Player Matchup

Vamana
Vamana
SirHenry1900
Vamana
Level 28
God Stats
19W - 19L
1,135 SR
Queue Stats
749W - 822L
1,091 Elo+
Party 2
Zhong Kui
Zhong Kui
Tsterg22
Zhong Kui
Level 67
God Stats
3W - 7L
1,559 SR
Queue Stats
59W - 57L
1,550 Elo+
Solo
Nemesis
Nemesis
kthuluwolfkiller
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 98L
1,292 Elo+
Party 3
Arachne
Arachne
rShay77
Arachne
Level 29
God Stats
5W - 3L
1,781 SR
Queue Stats
19W - 24L
1,511 Elo+
Party 3
Thanatos
Thanatos
samurai_virtual
Thanatos
Level 48
God Stats
11W - 12L
1,572 SR
Queue Stats
205W - 264L
1,198 Elo+
Party 2
Team Averages
Level 44
1,509 SR
1,328 Elo+

VS

Team Averages
Level 88
1,438 SR
1,371 Elo+
Ao Kuang
Ao Kuang
AlmightyAcorns
Ao Kuang
Level 111
God Stats
7W - 7L
1,312 SR
Queue Stats
147W - 146L
1,508 Elo+
Party 1
Zeus
Zeus
Brolentless
Zeus
Level 85
God Stats
20W - 10L
1,543 SR
Queue Stats
456W - 420L
1,450 Elo+
Solo
Yemoja
Yemoja
DMONKNG
Yemoja
Level 101
God Stats
7W - 4L
1,209 SR
Queue Stats
76W - 84L
1,347 Elo+
Party 1
Cerberus
Cerberus
ShawtyMadara
Cerberus
Level 119
God Stats
5W - 0L
1,863 SR
Queue Stats
69W - 73L
1,334 Elo+
Party 1
Izanami
Izanami
drex9er-ASAP_
Izanami
Level 24
God Stats
22W - 20L
1,264 SR
Queue Stats
23W - 27L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 3 / 0
6,748
337
4,721
17,570
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Tsterg22
Zhong Kui
14
8 / 7 / 1
9,634
482
15,998
16,471
8,525
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 1
7,893
395
4,465
12,550
4,375
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
rShay77
Arachne
10
1 / 8 / 2
7,609
380
2,900
12,904
3,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
0 / 5 / 0
7,117
356
492
11,234
3,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
11 / 1 / 6
11,551
578
11,785
14,390
9,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
11 / 1 / 4
11,029
551
18,371
7,157
3,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
DMONKNG
Yemoja
15
0 / 1 / 6
8,582
429
4,753
7,533
4,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
ShawtyMadara
Cerberus
17
4 / 7 / 4
11,217
561
11,810
22,659
12,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
16
1 / 0 / 8
10,060
503
5,254
9,869
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
9
Kills
27
27
Deaths
10
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
11
1
6
14
W
11
1
4
13
W
Yemoja
DMONKNG
Yemoja
0
1
6
3
W
Cerberus
ShawtyMadara
Cerberus
4
7
4
0.86
L
Vamana
0
3
0
0
L
Zhong Kui
Tsterg22
Zhong Kui
8
7
1
1.21
W
Izanami
1
0
8
5
L
0
4
1
0.13
L
Arachne
rShay77
Arachne
1
8
2
0.25
L
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,576
Damage
51,973
70,729
Taken
61,608
27,413
Mitigated
33,604
15,568
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,785
4,554
0
4,648
14,390
9,782
569
1,339
13,051
81,817
0
W
18,371
2,169
0
2,640
7,157
3,248
1,272
1,034
6,073
83,042
0
W
Yemoja
DMONKNG
Yemoja
4,753
263
2,510
1,585
7,533
4,889
977
551
6,807
28,813
0
W
Cerberus
ShawtyMadara
Cerberus
11,810
1,585
787
9,752
22,659
12,396
1,811
12,445
10,214
78,541
0
L
Vamana
4,721
2,819
0
2,363
17,570
7,488
0
11,137
6,433
0
26,484
L
Zhong Kui
Tsterg22
Zhong Kui
15,998
3,999
0
5,795
16,471
8,525
606
13,460
3,011
44,815
0
W
Izanami
5,254
3,343
497
3,737
9,869
3,289
2,408
629
9,065
0
71,232
L
4,465
1,868
0
1,735
12,550
4,375
0
6,196
6,354
0
49,025
L
Arachne
rShay77
Arachne
2,900
2,623
0
2,451
12,904
3,992
0
9,355
3,549
0
18,843
L
Thanatos
492
142
123
3,101
11,234
3,033
0
6,571
4,663
0
25,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,001
Gold Earned
52,439
279
Minions Killed
634
0
Camps Cleared
0
1,689,007
Distance Traveled
1,917,812
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,551
578
108
5
0
407,096
0
W
Zeus
11,029
551
121
6
0
373,521
3
W
Yemoja
8,582
429
49
2
0
422,628
5
W
Cerberus
11,217
561
236
12
0
363,038
1
L
Vamana
6,748
337
35
2
0
389,724
0
L
Zhong Kui
9,634
482
78
4
0
250,160
1
W
Izanami
10,060
503
120
6
0
351,529
1
L
Nemesis
7,893
395
81
4
0
350,534
2
L
Arachne
7,609
380
34
2
0
330,991
0
L
Thanatos
7,117
356
51
3
0
367,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role