Player Matchup

Set
Set
ArcaneDarckay
Set
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
157W - 204L
1,319 Elo+
Solo
Hun Batz
Hun Batz
DragonX1030
Hun Batz
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 7L
1,185 Elo+
Party 1
Bellona
Bellona
ELBARTO1
Bellona
Level 25
God Stats
33W - 41L
1,500 SR
Queue Stats
306W - 394L
1,080 Elo+
Solo
Jing Wei
Jing Wei
Jablinski420495
Jing Wei
Level 18
God Stats
38W - 24L
1,717 SR
Queue Stats
166W - 195L
1,396 Elo+
Party 1
Skadi
Skadi
jplaysd
Skadi
Level 61
God Stats
9W - 10L
1,485 SR
Queue Stats
178W - 210L
1,469 Elo+
Party 1
Team Averages
Level 28
1,540 SR
1,290 Elo+

VS

Team Averages
Level 21
1,419 SR
1,437 Elo+
Janus
Janus
Artlu19
Janus
Level 12
God Stats
1W - 3L
1,297 SR
Queue Stats
4W - 6L
1,346 Elo+
Solo
Neith
Neith
MockAndRollNena
Neith
Level 30
God Stats
103W - 152L
1,483 SR
Queue Stats
107W - 162L
1,403 Elo+
Solo
Hades
Hades
Noblebluebolt
Hades
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 172L
1,374 Elo+
Solo
The Morrigan
The Morrigan
Viconsti
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,630 Elo+
Solo
Artemis
Artemis
chriskillingit
Artemis
Level 8
God Stats
2W - 3L
1,317 SR
Queue Stats
169W - 156L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 4
14,666
587
15,585
27,345
13,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
DragonX1030
Hun Batz
15
3 / 8 / 7
11,609
464
6,966
14,881
7,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ELBARTO1
Bellona
19
5 / 2 / 7
13,828
553
12,055
16,621
16,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
18
10 / 2 / 16
13,167
527
15,231
17,415
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
jplaysd
Skadi
19
15 / 0 / 14
14,239
570
22,539
10,301
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Artlu19
Janus
10
1 / 13 / 1
8,154
326
314
12,815
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 6 / 5
12,076
483
9,418
17,541
7,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
12 / 8 / 1
13,631
545
22,716
28,135
14,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Viconsti
The Morrigan
16
2 / 11 / 3
10,928
437
4,283
19,077
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 12 / 6
10,458
418
9,696
26,923
8,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
47
Kills
18
18
Deaths
50
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
14
6
4
2.67
L
Janus
Artlu19
Janus
1
13
1
0.12
W
Hun Batz
DragonX1030
Hun Batz
3
8
7
0.81
W
Bellona
ELBARTO1
Bellona
5
2
7
4.25
W
Jing Wei
10
2
16
9
L
3
6
5
0.92
L
12
8
1
1.56
L
The Morrigan
Viconsti
The Morrigan
2
11
3
0.32
L
0
12
6
0.25
W
Skadi
jplaysd
Skadi
15
0
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,376
Damage
46,427
86,563
Taken
104,491
48,809
Mitigated
41,418
29,824
Healing
27,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,585
7,907
486
13,807
27,345
13,332
80
6,938
20,407
0
101,675
L
Janus
Artlu19
Janus
314
314
0
0
12,815
2,696
0
0
12,765
5,296
0
W
Hun Batz
DragonX1030
Hun Batz
6,966
2,435
0
1,509
14,881
7,259
835
6,080
8,801
0
47,577
W
Bellona
ELBARTO1
Bellona
12,055
2,125
0
5,555
16,621
16,947
3,134
5,036
11,585
0
80,360
W
Jing Wei
15,231
14,245
0
5,234
17,415
6,979
6,547
6,526
10,889
0
68,908
L
9,418
4,297
0
3,352
17,541
7,833
0
0
17,491
0
84,654
L
22,716
1,718
633
11,386
28,135
14,254
2,494
0
27,962
66,447
0
L
The Morrigan
Viconsti
The Morrigan
4,283
1,562
462
2,505
19,077
7,831
312
0
18,651
26,188
2,218
L
9,696
4,921
0
9,219
26,923
8,804
1,090
0
26,873
0
62,701
W
Skadi
jplaysd
Skadi
22,539
10,846
511
2,722
10,301
4,292
5,558
2,293
8,008
0
75,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,509
Gold Earned
55,247
539
Minions Killed
387
0
Camps Cleared
0
2,081,724
Distance Traveled
1,621,693
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,666
587
136
5
0
413,487
0
L
Janus
8,154
326
13
1
0
249,790
0
W
Hun Batz
11,609
464
67
3
0
447,571
0
W
Bellona
13,828
553
126
5
0
421,299
0
W
Jing Wei
13,167
527
101
4
0
437,036
2
L
Neith
12,076
483
133
5
0
378,980
0
L
Hades
13,631
545
96
4
0
340,567
2
L
The Morrigan
10,928
437
40
2
0
353,562
10
L
Artemis
10,458
418
105
4
0
298,794
1
W
Skadi
14,239
570
109
4
0
362,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role