Player Matchup

Ymir
Ymir
Blithebaton908
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,121 Elo+
Solo
Zeus
Zeus
Chinxly
Zeus
Level 18
God Stats
5W - 8L
1,281 SR
Queue Stats
67W - 51L
1,522 Elo+
Solo
Heimdallr
Heimdallr
DigiornoKun
Heimdallr
Level 11
God Stats
27W - 19L
1,408 SR
Queue Stats
53W - 44L
1,334 Elo+
Solo
Serqet
Serqet
Maya527
Serqet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 195L
1,494 Elo+
Solo
Bellona
Bellona
teswino
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 66L
1,343 Elo+
Solo
Team Averages
Level 16
1,438 SR
1,363 Elo+

VS

Team Averages
Level 12
1,468 SR
1,397 Elo+
Nemesis
Nemesis
ToFling
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
kelpiie
Baron Samedi
Level 24
God Stats
4W - 6L
1,375 SR
Queue Stats
80W - 68L
1,367 Elo+
Solo
Cerberus
Cerberus
santieesp
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
sqweefia
Artemis
Level 7
God Stats
2W - 4L
1,467 SR
Queue Stats
6W - 12L
1,482 Elo+
Solo
Anhur
Anhur
vtrsoares27
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 19
10,253
1,025
8,147
17,836
8,864
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Chinxly
Zeus
20
19 / 0 / 17
14,115
1,412
32,439
7,774
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
DigiornoKun
Heimdallr
19
11 / 2 / 21
12,602
1,260
26,749
8,704
3,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Maya527
Serqet
18
3 / 2 / 22
10,627
1,063
9,236
11,438
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
teswino
Bellona
18
6 / 2 / 23
11,842
1,184
18,646
13,546
15,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ToFling
Nemesis
15
0 / 11 / 7
9,125
913
9,394
20,998
8,817
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
kelpiie
Baron Samedi
16
5 / 11 / 5
10,730
1,073
17,721
18,429
10,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
santieesp
Cerberus
15
0 / 12 / 8
9,839
984
5,191
32,254
33,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
sqweefia
Artemis
16
2 / 3 / 7
10,168
1,017
13,008
17,521
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 5 / 4
9,830
983
6,941
13,572
6,783
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
41
42
Kills
10
10
Deaths
42
102
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
4
19
3.13
W
Zeus
Chinxly
Zeus
19
0
17
27.5
W
Heimdallr
DigiornoKun
Heimdallr
11
2
21
10.75
W
Serqet
Maya527
Serqet
3
2
22
7
L
Nemesis
ToFling
Nemesis
0
11
7
0.32
L
Baron Samedi
kelpiie
Baron Samedi
5
11
5
0.68
L
Cerberus
santieesp
Cerberus
0
12
8
0.33
L
Artemis
sqweefia
Artemis
2
3
7
1.83
W
Bellona
teswino
Bellona
6
2
23
8.75
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,217
Damage
52,255
59,298
Taken
102,774
34,695
Mitigated
66,477
11,994
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,147
3,533
0
3,834
17,836
8,864
0
8,407
9,429
13,485
0
W
Zeus
Chinxly
Zeus
32,439
5,198
0
4,390
7,774
2,902
0
1,858
5,916
59,854
0
W
Heimdallr
DigiornoKun
Heimdallr
26,749
16,216
436
1,106
8,704
3,385
0
4,321
4,383
0
53,425
W
Serqet
Maya527
Serqet
9,236
2,449
0
1,116
11,438
4,221
0
3,467
7,971
0
12,592
L
Nemesis
ToFling
Nemesis
9,394
2,846
0
2,344
20,998
8,817
0
8,375
12,293
0
22,148
L
Baron Samedi
kelpiie
Baron Samedi
17,721
3,601
1,894
1,037
18,429
10,054
0
6,485
11,543
39,326
0
L
Cerberus
santieesp
Cerberus
5,191
1,688
0
3,507
32,254
33,593
0
10,749
20,578
14,586
0
L
Artemis
sqweefia
Artemis
13,008
7,427
0
2,586
17,521
7,230
0
9,099
7,580
0
32,724
W
Bellona
teswino
Bellona
18,646
7,329
0
1,112
13,546
15,323
0
4,859
8,687
335
33,918
L
6,941
4,829
183
438
13,572
6,783
0
5,180
8,208
0
13,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,439
Gold Earned
49,692
196
Minions Killed
138
7
Camps Cleared
4
855,474
Distance Traveled
816,304
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,253
1,025
10
1
1
131,484
2
W
Zeus
14,115
1,412
76
8
1
178,790
1
W
Heimdallr
12,602
1,260
51
5
2
150,095
0
W
Serqet
10,627
1,063
17
2
2
196,952
0
L
Nemesis
9,125
913
14
1
2
177,292
4
L
Baron Samedi
10,730
1,073
50
5
2
154,717
1
L
Cerberus
9,839
984
23
2
0
182,410
1
L
Artemis
10,168
1,017
36
4
0
179,153
0
W
Bellona
11,842
1,184
42
4
1
198,153
0
L
Anhur
9,830
983
15
2
0
122,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role