Player Matchup

Bakasura
Bakasura
Diminish17
Bakasura
Level 83
God Stats
12W - 15L
1,500 SR
Queue Stats
335W - 313L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
SerShade
Danzaburou
Level 41
God Stats
52W - 28L
1,589 SR
Queue Stats
143W - 128L
1,518 Elo+
Party 2
Osiris
Osiris
TheAlmightyDavid
Osiris
Level 104
God Stats
3W - 1L
1,839 SR
Queue Stats
283W - 268L
1,549 Elo+
Party 2
Ah Puch
Ah Puch
maplewise
Ah Puch
Level 47
God Stats
3W - 2L
1,646 SR
Queue Stats
18W - 12L
1,518 Elo+
Solo
Ymir
Ymir
shrekswampy
Ymir
Level 8
God Stats
6W - 9L
1,558 SR
Queue Stats
43W - 36L
1,464 Elo+
Party 2
Team Averages
Level 57
1,626 SR
1,509 Elo+

VS

Team Averages
Level 98
1,584 SR
1,584 Elo+
Ymir
Ymir
Apachito
Ymir
Level 24
God Stats
5W - 8L
1,494 SR
Queue Stats
11W - 13L
1,513 Elo+
Party 1
Vamana
Vamana
Shadow464 Jr
Vamana
Level 104
God Stats
22W - 18L
1,702 SR
Queue Stats
66W - 64L
1,648 Elo+
Party 1
Loki
Loki
goatgeta
Loki
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 146L
1,612 Elo+
Party 1
Skadi
Skadi
masterCarlos30
Skadi
Level 69
God Stats
15W - 9L
1,727 SR
Queue Stats
24W - 15L
1,649 Elo+
Party 1
Chaac
Chaac
sanguinario1
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Diminish17
Bakasura
14
6 / 2 / 2
8,830
589
9,723
9,190
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SerShade
Danzaburou
13
3 / 4 / 5
8,165
544
8,810
7,780
2,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 3
8,875
592
9,826
7,842
8,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
maplewise
Ah Puch
13
2 / 2 / 2
7,726
515
6,754
7,541
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 3
7,393
493
1,678
7,228
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 6
6,914
461
2,247
11,085
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
12
1 / 5 / 1
7,745
516
3,510
12,274
5,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
4 / 3 / 3
8,226
548
6,060
13,172
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
7 / 2 / 3
8,717
581
8,398
6,260
1,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 1
7,379
492
4,299
8,771
5,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
16
Kills
13
13
Deaths
16
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
6
0.75
W
Bakasura
Diminish17
Bakasura
6
2
2
3.5
W
Danzaburou
SerShade
Danzaburou
3
4
5
1.38
L
Vamana
1
5
1
0.3
W
4
1
3
5.5
L
Loki
4
3
3
1.83
W
Ah Puch
maplewise
Ah Puch
2
2
2
1.5
L
7
2
3
4.25
L
1
2
1
0.75
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
24,514
39,581
Taken
51,562
23,226
Mitigated
23,308
10,636
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,247
368
0
714
11,085
6,160
0
1,611
9,194
17,872
0
W
Bakasura
Diminish17
Bakasura
9,723
6,851
0
1,601
9,190
6,455
0
167
9,023
5,753
48,669
W
Danzaburou
SerShade
Danzaburou
8,810
5,407
0
1,972
7,780
2,488
0
1,352
6,428
0
53,971
L
Vamana
3,510
1,255
0
2,713
12,274
5,885
0
2,231
10,043
0
25,517
W
9,826
3,736
0
2,525
7,842
8,519
446
0
7,842
7,410
50,334
L
Loki
6,060
1,371
0
5,944
13,172
4,318
0
1,794
10,556
0
53,210
W
Ah Puch
maplewise
Ah Puch
6,754
285
0
3,818
7,541
2,376
47
0
7,541
42,897
0
L
8,398
2,798
0
0
6,260
1,847
0
233
6,027
0
53,225
L
4,299
443
0
3,119
8,771
5,098
0
4,115
4,481
0
45,345
W
1,678
230
0
720
7,228
3,388
0
728
6,500
15,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
38,981
413
Minions Killed
338
0
Camps Cleared
0
1,477,148
Distance Traveled
1,399,717
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,914
461
40
3
0
269,091
2
W
Bakasura
8,830
589
98
7
0
360,067
2
W
Danzaburou
8,165
544
89
6
0
251,442
0
L
Vamana
7,745
516
53
4
0
281,761
0
W
Osiris
8,875
592
91
6
0
308,666
2
L
Loki
8,226
548
91
6
0
299,829
3
W
Ah Puch
7,726
515
92
6
0
278,808
4
L
Skadi
8,717
581
85
6
0
262,371
3
L
Chaac
7,379
492
69
5
0
286,665
6
W
Ymir
7,393
493
43
3
0
278,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role