Player Matchup

Discordia
Discordia
CaptainFantastic
Discordia
Level 60
God Stats
3W - 8L
1,454 SR
Queue Stats
6W - 12L
1,361 Elo+
Party 1
Hercules
Hercules
MFGlue
Hercules
Level 87
God Stats
7W - 2L
1,782 SR
Queue Stats
27W - 19L
1,407 Elo+
Solo
Ah Puch
Ah Puch
Nearkun
Ah Puch
Level 118
God Stats
1W - 0L
1,302 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Khepri
Khepri
Tremor435
Khepri
Level 85
God Stats
1W - 1L
1,252 SR
Queue Stats
6W - 9L
1,455 Elo+
Party 1
Apollo
Apollo
Uthaesson
Apollo
Level 127
God Stats
9W - 4L
1,734 SR
Queue Stats
51W - 53L
1,636 Elo+
Party 1
Team Averages
Level 95
1,505 SR
1,472 Elo+

VS

Team Averages
Level 96
1,516 SR
1,509 Elo+
Ares
Ares
LEGZIRO
Ares
Level 100
God Stats
39W - 29L
1,539 SR
Queue Stats
78W - 87L
1,491 Elo+
Party 2
Izanami
Izanami
MaccuoM
Izanami
Level 123
God Stats
17W - 17L
1,426 SR
Queue Stats
536W - 566L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Reed37
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
eztigmat
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ttvJuansXx
Merlin
Level 47
God Stats
44W - 35L
1,617 SR
Queue Stats
81W - 76L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
2 / 0 / 10
9,831
983
7,882
2,444
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
MFGlue
Hercules
17
4 / 1 / 14
10,377
1,038
9,015
12,758
12,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Nearkun
Ah Puch
17
3 / 1 / 18
10,515
1,052
21,230
6,464
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
Tremor435
Khepri
17
2 / 0 / 18
11,241
1,124
6,697
6,749
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Uthaesson
Apollo
18
13 / 0 / 7
12,363
1,236
29,792
13,004
7,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

280

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
LEGZIRO
Ares
15
0 / 7 / 1
9,471
947
8,089
23,296
19,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MaccuoM
Izanami
14
0 / 0 / 0
8,992
899
4,016
6,232
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
Reed37
Danzaburou
15
0 / 5 / 2
8,997
900
8,624
16,615
7,352
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
eztigmat
King Arthur
14
1 / 6 / 0
8,939
894
6,118
17,447
8,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
ttvJuansXx
Merlin
15
1 / 6 / 0
9,273
927
10,886
14,926
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
5
24
Kills
2
2
Deaths
24
67
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
2
0
10
7
L
Ares
LEGZIRO
Ares
0
7
1
0.07
W
Hercules
MFGlue
Hercules
4
1
14
11
L
Izanami
MaccuoM
Izanami
0
0
0
0
W
Ah Puch
Nearkun
Ah Puch
3
1
18
12
L
Danzaburou
Reed37
Danzaburou
0
5
2
0.2
W
Khepri
Tremor435
Khepri
2
0
18
11
W
Apollo
Uthaesson
Apollo
13
0
7
16.5
L
King Arthur
eztigmat
King Arthur
1
6
0
0.17
L
Merlin
ttvJuansXx
Merlin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,616
Damage
37,733
41,419
Taken
78,516
31,451
Mitigated
44,854
15,506
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
7,882
267
0
250
2,444
1,081
0
881
1,500
25,098
0
L
Ares
LEGZIRO
Ares
8,089
158
0
867
23,296
19,910
0
10,661
11,860
21,271
0
W
Hercules
MFGlue
Hercules
9,015
2,555
0
4,247
12,758
12,234
0
6,732
5,713
0
10,823
L
Izanami
MaccuoM
Izanami
4,016
2,827
0
590
6,232
2,565
0
1,854
4,170
0
23,981
W
Ah Puch
Nearkun
Ah Puch
21,230
1,050
0
1,821
6,464
3,274
0
3,521
2,742
44,873
0
L
Danzaburou
Reed37
Danzaburou
8,624
4,815
0
1,294
16,615
7,352
0
6,463
9,447
0
25,534
W
Khepri
Tremor435
Khepri
6,697
157
0
1,792
6,749
7,452
0
3,469
3,034
16,655
0
W
Apollo
Uthaesson
Apollo
29,792
24,371
0
7,396
13,004
7,410
0
3,388
9,455
0
61,123
L
King Arthur
eztigmat
King Arthur
6,118
72
0
580
17,447
8,754
0
9,262
7,640
0
13,983
L
Merlin
ttvJuansXx
Merlin
10,886
62
0
338
14,926
6,273
0
5,260
9,093
38,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,327
Gold Earned
45,672
215
Minions Killed
218
8
Camps Cleared
6
1,054,949
Distance Traveled
937,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,831
983
45
5
1
204,461
0
L
Ares
9,471
947
17
2
1
199,009
0
W
Hercules
10,377
1,038
3
0
0
214,282
0
L
Izanami
8,992
899
60
6
3
159,838
0
W
Ah Puch
10,515
1,052
70
7
1
209,608
0
L
Danzaburou
8,997
900
46
5
1
175,554
0
W
Khepri
11,241
1,124
16
2
1
224,144
0
W
Apollo
12,363
1,236
81
8
5
202,454
0
L
King Arthur
8,939
894
23
2
0
208,610
0
L
Merlin
9,273
927
72
7
1
194,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role