Player Matchup

Scylla
Scylla
ChrisXM
Scylla
Level 62
God Stats
5W - 4L
1,799 SR
Queue Stats
30W - 17L
1,663 Elo+
Party 1
Danzaburou
Danzaburou
Gwvin
Danzaburou
Level 21
God Stats
9W - 3L
1,873 SR
Queue Stats
30W - 21L
1,642 Elo+
Party 1
Guan Yu
Guan Yu
Kronos TX
Guan Yu
Level 29
God Stats
1W - 1L
1,601 SR
Queue Stats
11W - 7L
1,574 Elo+
Party 1
Team Averages
Level 37
1,758 SR
1,626 Elo+

VS

Team Averages
Level 31
1,573 SR
1,487 Elo+
Achilles
Achilles
MAKA973
Achilles
Level 28
God Stats
39W - 24L
1,641 SR
Queue Stats
106W - 98L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
TC The FiJi
Danzaburou
Level 26
God Stats
4W - 4L
1,451 SR
Queue Stats
23W - 22L
1,356 Elo+
Solo
Nemesis
Nemesis
itz_deav_
Nemesis
Level 39
God Stats
29W - 19L
1,628 SR
Queue Stats
54W - 49L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChrisXM
Scylla
16
9 / 4 / 10
12,680
746
9,996
10,319
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Gwvin
Danzaburou
17
11 / 4 / 12
13,870
816
18,880
20,276
7,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Kronos TX
Guan Yu
14
6 / 8 / 14
11,856
697
10,064
18,678
22,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MAKA973
Achilles
13
1 / 12 / 8
10,511
618
8,934
19,471
14,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
TC The FiJi
Danzaburou
15
4 / 6 / 8
11,611
683
12,756
11,910
4,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
itz_deav_
Nemesis
15
9 / 8 / 5
12,536
737
16,610
14,384
10,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
26
Kills
14
16
Deaths
26
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
ChrisXM
Scylla
9
4
10
3.5
W
Danzaburou
Gwvin
Danzaburou
11
4
12
4.25
W
Guan Yu
Kronos TX
Guan Yu
6
8
14
1.63
L
Achilles
MAKA973
Achilles
1
12
8
0.42
L
Danzaburou
TC The FiJi
Danzaburou
4
6
8
1.33
L
Nemesis
itz_deav_
Nemesis
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,940
Damage
38,300
49,273
Taken
45,765
33,652
Mitigated
29,076
17,968
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ChrisXM
Scylla
9,996
378
0
2,148
10,319
3,528
410
162
10,157
38,410
0
W
Danzaburou
Gwvin
Danzaburou
18,880
12,699
0
11,029
20,276
7,778
1,306
495
19,781
0
79,668
W
Guan Yu
Kronos TX
Guan Yu
10,064
2,212
1,314
3,477
18,678
22,346
146
341
18,337
0
26,018
L
Achilles
MAKA973
Achilles
8,934
3,718
0
2,940
19,471
14,035
0
4,727
14,017
0
22,377
L
Danzaburou
TC The FiJi
Danzaburou
12,756
4,930
0
1,787
11,910
4,962
1,192
1,902
9,819
0
51,788
L
Nemesis
itz_deav_
Nemesis
16,610
7,653
0
2,072
14,384
10,079
92
2,813
11,193
3,883
46,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
34,658
180
Minions Killed
168
0
Camps Cleared
0
915,049
Distance Traveled
780,881
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,680
746
70
4
0
334,149
2
W
Danzaburou
13,870
816
90
5
0
284,726
2
W
Guan Yu
11,856
697
20
1
0
296,174
0
L
Achilles
10,511
618
20
1
0
247,166
4
L
Danzaburou
11,611
683
74
4
0
254,072
0
L
Nemesis
12,536
737
74
4
0
279,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role