Player Matchup

Set
Set
Bronze III
Cinta21
Set
Bronze III
Level 96
God Stats
1W - 0L
1,724 SR
Queue Stats
2W - 0L
1,541 MMR
Solo
Artio
Artio
Gold III
GmLsArthur
Artio
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver II
THECosmicChill
Chernobog
Silver II
Level 68
God Stats
3W - 2L
1,506 SR
Queue Stats
106W - 118L
1,541 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Uavhunter_
The Morrigan
Gold IV
Level 126
God Stats
12W - 9L
1,500 SR
Queue Stats
216W - 191L
1,536 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
cwfarrill95
Cu Chulainn
Silver II
Level 159
God Stats
18W - 11L
1,671 SR
Queue Stats
154W - 151L
1,541 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,580 SR
1,532 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,547 SR
1,540 MMR
Cerberus
Cerberus
Bronze III
EliteZete
Cerberus
Bronze III
Level 126
God Stats
5W - 4L
1,621 SR
Queue Stats
39W - 22L
1,541 MMR
Party 1
Arachne
Arachne
Silver I
LeaderofMuffin
Arachne
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,541 MMR
Party 1
Scylla
Scylla
Gold V
TreeDude03
Scylla
Gold V
Level 86
God Stats
4W - 5L
1,656 SR
Queue Stats
10W - 12L
1,541 MMR
Solo
Hercules
Hercules
Silver I
keniel0501
Hercules
Silver I
Level 103
God Stats
3W - 6L
1,278 SR
Queue Stats
142W - 153L
1,536 MMR
Solo
Rama
Rama
Silver I
luna_1913
Rama
Silver I
Level 104
God Stats
0W - 1L
1,678 SR
Queue Stats
161W - 157L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
6 / 4 / 13
14,450
535
19,148
19,258
15,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
20
3 / 6 / 15
15,157
561
8,996
32,023
38,738
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
THECosmicChill
Chernobog
20
5 / 8 / 12
14,201
526
13,027
17,284
11,231
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Uavhunter_
The Morrigan
20
12 / 1 / 9
17,298
641
23,088
12,384
6,015
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
cwfarrill95
Cu Chulainn
20
2 / 4 / 13
14,815
549
18,023
22,648
32,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Nu WaCthulhuTsukuyomiDanzaburouChang'e

VS

Bans
JanusApolloHeimdallrCupidUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EliteZete
Cerberus
19
4 / 5 / 5
13,187
488
8,271
23,789
21,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 2 / 4
14,368
532
11,148
31,246
14,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
TreeDude03
Scylla
20
4 / 7 / 3
13,049
483
10,215
15,720
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
keniel0501
Hercules
20
4 / 6 / 9
13,612
504
14,493
22,322
24,751
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
19
3 / 9 / 11
12,854
476
11,920
20,313
7,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
28
Kills
23
23
Deaths
29
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Set
6
4
13
3.13
L
Cerberus
EliteZete
Cerberus
4
5
5
1.3
W
Artio
3
6
15
1.75
L
8
2
4
5
W
Chernobog
THECosmicChill
Chernobog
5
8
12
1.38
L
Scylla
TreeDude03
Scylla
4
7
3
0.79
W
The Morrigan
Uavhunter_
The Morrigan
12
1
9
16.5
W
Cu Chulainn
cwfarrill95
Cu Chulainn
2
4
13
2.13
L
Hercules
keniel0501
Hercules
4
6
9
1.42
L
Rama
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,282
Damage
56,047
103,597
Taken
113,390
104,355
Mitigated
73,402
22,710
Healing
32,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
19,148
7,887
0
5,496
19,258
15,830
1,657
2,830
16,376
9,703
110,557
L
Cerberus
EliteZete
Cerberus
8,271
355
0
5,984
23,789
21,529
0
8,057
15,646
65,767
0
W
Artio
8,996
1,496
1,098
6,684
32,023
38,738
309
8,093
23,589
59,614
0
L
11,148
6,150
0
15,703
31,246
14,486
297
7,411
23,689
0
113,652
W
Chernobog
THECosmicChill
Chernobog
13,027
8,526
0
767
17,284
11,231
4,644
3,335
13,743
9,580
111,687
L
Scylla
TreeDude03
Scylla
10,215
530
0
2,191
15,720
5,232
0
6,161
9,367
77,817
0
W
The Morrigan
Uavhunter_
The Morrigan
23,088
4,238
0
3,192
12,384
6,015
301
3,209
9,005
115,216
2,799
W
Cu Chulainn
cwfarrill95
Cu Chulainn
18,023
3,163
0
5,473
22,648
32,541
735
4,719
17,762
23,581
91,372
L
Hercules
keniel0501
Hercules
14,493
2,434
0
4,852
22,322
24,751
348
7,226
14,988
0
90,919
L
Rama
11,920
6,254
0
3,725
20,313
7,404
602
6,394
13,795
0
86,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,921
Gold Earned
67,070
756
Minions Killed
675
0
Camps Cleared
0
2,601,271
Distance Traveled
2,547,541
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,450
535
145
5
0
565,341
8
L
Cerberus
13,187
488
135
5
0
518,087
13
W
Artio
15,157
561
90
3
0
515,446
2
L
Arachne
14,368
532
148
5
0
608,696
5
W
Chernobog
14,201
526
144
5
0
439,294
5
L
Scylla
13,049
483
146
5
0
461,205
3
W
The Morrigan
17,298
641
192
7
0
538,831
6
W
Cu Chulainn
14,815
549
185
7
0
542,359
0
L
Hercules
13,612
504
140
5
0
495,290
2
L
Rama
12,854
476
106
4
0
464,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role