Player Matchup

Izanami
Izanami
Aoimyy
Izanami
Level 30
God Stats
20W - 31L
1,556 SR
Queue Stats
81W - 94L
1,357 Elo+
Solo
Hachiman
Hachiman
Tending 14K
Hachiman
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 148L
1,316 Elo+
Solo
Yemoja
Yemoja
Thassio3
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
chikensanwich65
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,252 Elo+
Solo
Nemesis
Nemesis
sleepy_boi_2
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,385 Elo+

VS

Team Averages
Level 19
1,462 SR
1,394 Elo+
Neith
Neith
CrazyEye7747
Neith
Level 28
God Stats
20W - 28L
1,193 SR
Queue Stats
134W - 169L
1,228 Elo+
Solo
Ratatoskr
Ratatoskr
TTVRaywappo00
Ratatoskr
Level 31
God Stats
20W - 20L
1,617 SR
Queue Stats
57W - 87L
1,463 Elo+
Party 1
Vamana
Vamana
Tbands215
Vamana
Level 29
God Stats
22W - 23L
1,500 SR
Queue Stats
770W - 911L
1,279 Elo+
Party 1
Nu Wa
Nu Wa
TheOrcKing85
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
pittsouth66
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aoimyy
Izanami
15
3 / 3 / 1
9,527
501
7,536
11,222
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Tending 14K
Hachiman
14
4 / 7 / 1
9,156
482
11,155
17,733
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Thassio3
Yemoja
3
0 / 1 / 0
5,475
288
44
1,925
643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
14
4 / 3 / 1
8,788
463
5,392
14,149
14,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
sleepy_boi_2
Nemesis
12
3 / 6 / 0
8,180
431
3,781
13,092
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 1
10,938
576
5,841
9,738
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
TTVRaywappo00
Ratatoskr
15
8 / 1 / 6
10,596
558
12,133
11,870
4,191
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Tbands215
Vamana
12
2 / 2 / 2
8,289
436
3,877
7,123
3,629
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 4 / 7
10,592
557
15,168
8,051
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
pittsouth66
Jormungandr
14
0 / 6 / 4
8,986
473
2,425
10,496
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
14
Kills
20
20
Deaths
15
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aoimyy
Izanami
3
3
1
1.17
W
3
2
1
1.75
W
Ratatoskr
TTVRaywappo00
Ratatoskr
8
1
6
11
W
Vamana
Tbands215
Vamana
2
2
2
1.5
L
Hachiman
Tending 14K
Hachiman
4
7
1
0.64
L
Yemoja
Thassio3
Yemoja
0
1
0
0
W
7
4
7
2.63
L
Hercules
4
3
1
1.5
W
Jormungandr
pittsouth66
Jormungandr
0
6
4
0.33
L
Nemesis
sleepy_boi_2
Nemesis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,908
Damage
39,444
58,121
Taken
47,278
31,606
Mitigated
20,322
17,314
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aoimyy
Izanami
7,536
3,893
0
3,369
11,222
6,235
1,016
1,679
9,543
2,905
49,026
W
5,841
2,311
0
5,184
9,738
3,940
2,856
471
9,242
0
54,607
W
Ratatoskr
TTVRaywappo00
Ratatoskr
12,133
8,210
111
5,025
11,870
4,191
2,341
56
11,714
0
39,678
W
Vamana
Tbands215
Vamana
3,877
2,430
0
1,483
7,123
3,629
662
20
6,978
0
17,550
L
Hachiman
Tending 14K
Hachiman
11,155
6,389
0
8,150
17,733
5,553
2,399
7,644
10,089
0
62,060
L
Yemoja
Thassio3
Yemoja
44
0
28
72
1,925
643
0
844
1,081
760
0
W
15,168
6,036
0
1,799
8,051
2,886
3,326
48
7,978
61,708
0
L
Hercules
5,392
1,416
0
3,128
14,149
14,993
1,586
3,340
10,809
0
38,952
W
Jormungandr
pittsouth66
Jormungandr
2,425
1,088
0
444
10,496
5,676
1,136
0
10,371
27,356
0
L
Nemesis
sleepy_boi_2
Nemesis
3,781
1,715
0
2,567
13,092
4,182
508
4,086
9,006
0
32,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
49,401
337
Minions Killed
331
0
Camps Cleared
0
1,360,561
Distance Traveled
1,482,178
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,527
501
113
6
0
292,964
1
W
Neith
10,938
576
117
6
0
226,115
0
W
Ratatoskr
10,596
558
56
3
0
403,103
0
W
Vamana
8,289
436
32
2
0
258,668
0
L
Hachiman
9,156
482
106
6
0
256,079
0
L
Yemoja
5,475
288
0
0
0
70,679
1
W
Nu Wa
10,592
557
78
4
0
320,734
2
L
Hercules
8,788
463
67
4
0
344,542
0
W
Jormungandr
8,986
473
48
3
0
273,558
3
L
Nemesis
8,180
431
51
3
0
396,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role