Player Matchup

Skadi
Skadi
HexoLegion
Skadi
Level 17
God Stats
7W - 7L
1,424 SR
Queue Stats
13W - 12L
1,134 Elo+
Solo
Danzaburou
Danzaburou
Marcizoid
Danzaburou
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 46L
1,259 Elo+
Solo
Yemoja
Yemoja
RufusTheDoofus
Yemoja
Level 11
God Stats
3W - 2L
1,160 SR
Queue Stats
29W - 24L
1,298 Elo+
Solo
Jing Wei
Jing Wei
ZinkleDinkleMen
Jing Wei
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,465 Elo+
Solo
Fenrir
Fenrir
x2KGxBoogie
Fenrir
Level 7
God Stats
7W - 20L
1,249 SR
Queue Stats
26W - 42L
1,221 Elo+
Solo
Team Averages
Level 14
1,367 SR
1,276 Elo+

VS

Team Averages
Level 14
1,463 SR
1,222 Elo+
Da Ji
Da Ji
Julius2Pagan
Da Ji
Level 9
God Stats
6W - 10L
1,377 SR
Queue Stats
9W - 22L
1,216 Elo+
Party 1
Guan Yu
Guan Yu
Jøsē
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 373L
1,357 Elo+
Solo
Ymir
Ymir
TypicalChad44
Ymir
Level 11
God Stats
1W - 2L
1,674 SR
Queue Stats
10W - 25L
1,290 Elo+
Solo
Neith
Neith
UMICORNSPRINKLES
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,044 Elo+
Solo
Jing Wei
Jing Wei
blalenciaga
Jing Wei
Level 14
God Stats
2W - 6L
1,267 SR
Queue Stats
12W - 27L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
2 / 0 / 9
5,714
1,143
3,511
2,169
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Marcizoid
Danzaburou
11
1 / 0 / 9
5,738
1,148
2,505
1,166
455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 10
5,850
1,170
2,840
900
467
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
12
6 / 0 / 7
6,777
1,355
5,938
2,622
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
10
3 / 0 / 6
6,085
1,217
1,851
1,434
439
Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

487

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,170
634
0
0
0
Guan Yu
Jøsē
Guan Yu
9
0 / 5 / 0
4,795
959
2,061
7,423
4,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 5 / 0
4,789
958
398
8,430
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 0
4,876
975
1,038
4,342
1,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
blalenciaga
Jing Wei
7
0 / 0 / 0
3,170
634
0
0
0

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
13
Kills
0
0
Deaths
13
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
0
9
6.5
L
0
0
0
0
L
Guan Yu
Jøsē
Guan Yu
0
5
0
0
W
Danzaburou
Marcizoid
Danzaburou
1
0
9
5.5
W
1
0
10
6
L
0
5
0
0
L
0
3
0
0
W
Jing Wei
6
0
7
9.5
L
Jing Wei
blalenciaga
Jing Wei
0
0
0
0
W
Fenrir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,645
Damage
3,497
8,291
Taken
20,195
2,894
Mitigated
10,899
2,794
Healing
643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
3,511
1,834
0
189
2,169
706
0
101
2,068
0
6,470
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Jøsē
Guan Yu
2,061
403
232
272
7,423
4,854
0
749
6,674
0
4,669
W
Danzaburou
Marcizoid
Danzaburou
2,505
1,007
0
140
1,166
455
0
38
1,128
0
10,673
W
2,840
1,320
1,405
136
900
467
0
172
728
6,631
0
L
398
398
0
24
8,430
4,417
0
1,488
6,942
904
0
L
1,038
202
0
115
4,342
1,628
0
603
3,739
0
3,995
W
Jing Wei
5,938
5,237
0
858
2,622
827
0
37
2,585
0
13,562
L
Jing Wei
blalenciaga
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
1,851
659
0
66
1,434
439
0
50
1,384
0
7,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
20,800
67
Minions Killed
8
3
Camps Cleared
0
509,506
Distance Traveled
231,973
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,714
1,143
9
2
0
105,736
0
L
Da Ji
3,170
634
0
0
0
0
0
L
Guan Yu
4,795
959
4
1
0
77,438
0
W
Danzaburou
5,738
1,148
16
3
0
113,228
0
W
Yemoja
5,850
1,170
11
2
2
83,079
0
L
Ymir
4,789
958
0
0
0
75,084
0
L
Neith
4,876
975
4
1
0
79,451
1
W
Jing Wei
6,777
1,355
16
3
0
101,005
0
L
Jing Wei
3,170
634
0
0
0
0
0
W
Fenrir
6,085
1,217
15
3
1
106,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role