Player Matchup

Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Gummy_Bear_2645
Nu Wa
Level 11
God Stats
0W - 4L
1,157 SR
Queue Stats
8W - 20L
1,336 Elo+
Solo
Artemis
Artemis
vRelax-Ike-_-
Artemis
Level 15
God Stats
8W - 8L
1,498 SR
Queue Stats
86W - 86L
1,285 Elo+
Party 1
Team Averages
Level 18
1,385 SR
1,374 Elo+

VS

Team Averages
Level 42
1,499 SR
1,362 Elo+
Ra
Ra
ANeonGummybear
Ra
Level 79
God Stats
25W - 27L
1,582 SR
Queue Stats
197W - 224L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
Mitchy_Wonder
Jormungandr
Level 20
God Stats
7W - 10L
1,412 SR
Queue Stats
8W - 18L
1,192 Elo+
Solo
Mulan
Mulan
Teletubbles
Mulan
Level 27
God Stats
26W - 39L
1,501 SR
Queue Stats
128W - 142L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 6 / 1
7,209
655
6,185
9,937
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 4 / 1
6,118
556
1,706
3,505
976
Artemis
10
1 / 5 / 1
6,780
616
7,197
9,328
3,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 7
9,380
853
8,937
8,828
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Mitchy_Wonder
Jormungandr
9
1 / 2 / 3
7,236
658
2,655
7,996
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 0 / 6
8,811
801
6,272
8,132
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
15
15
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
1
0.25
W
8
0
7
11.5
L
0
4
1
0.13
W
Jormungandr
Mitchy_Wonder
Jormungandr
1
2
3
1.25
W
6
0
6
9
L
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,088
Damage
17,864
22,770
Taken
24,956
8,520
Mitigated
14,643
4,702
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,185
618
502
2,165
9,937
4,385
0
5,378
4,384
24,116
0
W
8,937
817
2,151
5,255
8,828
3,450
1,322
2,871
5,957
54,198
0
L
1,706
1,250
0
0
3,505
976
0
1,394
2,011
4,670
0
W
Jormungandr
Mitchy_Wonder
Jormungandr
2,655
276
701
942
7,996
4,788
661
3,107
4,889
24,915
0
W
6,272
565
0
2,686
8,132
6,405
0
1,978
6,154
0
13,555
L
Artemis
7,197
3,662
0
2,035
9,328
3,159
0
4,856
4,372
0
23,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,107
Gold Earned
25,427
60
Minions Killed
153
0
Camps Cleared
0
404,707
Distance Traveled
593,527
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,209
655
25
2
0
163,942
0
W
Ra
9,380
853
97
9
0
185,859
1
L
Nu Wa
6,118
556
5
0
0
81,813
1
W
Jormungandr
7,236
658
42
4
0
185,505
1
W
Mulan
8,811
801
14
1
0
222,163
0
L
Artemis
6,780
616
30
3
0
158,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role