Player Matchup

Osiris
Osiris
Ezy Corsetti
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,195 Elo+
Solo
Yemoja
Yemoja
Ohiospeach
Yemoja
Level 29
God Stats
134W - 186L
1,570 SR
Queue Stats
663W - 763L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
Smelgarth
Kukulkan
Level 28
God Stats
293W - 327L
1,743 SR
Queue Stats
456W - 546L
1,549 Elo+
Party 2
Nemesis
Nemesis
SoNrIsA831J
Nemesis
Level 14
God Stats
1W - 2L
1,235 SR
Queue Stats
69W - 79L
1,495 Elo+
Solo
Thor
Thor
luke10133
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,460 Elo+

VS

Team Averages
Level 21
1,611 SR
1,555 Elo+
King Arthur
King Arthur
JudgeMagister214
King Arthur
Level 29
God Stats
7W - 2L
1,703 SR
Queue Stats
25W - 10L
1,769 Elo+
Party 1
Fenrir
Fenrir
Jxcil
Fenrir
Level 14
God Stats
4W - 3L
1,584 SR
Queue Stats
13W - 13L
1,375 Elo+
Solo
Medusa
Medusa
SecretInEffect
Medusa
Level 27
God Stats
19W - 9L
1,703 SR
Queue Stats
30W - 15L
1,627 Elo+
Party 1
Anubis
Anubis
conquerer123
Anubis
Level 23
God Stats
10W - 9L
1,524 SR
Queue Stats
33W - 32L
1,481 Elo+
Solo
Aphrodite
Aphrodite
emsarala
Aphrodite
Level 14
God Stats
30W - 31L
1,542 SR
Queue Stats
32W - 36L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
3 / 5 / 5
10,803
982
9,725
18,902
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Ohiospeach
Yemoja
16
2 / 5 / 5
11,109
1,010
9,401
18,189
14,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Smelgarth
Kukulkan
17
1 / 8 / 3
10,632
967
17,829
15,243
4,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SoNrIsA831J
Nemesis
16
2 / 14 / 4
10,413
947
13,310
26,928
18,508
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
16
1 / 14 / 5
10,184
926
14,408
24,784
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JudgeMagister214
King Arthur
19
7 / 1 / 31
12,648
1,150
19,675
21,014
22,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Jxcil
Fenrir
18
9 / 2 / 20
11,878
1,080
13,761
9,723
7,270
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
11 / 3 / 15
12,484
1,135
21,647
12,058
4,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
20
18 / 2 / 20
14,126
1,284
33,190
15,566
8,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
emsarala
Aphrodite
18
1 / 1 / 19
10,967
997
7,875
10,417
5,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
151
9
Kills
46
46
Deaths
9
22
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
5
5
1.1
W
King Arthur
JudgeMagister214
King Arthur
7
1
31
22.5
W
Fenrir
Jxcil
Fenrir
9
2
20
9.5
L
Yemoja
Ohiospeach
Yemoja
2
5
5
0.9
W
11
3
15
6.17
L
Kukulkan
Smelgarth
Kukulkan
1
8
3
0.31
L
Nemesis
SoNrIsA831J
Nemesis
2
14
4
0.29
W
Anubis
18
2
20
14
W
Aphrodite
emsarala
Aphrodite
1
1
19
10.5
L
Thor
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,673
Damage
96,148
104,046
Taken
68,778
52,386
Mitigated
48,493
9,656
Healing
24,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,725
2,961
0
1,039
18,902
8,172
0
7,146
10,993
0
12,837
W
King Arthur
JudgeMagister214
King Arthur
19,675
2,643
0
5,948
21,014
22,413
0
6,652
14,362
235
27,593
W
Fenrir
Jxcil
Fenrir
13,761
2,070
0
431
9,723
7,270
0
3,971
5,752
0
18,794
L
Yemoja
Ohiospeach
Yemoja
9,401
1,574
4,070
1,927
18,189
14,770
0
5,437
12,453
25,570
0
W
21,647
13,408
0
2,360
12,058
4,834
0
4,422
7,636
0
40,762
L
Kukulkan
Smelgarth
Kukulkan
17,829
637
0
0
15,243
4,020
0
6,373
8,453
55,404
0
L
Nemesis
SoNrIsA831J
Nemesis
13,310
4,616
236
1,506
26,928
18,508
0
9,698
16,661
0
21,881
W
Anubis
33,190
3,133
0
5,609
15,566
8,303
0
7,309
8,257
54,870
0
W
Aphrodite
emsarala
Aphrodite
7,875
1,070
4,035
5,975
10,417
5,673
0
4,876
5,541
28,406
0
L
Thor
14,408
3,518
0
878
24,784
6,916
0
11,121
13,068
0
34,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,141
Gold Earned
62,103
169
Minions Killed
197
5
Camps Cleared
7
842,693
Distance Traveled
942,958
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,803
982
8
1
0
139,358
0
W
King Arthur
12,648
1,150
17
2
0
222,415
0
W
Fenrir
11,878
1,080
13
1
1
215,311
0
L
Yemoja
11,109
1,010
25
2
0
171,527
0
W
Medusa
12,484
1,135
49
4
5
162,728
1
L
Kukulkan
10,632
967
88
8
2
195,702
3
L
Nemesis
10,413
947
11
1
3
178,256
2
W
Anubis
14,126
1,284
55
5
0
149,270
0
W
Aphrodite
10,967
997
63
6
1
193,234
0
L
Thor
10,184
926
37
3
0
157,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role