Player Matchup

Nox
Nox
adrian11_69
Nox
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 32L
1,321 Elo+
Party 1
Artio
Artio
alex-_-debo
Artio
Level 106
God Stats
1W - 4L
1,552 SR
Queue Stats
80W - 104L
1,373 Elo+
Party 1
Apollo
Apollo
pitu_6-9
Apollo
Level 86
God Stats
1W - 0L
1,747 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 73
1,600 SR
1,398 Elo+

VS

Team Averages
Level 33
1,509 SR
1,225 Elo+
Odin
Odin
LABerGeN12
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,138 Elo+
Solo
Medusa
Medusa
P1DDL3ZNP00Z420
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
974 Elo+
Solo
Baron Samedi
Baron Samedi
o-T-R-I-X-o
Baron Samedi
Level 85
God Stats
2W - 5L
1,526 SR
Queue Stats
36W - 39L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 5
8,700
725
6,226
7,726
2,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 8
8,417
701
6,378
13,188
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
pitu_6-9
Apollo
13
6 / 2 / 4
9,494
791
8,599
8,974
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 6
7,515
626
2,424
6,354
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 3
7,762
647
6,243
8,440
2,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
o-T-R-I-X-o
Baron Samedi
13
7 / 1 / 2
8,894
741
14,130
11,292
5,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
10
Kills
9
9
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
L
2
5
3
0.7
W
3
4
5
1.38
W
1
3
8
1.67
L
Baron Samedi
o-T-R-I-X-o
Baron Samedi
7
1
2
8
W
Apollo
pitu_6-9
Apollo
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,203
Damage
22,797
29,888
Taken
26,086
17,411
Mitigated
11,380
6,900
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,424
546
0
528
6,354
3,183
0
2,783
3,395
0
9,099
L
6,243
3,344
0
459
8,440
2,874
224
3,949
4,303
0
17,784
W
6,226
972
0
0
7,726
2,843
58
3,888
3,838
13,597
0
W
6,378
624
974
3,193
13,188
11,297
140
4,874
8,314
12,678
0
L
Baron Samedi
o-T-R-I-X-o
Baron Samedi
14,130
1,414
732
5,372
11,292
5,323
360
5,366
5,716
47,202
0
W
Apollo
pitu_6-9
Apollo
8,599
4,105
0
2,733
8,974
3,271
2,508
5,396
3,578
0
47,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
24,171
114
Minions Killed
104
0
Camps Cleared
0
615,682
Distance Traveled
579,189
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,515
626
14
1
0
163,677
1
L
Medusa
7,762
647
31
3
0
235,322
0
W
Nox
8,700
725
20
2
0
182,594
3
W
Artio
8,417
701
10
1
0
223,934
0
L
Baron Samedi
8,894
741
59
5
0
180,190
1
W
Apollo
9,494
791
84
7
0
209,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role