
32
3
0
219,917
0
L
Anubis
5,884
490
47
4
0
183,694
0
L
Kali
5,013
418
44
4
0
211,645
1
W
Da Ji
8,887
741
79
7
0
232,756
0
L
Scylla
4,548
379
17
1
0
165,219
0
W
Artemis
6,233
519
42
4
0
203,841
0
W
Ra
5,222
435
26
2
0
220,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role