Player Matchup

Medusa
Medusa
Fallesh
Medusa
Level 41
God Stats
1W - 2L
1,541 SR
Queue Stats
69W - 86L
1,403 Elo+
Party 4
Fenrir
Fenrir
Joker4632
Fenrir
Level 134
God Stats
8W - 9L
1,623 SR
Queue Stats
62W - 75L
1,261 Elo+
Party 2
Yemoja
Yemoja
Kolgur
Yemoja
Level 29
God Stats
0W - 3L
1,266 SR
Queue Stats
35W - 51L
1,349 Elo+
Party 2
Sol
Sol
Vilyb
Sol
Level 24
God Stats
1W - 1L
1,712 SR
Queue Stats
59W - 56L
1,485 Elo+
Party 4
Erlang Shen
Erlang Shen
meergängerin
Erlang Shen
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,317 Elo+
Party 2
Team Averages
Level 64
1,529 SR
1,363 Elo+

VS

Team Averages
Level 66
1,554 SR
1,475 Elo+
Cerberus
Cerberus
HiTnAEker
Cerberus
Level 69
God Stats
4W - 10L
1,328 SR
Queue Stats
49W - 60L
1,420 Elo+
Party 3
Ra
Ra
SoObsessedWithMe
Ra
Level 104
God Stats
5W - 2L
1,538 SR
Queue Stats
75W - 91L
1,485 Elo+
Solo
Bakasura
Bakasura
SteZzyGnG
Bakasura
Level 27
God Stats
1W - 1L
1,730 SR
Queue Stats
26W - 25L
1,500 Elo+
Party 1
Hachiman
Hachiman
Zrodlit
Hachiman
Level 27
God Stats
5W - 6L
1,349 SR
Queue Stats
55W - 66L
1,417 Elo+
Party 3
Zhong Kui
Zhong Kui
tosteur598
Zhong Kui
Level 102
God Stats
3W - 0L
1,824 SR
Queue Stats
12W - 10L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fallesh
Medusa
18
2 / 6 / 2
11,473
410
16,972
27,696
9,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Joker4632
Fenrir
20
9 / 6 / 1
14,739
526
20,946
28,741
14,553
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Kolgur
Yemoja
17
0 / 3 / 4
11,333
405
3,398
15,481
17,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
Vilyb
Sol
19
2 / 8 / 5
12,415
443
13,796
23,572
9,825
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
meergängerin
Erlang Shen
19
3 / 4 / 3
12,740
455
9,389
23,983
20,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HiTnAEker
Cerberus
20
8 / 1 / 11
15,739
562
14,264
20,834
26,784
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 8
18,151
648
21,145
25,078
14,034
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
SteZzyGnG
Bakasura
20
3 / 4 / 3
15,163
542
11,189
24,859
10,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Zrodlit
Hachiman
20
5 / 5 / 6
14,800
529
22,011
22,425
9,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
tosteur598
Zhong Kui
20
3 / 4 / 9
15,814
565
18,669
17,807
27,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
16
Kills
27
27
Deaths
16
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
Fallesh
Medusa
2
6
2
0.5
W
Cerberus
HiTnAEker
Cerberus
8
1
11
13.5
L
Fenrir
Joker4632
Fenrir
9
6
1
1.58
L
Yemoja
Kolgur
Yemoja
0
3
4
0.67
W
8
2
8
6
W
Bakasura
SteZzyGnG
Bakasura
3
4
3
1.13
L
Sol
Vilyb
Sol
2
8
5
0.56
W
Hachiman
Zrodlit
Hachiman
5
5
6
1.6
L
Erlang Shen
meergängerin
Erlang Shen
3
4
3
1.13
W
Zhong Kui
tosteur598
Zhong Kui
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,501
Damage
87,278
119,473
Taken
111,003
71,236
Mitigated
87,672
34,670
Healing
54,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Fallesh
Medusa
16,972
6,127
0
10,815
27,696
9,509
252
10,982
16,639
0
96,854
W
Cerberus
HiTnAEker
Cerberus
14,264
794
0
5,208
20,834
26,784
1,619
5,274
15,188
48,163
0
L
Fenrir
Joker4632
Fenrir
20,946
4,536
0
6,186
28,741
14,553
1,464
9,849
18,490
0
102,913
L
Yemoja
Kolgur
Yemoja
3,398
589
5,389
3,186
15,481
17,294
1,127
8,024
7,411
31,996
0
W
21,145
1,719
5,720
15,730
25,078
14,034
3,566
6,215
18,788
211,658
0
W
Bakasura
SteZzyGnG
Bakasura
11,189
8,770
945
10,579
24,859
10,372
713
2,627
22,182
0
83,042
L
Sol
Vilyb
Sol
13,796
838
0
4,086
23,572
9,825
225
10,163
13,212
92,819
0
W
Hachiman
Zrodlit
Hachiman
22,011
12,788
597
11,364
22,425
9,234
4,113
3,275
19,100
0
96,676
L
Erlang Shen
meergängerin
Erlang Shen
9,389
5,500
0
5,008
23,983
20,055
2,376
14,451
8,886
0
60,182
W
Zhong Kui
tosteur598
Zhong Kui
18,669
1,429
0
4,757
17,807
27,248
1,744
2,189
15,093
87,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,700
Gold Earned
79,667
613
Minions Killed
781
0
Camps Cleared
0
2,443,810
Distance Traveled
2,681,408
32
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,473
410
147
5
0
469,040
5
W
Cerberus
15,739
562
79
3
0
564,648
10
L
Fenrir
14,739
526
158
6
0
561,735
15
L
Yemoja
11,333
405
49
2
0
481,140
6
W
Ra
18,151
648
260
9
0
590,638
0
W
Bakasura
15,163
542
149
5
0
580,772
1
L
Sol
12,415
443
133
5
0
463,325
2
W
Hachiman
14,800
529
130
5
0
460,094
0
L
Erlang Shen
12,740
455
126
5
0
468,570
4
W
Zhong Kui
15,814
565
163
6
0
485,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role